Player Matchup

Fafnir
Fafnir
BLaurin17
Fafnir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 168L
1,687 Elo+
Party 1
Fenrir
Fenrir
Fireholder
Fenrir
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
30W - 10L
1,742 Elo+
Party 1
Neith
Neith
Mancheese
Neith
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 99L
1,654 Elo+
Party 1
Scylla
Scylla
RangerFett2017
Scylla
Level 127
God Stats
20W - 15L
1,562 SR
Queue Stats
442W - 402L
1,599 Elo+
Party 3
Achilles
Achilles
synGambit
Achilles
Level 88
God Stats
28W - 20L
1,500 SR
Queue Stats
370W - 338L
1,707 Elo+
Party 3
Team Averages
Level 101
1,512 SR
1,678 Elo+

VS

Team Averages
Level 107
1,566 SR
1,486 Elo+
Ao Kuang
Ao Kuang
CEV0712
Ao Kuang
Level 42
God Stats
3W - 6L
1,613 SR
Queue Stats
51W - 59L
1,553 Elo+
Solo
Cthulhu
Cthulhu
IzCloz3D
Cthulhu
Level 139
God Stats
12W - 11L
1,715 SR
Queue Stats
538W - 454L
1,478 Elo+
Party 2
Athena
Athena
KochoB
Athena
Level 112
God Stats
7W - 5L
1,500 SR
Queue Stats
86W - 78L
1,424 Elo+
Party 2
Osiris
Osiris
OMaced
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
daspwnen
Izanami
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 233L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BLaurin17
Fafnir
15
5 / 3 / 10
11,038
613
10,059
15,738
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Fireholder
Fenrir
15
5 / 5 / 6
9,668
537
11,074
16,079
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Mancheese
Neith
19
8 / 2 / 3
12,033
669
9,472
11,927
4,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 5
9,688
538
10,523
9,699
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
synGambit
Achilles
16
3 / 2 / 2
9,984
555
6,876
10,254
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CEV0712
Ao Kuang
12
0 / 7 / 5
7,616
423
6,930
15,483
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
IzCloz3D
Cthulhu
15
4 / 5 / 4
9,082
505
11,310
14,368
13,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
KochoB
Athena
15
10 / 6 / 4
10,052
558
13,317
15,410
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
OMaced
Osiris
13
1 / 4 / 1
7,841
436
7,242
12,421
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
daspwnen
Izanami
16
0 / 2 / 2
9,178
510
3,585
9,431
2,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
24
Kills
15
15
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BLaurin17
Fafnir
5
3
10
3.33
L
Ao Kuang
CEV0712
Ao Kuang
0
7
5
0.36
W
Fenrir
Fireholder
Fenrir
5
5
6
1.6
L
Cthulhu
IzCloz3D
Cthulhu
4
5
4
1.2
L
Athena
KochoB
Athena
10
6
4
2
W
Neith
Mancheese
Neith
8
2
3
4.75
L
Osiris
OMaced
Osiris
1
4
1
0.38
W
3
3
5
1.83
L
Izanami
daspwnen
Izanami
0
2
2
0.5
W
Achilles
synGambit
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,004
Damage
42,384
63,697
Taken
67,113
36,811
Mitigated
36,748
20,926
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BLaurin17
Fafnir
10,059
3,501
0
4,790
15,738
13,654
0
8,384
6,800
27,518
0
L
Ao Kuang
CEV0712
Ao Kuang
6,930
1,531
0
5,545
15,483
4,827
830
5,022
10,291
34,596
0
W
Fenrir
Fireholder
Fenrir
11,074
3,399
0
4,975
16,079
6,658
0
8,183
7,606
0
53,333
L
Cthulhu
IzCloz3D
Cthulhu
11,310
2,243
100
900
14,368
13,324
180
2,989
11,275
45,292
0
L
Athena
KochoB
Athena
13,317
3,045
0
1,944
15,410
6,197
207
8,276
6,818
46,217
0
W
Neith
Mancheese
Neith
9,472
4,666
0
5,344
11,927
4,390
416
6,039
5,608
0
99,321
L
Osiris
OMaced
Osiris
7,242
2,408
0
2,710
12,421
9,550
0
2,096
9,929
0
37,617
W
10,523
528
0
1,610
9,699
3,391
0
6,343
3,096
63,481
0
L
Izanami
daspwnen
Izanami
3,585
2,094
0
3,937
9,431
2,850
1,093
1,827
7,604
0
76,045
W
Achilles
synGambit
Achilles
6,876
2,743
0
4,207
10,254
8,718
0
1,464
8,338
0
58,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
43,769
543
Minions Killed
448
0
Camps Cleared
0
1,753,693
Distance Traveled
1,723,464
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,038
613
24
1
0
348,905
7
L
Ao Kuang
7,616
423
67
4
0
346,512
7
W
Fenrir
9,668
537
90
5
0
374,930
0
L
Cthulhu
9,082
505
76
4
0
335,578
6
L
Athena
10,052
558
81
5
0
356,245
1
W
Neith
12,033
669
190
11
0
315,709
1
L
Osiris
7,841
436
74
4
0
332,925
3
W
Scylla
9,688
538
115
6
0
356,463
0
L
Izanami
9,178
510
150
8
0
352,204
7
W
Achilles
9,984
555
124
7
0
357,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role