Player Matchup

Nox
Nox
Jethr0
Nox
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
407W - 227L
1,808 Elo+
Party 1
The Morrigan
The Morrigan
Rubycik
The Morrigan
Level 8
God Stats
20W - 8L
1,769 SR
Queue Stats
307W - 140L
1,806 Elo+
Party 1
Set
Set
despont
Set
Level 65
God Stats
8W - 4L
1,500 SR
Queue Stats
337W - 154L
1,797 Elo+
Party 1
Team Averages
Level 52
1,590 SR
1,804 Elo+

VS

Team Averages
Level 41
1,578 SR
1,500 Elo+
Set
Set
ChunkyRabbit
Set
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Neith
Neith
Protonio1
Neith
Level 27
God Stats
0W - 1L
1,733 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
jorgeduda
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jethr0
Nox
14
7 / 2 / 14
10,743
767
8,237
11,241
7,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Rubycik
The Morrigan
14
7 / 2 / 14
10,442
746
11,565
7,536
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
15
10 / 3 / 12
11,700
836
13,122
14,720
12,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
7,463
533
2,491
13,113
4,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Protonio1
Neith
13
5 / 6 / 1
10,084
720
11,254
14,145
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
jorgeduda
Nu Wa
12
1 / 8 / 4
9,115
651
7,785
10,997
3,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
24
Kills
6
7
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Nox
Jethr0
Nox
7
2
14
7
L
Neith
Protonio1
Neith
5
6
1
0.92
W
The Morrigan
Rubycik
The Morrigan
7
2
14
7
W
Set
10
3
12
5.33
L
Nu Wa
jorgeduda
Nu Wa
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
21,530
33,497
Taken
38,255
22,281
Mitigated
12,020
8,890
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,491
542
0
836
13,113
4,226
0
6,534
6,377
0
20,145
W
Nox
Jethr0
Nox
8,237
151
1,753
3,088
11,241
7,383
736
2,382
7,497
34,378
0
L
Neith
Protonio1
Neith
11,254
4,727
0
2,132
14,145
4,686
0
6,213
7,676
0
48,919
W
The Morrigan
Rubycik
The Morrigan
11,565
2,670
0
2,031
7,536
2,626
300
2,554
4,896
37,865
3,200
W
Set
13,122
5,789
0
2,018
14,720
12,272
944
3,206
11,514
4,307
64,171
L
Nu Wa
jorgeduda
Nu Wa
7,785
2,760
0
745
10,997
3,108
0
6,119
4,736
29,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
26,662
205
Minions Killed
131
0
Camps Cleared
0
768,244
Distance Traveled
562,610
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,463
533
27
2
0
184,457
1
W
Nox
10,743
767
56
4
0
257,960
0
L
Neith
10,084
720
67
5
0
199,234
1
W
The Morrigan
10,442
746
51
4
0
230,503
1
W
Set
11,700
836
98
7
0
279,781
1
L
Nu Wa
9,115
651
37
3
0
178,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role