Player Matchup

Sun Wukong
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
Level 101
God Stats
12W - 7L
1,500 SR
Queue Stats
278W - 190L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
FDChaotic
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 83L
1,600 Elo+
Party 1
Ao Kuang
Ao Kuang
NonstopTadeus
Ao Kuang
Level 69
God Stats
3W - 1L
1,715 SR
Queue Stats
142W - 95L
1,632 Elo+
Party 1
Thoth
Thoth
WellLettuce884
Thoth
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 197L
1,546 Elo+
Party 1
Bellona
Bellona
noimakoala
Bellona
Level 2
God Stats
4W - 0L
1,726 SR
Queue Stats
13W - 2L
1,683 Elo+
Party 1
Team Averages
Level 65
1,588 SR
1,618 Elo+

VS

Team Averages
Level 64
1,645 SR
1,389 Elo+
Neith
Neith
JOE_LIGH
Neith
Level 59
God Stats
31W - 38L
1,420 SR
Queue Stats
91W - 114L
1,351 Elo+
Party 2
Guan Yu
Guan Yu
TheGuyOfWin
Guan Yu
Level 46
God Stats
1W - 1L
1,761 SR
Queue Stats
8W - 5L
1,399 Elo+
Solo
Bellona
Bellona
VincentXDX
Bellona
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,358 Elo+
Solo
Janus
Janus
Warfluff
Janus
Level 64
God Stats
3W - 10L
1,708 SR
Queue Stats
321W - 343L
1,441 Elo+
Solo
Cthulhu
Cthulhu
hlpimconfused
Cthulhu
Level 92
God Stats
44W - 33L
1,834 SR
Queue Stats
204W - 176L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
10
3 / 0 / 4
6,150
559
6,548
6,197
2,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
FDChaotic
Jormungandr
10
2 / 2 / 5
5,913
538
3,464
5,699
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
NonstopTadeus
Ao Kuang
10
5 / 0 / 3
6,193
563
3,506
3,906
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 2
7,150
650
3,624
2,943
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
noimakoala
Bellona
12
3 / 3 / 0
7,348
668
7,385
7,720
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JOE_LIGH
Neith
9
0 / 3 / 2
5,154
469
2,275
5,976
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TheGuyOfWin
Guan Yu
12
3 / 3 / 0
6,662
606
3,844
8,272
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
VincentXDX
Bellona
9
1 / 3 / 1
5,241
476
2,636
8,273
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Warfluff
Janus
10
0 / 4 / 0
5,476
498
1,547
5,363
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
8
1 / 3 / 0
5,162
469
3,309
9,382
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
3
0
4
5
W
Jormungandr
FDChaotic
Jormungandr
2
2
5
2.25
L
Neith
JOE_LIGH
Neith
0
3
2
0.33
W
Ao Kuang
NonstopTadeus
Ao Kuang
5
0
3
6.5
L
Guan Yu
TheGuyOfWin
Guan Yu
3
3
0
1
L
Bellona
VincentXDX
Bellona
1
3
1
0.5
L
Janus
Warfluff
Janus
0
4
0
0
W
3
0
2
4
L
Cthulhu
1
3
0
0.33
W
Bellona
noimakoala
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
13,611
26,465
Taken
37,266
15,628
Mitigated
16,149
8,361
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
6,548
1,299
0
2,270
6,197
2,072
0
1,122
5,075
0
32,410
W
Jormungandr
FDChaotic
Jormungandr
3,464
1,440
0
928
5,699
3,258
0
1,935
3,764
27,423
0
L
Neith
JOE_LIGH
Neith
2,275
1,344
0
2,136
5,976
1,568
0
1,600
4,376
0
22,953
W
Ao Kuang
NonstopTadeus
Ao Kuang
3,506
1,064
0
2,075
3,906
2,365
213
252
3,654
31,538
0
L
Guan Yu
TheGuyOfWin
Guan Yu
3,844
944
160
1,668
8,272
5,835
0
468
7,804
0
29,827
L
Bellona
VincentXDX
Bellona
2,636
716
0
1,916
8,273
3,711
0
2,516
5,693
0
21,387
L
Janus
Warfluff
Janus
1,547
0
0
855
5,363
1,335
0
3,040
2,077
31,122
0
W
3,624
340
0
890
2,943
868
518
1,411
1,396
36,080
0
L
Cthulhu
3,309
126
266
2,424
9,382
3,700
0
3,229
6,153
20,660
0
W
Bellona
noimakoala
Bellona
7,385
3,351
0
2,198
7,720
7,065
348
0
7,412
4,029
39,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
27,695
341
Minions Killed
269
0
Camps Cleared
0
1,051,729
Distance Traveled
1,069,352
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,150
559
54
5
0
232,562
2
W
Jormungandr
5,913
538
51
5
0
187,949
0
L
Neith
5,154
469
38
3
0
187,626
2
W
Ao Kuang
6,193
563
52
5
0
214,924
0
L
Guan Yu
6,662
606
83
8
0
227,368
1
L
Bellona
5,241
476
47
4
0
220,574
4
L
Janus
5,476
498
69
6
0
208,738
1
W
Thoth
7,150
650
90
8
0
202,744
0
L
Cthulhu
5,162
469
32
3
0
225,046
1
W
Bellona
7,348
668
94
9
0
213,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role