Player Matchup

Nu Wa
Nu Wa
ChesterMcD3
Nu Wa
Level 48
God Stats
11W - 2L
1,875 SR
Queue Stats
53W - 48L
1,530 Elo+
Party 3
Da Ji
Da Ji
Tanjiro Sama
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 112L
1,515 Elo+
Party 3
Tyr
Tyr
TheSínOfWrath
Tyr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 68L
1,330 Elo+
Party 2
Ymir
Ymir
Xx-BSAA_-GoDxX
Ymir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 67L
1,320 Elo+
Party 2
Artemis
Artemis
i2Curly
Artemis
Level 92
God Stats
4W - 1L
1,699 SR
Queue Stats
82W - 76L
1,518 Elo+
Party 3
Team Averages
Level 67
1,615 SR
1,443 Elo+

VS

Team Averages
Level 44
1,336 SR
1,254 Elo+
Izanami
Izanami
CTR_Jay
Izanami
Level 88
God Stats
16W - 22L
1,368 SR
Queue Stats
109W - 139L
1,263 Elo+
Party 1
Susano
Susano
Jacob43pt
Susano
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 1
Chang'e
Chang'e
KiyomiAkita25_
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,302 Elo+
Solo
Fenrir
Fenrir
SageArtKuso
Fenrir
Level 58
God Stats
4W - 9L
1,296 SR
Queue Stats
62W - 77L
1,301 Elo+
Party 1
Hercules
Hercules
ThatDudeSage
Hercules
Level 17
God Stats
5W - 18L
1,207 SR
Queue Stats
6W - 22L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 7
6,782
617
6,716
4,732
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
10 / 0 / 2
7,825
711
5,763
5,255
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 5
6,503
591
5,122
7,716
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 6
5,830
530
2,782
7,614
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
i2Curly
Artemis
12
2 / 0 / 1
6,673
607
1,105
3,732
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CTR_Jay
Izanami
9
3 / 6 / 0
5,987
544
4,088
7,663
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
Jacob43pt
Susano
7
0 / 3 / 1
4,821
438
1,224
5,448
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 4 / 0
5,242
477
4,574
8,311
3,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
1 / 4 / 1
5,661
515
4,510
10,140
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ThatDudeSage
Hercules
3
0 / 2 / 0
3,707
337
468
1,709
651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
5
5
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
CTR_Jay
Izanami
3
6
0
0.5
W
4
3
7
2.5
L
Susano
Jacob43pt
Susano
0
3
1
0.17
L
1
4
0
0.25
L
Fenrir
1
4
1
0.38
W
10
0
2
11
L
Hercules
ThatDudeSage
Hercules
0
2
0
0
W
1
0
5
3.5
W
2
2
6
2.5
W
Artemis
i2Curly
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
14,864
29,049
Taken
33,271
14,746
Mitigated
10,010
8,184
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CTR_Jay
Izanami
4,088
3,463
0
1,474
7,663
2,252
1,280
3,708
3,761
0
29,391
W
6,716
2,050
0
720
4,732
1,085
327
237
4,495
25,889
0
L
Susano
Jacob43pt
Susano
1,224
464
0
1,024
5,448
1,032
0
1,352
4,006
0
16,536
L
4,574
828
332
3,938
8,311
3,047
0
1,195
7,042
20,686
0
L
Fenrir
4,510
2,523
0
3,342
10,140
3,028
0
2,247
7,759
0
29,714
W
5,763
1,603
0
500
5,255
3,907
0
602
4,653
4,585
34,845
L
Hercules
ThatDudeSage
Hercules
468
327
0
75
1,709
651
0
607
1,076
0
1,001
W
5,122
1,664
0
3,057
7,716
3,909
380
3,153
4,563
0
31,663
W
2,782
624
0
1,016
7,614
4,682
104
582
6,961
11,583
0
W
Artemis
i2Curly
Artemis
1,105
520
0
2,891
3,732
1,163
2,564
0
3,732
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
25,418
289
Minions Killed
202
0
Camps Cleared
0
959,154
Distance Traveled
776,089
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,987
544
61
6
0
173,430
0
W
Nu Wa
6,782
617
52
5
0
192,697
2
L
Susano
4,821
438
36
3
0
206,473
0
L
Chang'e
5,242
477
48
4
0
182,436
1
L
Fenrir
5,661
515
57
5
0
177,958
3
W
Da Ji
7,825
711
74
7
0
237,657
4
L
Hercules
3,707
337
0
0
0
35,792
0
W
Tyr
6,503
591
71
6
0
204,929
0
W
Ymir
5,830
530
21
2
0
172,103
4
W
Artemis
6,673
607
71
6
0
151,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role