Player Matchup

Yemoja
Yemoja
Teeree98
Yemoja
Level 11
God Stats
77W - 96L
1,436 SR
Queue Stats
169W - 227L
1,359 Elo+
Party 1
Ganesha
Ganesha
ZinkleDinkleMen
Ganesha
Level 16
God Stats
2W - 1L
1,711 SR
Queue Stats
10W - 8L
1,493 Elo+
Solo
Nu Wa
Nu Wa
iBite sometimes
Nu Wa
Level 127
God Stats
25W - 20L
1,390 SR
Queue Stats
390W - 449L
1,435 Elo+
Party 1
Nemesis
Nemesis
juicyfruityummy
Nemesis
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
33W - 37L
1,314 Elo+
Solo
Skadi
Skadi
laydish14
Skadi
Level 18
God Stats
2W - 3L
1,325 SR
Queue Stats
25W - 29L
1,321 Elo+
Solo
Team Averages
Level 38
1,472 SR
1,384 Elo+

VS

Team Averages
Level 12
1,586 SR
1,483 Elo+
Nemesis
Nemesis
Jbrezzy__13
Nemesis
Level 13
God Stats
1W - 2L
1,727 SR
Queue Stats
3W - 3L
1,681 Elo+
Solo
Tsukuyomi
Tsukuyomi
JinzXu-
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,323 Elo+
Solo
Yemoja
Yemoja
Ladykira089
Yemoja
Level 18
God Stats
4W - 4L
1,703 SR
Queue Stats
104W - 115L
1,611 Elo+
Solo
Olorun
Olorun
MityaG9985
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,251 Elo+
Solo
Neith
Neith
superYoel2012
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Teeree98
Yemoja
18
1 / 0 / 15
12,085
1,007
3,175
3,024
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 1 / 24
13,533
1,128
15,849
11,765
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 1 / 10
13,069
1,089
42,608
9,323
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 1 / 6
13,044
1,087
15,690
8,045
3,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
laydish14
Skadi
17
2 / 0 / 11
11,143
929
3,364
5,031
1,847
Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jbrezzy__13
Nemesis
15
1 / 8 / 1
10,704
892
4,133
20,602
7,969
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
JinzXu-
Tsukuyomi
16
0 / 6 / 1
10,348
862
9,450
20,360
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
16
2 / 1 / 1
11,609
967
4,856
13,500
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
MityaG9985
Olorun
15
0 / 7 / 0
9,546
796
3,699
13,684
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 6 / 3
10,255
855
4,754
19,099
4,783

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
9
28
Kills
3
3
Deaths
28
66
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jbrezzy__13
Nemesis
1
8
1
0.19
L
Tsukuyomi
JinzXu-
Tsukuyomi
0
6
1
0.08
L
Yemoja
2
1
1
2.5
L
Olorun
MityaG9985
Olorun
0
7
0
0
W
Yemoja
Teeree98
Yemoja
1
0
15
8.5
W
1
1
24
13
W
12
1
10
17
W
12
1
6
15
W
Skadi
laydish14
Skadi
2
0
11
7.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,686
Damage
26,892
37,188
Taken
87,245
23,488
Mitigated
34,666
10,626
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jbrezzy__13
Nemesis
4,133
1,067
0
705
20,602
7,969
0
13,597
7,005
0
16,515
L
Tsukuyomi
JinzXu-
Tsukuyomi
9,450
2,279
0
4,768
20,360
6,944
0
11,133
9,227
0
39,526
L
Yemoja
4,856
1,051
2,594
777
13,500
11,358
0
11,719
1,781
17,413
0
L
Olorun
MityaG9985
Olorun
3,699
2,103
146
2,312
13,684
3,612
0
9,592
4,092
9,156
0
W
Yemoja
Teeree98
Yemoja
3,175
651
3,846
1,130
3,024
2,194
0
1,028
1,996
14,881
0
W
15,849
1,886
0
1,907
11,765
11,166
0
2,355
9,410
33,463
0
W
42,608
14,985
403
3,017
9,323
4,363
0
2,299
7,024
70,818
0
W
15,690
8,831
0
323
8,045
3,918
0
1,315
6,730
0
33,632
W
Skadi
laydish14
Skadi
3,364
975
0
0
5,031
1,847
0
1,558
3,473
0
15,918
L
4,754
1,092
0
1,130
19,099
4,783
0
15,591
3,508
0
14,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,874
Gold Earned
52,462
202
Minions Killed
137
7
Camps Cleared
0
1,063,822
Distance Traveled
876,041
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,704
892
20
2
0
189,953
0
L
Tsukuyomi
10,348
862
68
6
0
175,808
0
L
Yemoja
11,609
967
23
2
0
220,889
1
L
Olorun
9,546
796
15
1
0
121,858
1
W
Yemoja
12,085
1,007
38
3
0
177,503
1
W
Ganesha
13,533
1,128
1
0
0
260,026
0
W
Nu Wa
13,069
1,089
87
7
2
195,916
0
W
Nemesis
13,044
1,087
43
4
3
235,162
0
W
Skadi
11,143
929
33
3
2
195,215
1
L
Neith
10,255
855
11
1
0
167,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role