Player Matchup

Anubis
Anubis
EL_MENCHO24
Anubis
Level 23
God Stats
11W - 7L
1,439 SR
Queue Stats
14W - 12L
1,495 Elo+
Party 3
Mercury
Mercury
Psychobells
Mercury
Level 43
God Stats
5W - 9L
1,166 SR
Queue Stats
82W - 99L
1,322 Elo+
Solo
Hera
Hera
SpectrumPablisky
Hera
Level 49
God Stats
9W - 11L
1,425 SR
Queue Stats
92W - 97L
1,467 Elo+
Party 1
Poseidon
Poseidon
SwampAss805_
Poseidon
Level 90
God Stats
6W - 1L
1,500 SR
Queue Stats
131W - 130L
1,447 Elo+
Party 3
Ganesha
Ganesha
T1_Juampi20
Ganesha
Level 64
God Stats
51W - 34L
1,572 SR
Queue Stats
130W - 142L
1,442 Elo+
Party 1
Team Averages
Level 54
1,420 SR
1,435 Elo+

VS

Team Averages
Level 38
1,323 SR
1,382 Elo+
Sobek
Sobek
SmoothhBrain
Sobek
Level 30
God Stats
13W - 10L
1,135 SR
Queue Stats
121W - 113L
1,395 Elo+
Party 2
Apollo
Apollo
Solid_Sah1n1
Apollo
Level 36
God Stats
2W - 4L
1,403 SR
Queue Stats
74W - 96L
1,501 Elo+
Solo
Nu Wa
Nu Wa
SucculentCow69
Nu Wa
Level 28
God Stats
4W - 4L
1,686 SR
Queue Stats
136W - 144L
1,399 Elo+
Party 2
Bellona
Bellona
WittyKitten3335
Bellona
Level 25
God Stats
4W - 9L
1,135 SR
Queue Stats
112W - 140L
1,281 Elo+
Party 2
Set
Set
familyfina
Set
Level 69
God Stats
3W - 7L
1,256 SR
Queue Stats
187W - 186L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 2 / 4
7,769
486
10,561
7,489
3,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Psychobells
Mercury
13
0 / 4 / 4
7,663
479
1,918
11,775
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 1 / 3
9,614
601
11,499
8,306
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SwampAss805_
Poseidon
17
5 / 1 / 2
9,648
603
10,106
5,572
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
T1_Juampi20
Ganesha
13
0 / 0 / 10
8,142
509
4,679
9,821
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,730
421
3,517
13,224
5,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
10
1 / 4 / 2
6,337
396
4,878
11,942
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 7 / 2
7,545
472
10,216
10,067
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 1
7,221
451
3,143
9,181
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 3
7,297
456
4,148
11,277
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
8
8
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
4
4
W
Mercury
Psychobells
Mercury
0
4
4
0.5
L
1
5
2
0.4
L
Apollo
1
4
2
0.5
W
9
1
3
10.5
L
4
7
2
0.71
W
Poseidon
SwampAss805_
Poseidon
5
1
2
6
W
Ganesha
T1_Juampi20
Ganesha
0
0
10
5
L
0
3
1
0.17
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,763
Damage
25,902
42,963
Taken
55,691
17,780
Mitigated
21,645
12,796
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,561
852
282
3,680
7,489
3,840
330
3,516
3,776
40,277
0
W
Mercury
Psychobells
Mercury
1,918
590
0
4,496
11,775
3,872
0
2,327
9,193
0
44,363
L
3,517
559
495
2,703
13,224
5,186
0
9,892
3,207
16,501
0
L
Apollo
4,878
2,689
282
4,417
11,942
2,879
0
8,886
2,907
0
29,027
W
11,499
2,195
0
200
8,306
2,679
1,862
3,566
4,420
64,742
0
L
10,216
2,536
0
592
10,067
3,046
72
6,461
3,174
34,963
0
W
Poseidon
SwampAss805_
Poseidon
10,106
1,148
267
2,595
5,572
1,782
528
315
5,029
64,718
0
W
Ganesha
T1_Juampi20
Ganesha
4,679
177
0
1,276
9,821
5,607
615
3,105
6,562
29,346
0
L
3,143
27
0
1,722
9,181
5,967
100
6,386
2,381
0
35,204
L
4,148
1,672
270
4,867
11,277
4,567
60
3,926
7,177
0
36,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
35,130
440
Minions Killed
270
0
Camps Cleared
0
1,530,912
Distance Traveled
1,437,157
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,769
486
96
6
0
270,477
0
W
Mercury
7,663
479
89
6
0
346,749
2
L
Sobek
6,730
421
19
1
0
291,311
0
L
Apollo
6,337
396
58
4
0
286,755
0
W
Hera
9,614
601
122
8
0
307,715
0
L
Nu Wa
7,545
472
50
3
0
274,617
0
W
Poseidon
9,648
603
119
7
0
306,962
2
W
Ganesha
8,142
509
14
1
0
299,009
0
L
Bellona
7,221
451
77
5
0
289,846
1
L
Set
7,297
456
66
4
0
294,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role