Player Matchup

Xbalanque
Xbalanque
HappyDevilsYT
Xbalanque
Level 119
God Stats
3W - 1L
1,817 SR
Queue Stats
55W - 38L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
ImmortalCricket
Danzaburou
Level 80
God Stats
4W - 3L
1,450 SR
Queue Stats
34W - 35L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
Killer_Dave07
Erlang Shen
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 139L
1,514 Elo+
Party 2
Cerberus
Cerberus
Toke_Brah
Cerberus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 36L
1,141 Elo+
Solo
Yemoja
Yemoja
youngflame__
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,593 Elo+
Solo
Team Averages
Level 107
1,554 SR
1,479 Elo+

VS

Team Averages
Level 129
1,560 SR
1,554 Elo+
Nu Wa
Nu Wa
Cornballio
Nu Wa
Level 106
God Stats
11W - 4L
1,710 SR
Queue Stats
189W - 174L
1,561 Elo+
Party 1
Apollo
Apollo
HumanitysGrace
Apollo
Level 138
God Stats
15W - 5L
1,795 SR
Queue Stats
212W - 173L
1,577 Elo+
Party 1
Chernobog
Chernobog
Nurdusa
Chernobog
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
716W - 648L
1,571 Elo+
Party 1
Ymir
Ymir
RiloBrownFlexGuy
Ymir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,530 Elo+
Solo
Set
Set
SirTaylor
Set
Level 144
God Stats
4W - 5L
1,294 SR
Queue Stats
654W - 580L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HappyDevilsYT
Xbalanque
8
0 / 4 / 1
5,034
458
3,938
8,604
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
ImmortalCricket
Danzaburou
7
0 / 2 / 1
4,865
442
1,968
4,299
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Erlang Shen
Killer_Dave07
Erlang Shen
11
7 / 2 / 1
6,927
630
5,673
7,097
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Toke_Brah
Cerberus
12
2 / 1 / 1
6,454
587
4,030
6,597
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
9
1 / 2 / 2
5,779
525
2,901
5,318
2,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
1 / 4 / 3
6,033
548
4,082
5,557
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 1
7,698
700
4,726
6,365
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Nurdusa
Chernobog
12
4 / 0 / 1
6,752
614
3,923
6,395
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 5
5,938
540
2,074
6,953
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 1
6,633
603
2,939
6,529
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
11
11
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
4
3
0.63
L
Xbalanque
HappyDevilsYT
Xbalanque
0
4
1
0.13
W
5
0
1
5.5
L
Danzaburou
ImmortalCricket
Danzaburou
0
2
1
0.25
L
Erlang Shen
Killer_Dave07
Erlang Shen
7
2
1
3.75
W
Chernobog
Nurdusa
Chernobog
4
0
1
4.5
W
1
3
5
1.17
W
0
3
1
0.17
L
Cerberus
Toke_Brah
Cerberus
2
1
1
2.5
L
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
17,744
31,915
Taken
31,799
14,621
Mitigated
12,484
10,734
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,082
1,122
0
0
5,557
1,651
78
2,234
3,323
23,232
0
L
Xbalanque
HappyDevilsYT
Xbalanque
3,938
1,811
0
2,506
8,604
2,141
0
1,290
7,284
0
25,343
W
4,726
2,718
0
465
6,365
2,092
1,728
1,073
5,292
0
43,205
L
Danzaburou
ImmortalCricket
Danzaburou
1,968
614
0
856
4,299
1,252
0
1,078
3,211
0
20,399
L
Erlang Shen
Killer_Dave07
Erlang Shen
5,673
2,942
0
1,804
7,097
5,064
0
733
6,252
6,257
28,011
W
Chernobog
Nurdusa
Chernobog
3,923
1,913
0
4,891
6,395
1,719
1,134
57
6,338
0
39,358
W
2,074
490
0
1,432
6,953
3,971
0
62
6,891
10,799
0
W
2,939
1,582
0
1,739
6,529
3,051
0
3,910
2,619
3,256
35,974
L
Cerberus
Toke_Brah
Cerberus
4,030
155
0
3,388
6,597
4,007
0
532
6,035
36,184
0
L
Yemoja
2,901
465
202
1,978
5,318
2,157
0
2,465
2,653
27,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
33,054
277
Minions Killed
316
0
Camps Cleared
0
942,274
Distance Traveled
1,030,615
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,033
548
43
4
0
175,369
1
L
Xbalanque
5,034
458
35
3
0
187,202
1
W
Apollo
7,698
700
89
8
0
214,079
0
L
Danzaburou
4,865
442
39
4
0
154,310
0
L
Erlang Shen
6,927
630
59
5
0
241,371
1
W
Chernobog
6,752
614
94
9
0
201,322
5
W
Ymir
5,938
540
11
1
0
226,587
1
W
Set
6,633
603
79
7
0
213,258
0
L
Cerberus
6,454
587
88
8
0
207,398
1
L
Yemoja
5,779
525
56
5
0
151,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role