Player Matchup

Janus
Janus
MorgenMichael
Janus
Level 149
God Stats
17W - 21L
1,513 SR
Queue Stats
356W - 278L
1,608 Elo+
Party 3
Xing Tian
Xing Tian
Onikazy
Xing Tian
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 22L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
PrimeDopest
Erlang Shen
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
23W - 23L
1,374 Elo+
Party 1
Hades
Hades
schn1cOLinO
Hades
Level 127
God Stats
4W - 2L
1,501 SR
Queue Stats
291W - 212L
1,683 Elo+
Party 3
Chronos
Chronos
xWhoops
Chronos
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 67L
1,709 Elo+
Party 3
Team Averages
Level 89
1,503 SR
1,567 Elo+

VS

Team Averages
Level 68
1,520 SR
1,569 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
OkaMihawk
Nox
Level 33
God Stats
7W - 6L
1,500 SR
Queue Stats
157W - 181L
1,464 Elo+
Solo
Janus
Janus
saidserrano_
Janus
Level 89
God Stats
1W - 2L
1,581 SR
Queue Stats
21W - 16L
1,689 Elo+
Party 2
Rama
Rama
yuri33333
Rama
Level 8
God Stats
1W - 2L
1,521 SR
Queue Stats
14W - 11L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,146
596
3,337
4,564
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Onikazy
Xing Tian
11
3 / 0 / 4
6,828
569
5,825
7,315
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
PrimeDopest
Erlang Shen
12
0 / 0 / 0
6,326
527
556
5,240
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 0 / 0
7,983
665
6,832
6,163
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
xWhoops
Chronos
12
4 / 1 / 3
6,892
574
11,046
7,880
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 2 / 1
6,145
512
4,987
8,112
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
 
Achilles
8
0 / 3 / 2
4,720
393
3,385
8,952
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 0
5,147
429
1,270
7,134
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 0
7,084
590
3,048
5,462
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
8
0 / 2 / 1
4,911
409
2,488
6,538
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
2
2
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
Achilles
 
Achilles
0
3
2
0.33
W
0
1
1
0.5
L
0
5
0
0
W
Xing Tian
Onikazy
Xing Tian
3
0
4
5
W
Erlang Shen
PrimeDopest
Erlang Shen
0
0
0
0
L
1
0
0
1
W
5
0
0
5
W
Chronos
xWhoops
Chronos
4
1
3
5.5
L
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
15,178
31,162
Taken
36,198
17,457
Mitigated
15,372
10,423
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,987
2,129
0
959
8,112
2,480
0
4,133
3,979
0
43,306
L
Achilles
 
Achilles
3,385
872
0
1,491
8,952
7,065
0
7,352
1,600
0
13,064
W
3,337
84
0
246
4,564
1,347
0
2,383
2,181
50,674
0
L
1,270
476
0
0
7,134
2,446
44
6,126
1,008
22,038
0
W
Xing Tian
Onikazy
Xing Tian
5,825
727
0
2,511
7,315
5,451
62
149
6,916
18,455
0
W
Erlang Shen
PrimeDopest
Erlang Shen
556
332
0
655
5,240
4,021
0
318
4,922
10,561
34,101
L
3,048
152
0
900
5,462
1,710
0
3,854
1,608
51,516
0
W
6,832
916
99
4,112
6,163
2,507
0
952
5,211
52,098
0
W
Chronos
xWhoops
Chronos
11,046
5,491
0
2,800
7,880
4,131
334
516
7,166
46,546
0
L
Rama
2,488
2,142
0
1,358
6,538
1,671
0
5,644
894
0
20,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
28,007
425
Minions Killed
289
0
Camps Cleared
0
1,168,307
Distance Traveled
1,162,752
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,145
512
84
7
0
258,717
0
L
Achilles
4,720
393
21
2
0
221,552
3
W
Janus
7,146
596
107
9
0
230,693
3
L
Nox
5,147
429
21
2
0
205,933
0
W
Xing Tian
6,828
569
35
3
0
226,623
2
W
Erlang Shen
6,326
527
87
7
0
266,958
1
L
Janus
7,084
590
119
10
0
257,075
2
W
Hades
7,983
665
120
10
0
225,049
0
W
Chronos
6,892
574
76
6
0
218,984
2
L
Rama
4,911
409
44
4
0
219,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role