Player Matchup

Arachne
Arachne
ClankyBoy
Arachne
Level 8
God Stats
2W - 2L
1,302 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
CorruptGenesis
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dinis1726
Fenrir
Level 11
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
Rafael03mbs
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Bellona
Bellona
TRibeiro8
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,505 SR
1,409 Elo+

VS

Team Averages
Level 22
1,485 SR
1,493 Elo+
Anhur
Anhur
ElJunox
Anhur
Level 28
God Stats
2W - 2L
1,236 SR
Queue Stats
21W - 41L
1,091 Elo+
Solo
Chaac
Chaac
Hunter-Acra
Chaac
Level 25
God Stats
9W - 6L
1,456 SR
Queue Stats
24W - 17L
1,600 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
Level 25
God Stats
18W - 7L
1,733 SR
Queue Stats
23W - 14L
1,606 Elo+
Party 3
Khepri
Khepri
RVNxWarlord
Khepri
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 3
Nu Wa
Nu Wa
kxdeem
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ClankyBoy
Arachne
12
4 / 4 / 2
7,557
504
6,488
13,309
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 4 / 1
7,369
491
7,632
10,318
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Dinis1726
Fenrir
7
1 / 6 / 3
5,866
391
4,161
7,140
1,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Rafael03mbs
Cthulhu
10
0 / 6 / 1
6,399
427
5,461
12,435
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
TRibeiro8
Bellona
9
2 / 7 / 1
6,456
430
4,466
10,823
5,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElJunox
Anhur
12
2 / 2 / 2
7,167
478
5,964
7,769
2,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 2 / 4
8,973
598
11,724
12,588
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
15
7 / 0 / 2
8,606
574
7,041
9,978
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
9
0 / 3 / 4
6,175
412
1,683
8,443
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
kxdeem
Nu Wa
12
7 / 4 / 4
7,812
521
6,892
6,560
1,630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
25
27
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
ClankyBoy
Arachne
4
4
2
1.25
L
4
4
1
1.13
L
Fenrir
Dinis1726
Fenrir
1
6
3
0.42
W
Anhur
ElJunox
Anhur
2
2
2
1.5
W
9
2
4
5.5
W
Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
7
0
2
8
W
Khepri
0
3
4
0.67
L
Cthulhu
Rafael03mbs
Cthulhu
0
6
1
0.08
L
Bellona
TRibeiro8
Bellona
2
7
1
0.36
W
Nu Wa
kxdeem
Nu Wa
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
33,304
54,025
Taken
45,338
25,345
Mitigated
26,657
11,670
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ClankyBoy
Arachne
6,488
5,617
0
4,093
13,309
3,691
0
1,075
12,184
0
43,472
L
7,632
3,787
0
4,059
10,318
2,225
670
1,536
8,782
0
30,324
L
Fenrir
Dinis1726
Fenrir
4,161
1,335
0
513
7,140
1,953
0
1,613
5,452
0
14,796
W
Anhur
ElJunox
Anhur
5,964
1,808
0
3,131
7,769
2,509
231
0
7,769
0
43,767
W
11,724
3,276
0
6,982
12,588
9,063
1,532
4,773
7,378
0
55,713
W
Tsukuyomi
RVN_SkaiRepa
Tsukuyomi
7,041
1,699
0
5,200
9,978
4,282
106
391
9,562
0
64,340
W
Khepri
1,683
150
0
1,121
8,443
9,173
22
0
8,443
6,541
0
L
Cthulhu
Rafael03mbs
Cthulhu
5,461
1,523
0
2,275
12,435
11,782
0
1,011
10,986
25,112
0
L
Bellona
TRibeiro8
Bellona
4,466
1,813
0
730
10,823
5,694
914
3,519
7,279
0
21,808
W
Nu Wa
kxdeem
Nu Wa
6,892
2,495
0
819
6,560
1,630
62
0
6,560
25,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
38,733
226
Minions Killed
360
0
Camps Cleared
0
1,170,400
Distance Traveled
1,275,584
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,557
504
61
4
0
249,736
2
L
Anhur
7,369
491
60
4
0
188,103
0
L
Fenrir
5,866
391
28
2
0
224,712
0
W
Anhur
7,167
478
83
6
0
252,333
4
W
Chaac
8,973
598
120
8
0
255,880
2
W
Tsukuyomi
8,606
574
106
7
0
267,688
0
W
Khepri
6,175
412
10
1
0
246,383
2
L
Cthulhu
6,399
427
45
3
0
264,169
0
L
Bellona
6,456
430
32
2
0
243,680
0
W
Nu Wa
7,812
521
41
3
0
253,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role