Player Matchup

Scylla
Scylla
ChopemUp
Scylla
Level 120
God Stats
4W - 5L
1,546 SR
Queue Stats
164W - 191L
1,440 Elo+
Party 2
Mercury
Mercury
Killerkoala7634
Mercury
Level 49
God Stats
6W - 7L
1,567 SR
Queue Stats
152W - 162L
1,448 Elo+
Solo
Sylvanus
Sylvanus
blackdestroyr
Sylvanus
Level 84
God Stats
10W - 3L
1,743 SR
Queue Stats
184W - 190L
1,499 Elo+
Solo
Mulan
Mulan
godofwar980
Mulan
Level 106
God Stats
3W - 8L
1,458 SR
Queue Stats
198W - 274L
1,409 Elo+
Party 2
Izanami
Izanami
xSagAStar
Izanami
Level 146
God Stats
11W - 12L
1,764 SR
Queue Stats
270W - 257L
1,535 Elo+
Solo
Team Averages
Level 101
1,616 SR
1,466 Elo+

VS

Team Averages
Level 73
1,516 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
Jukezs
Tsukuyomi
Level 41
God Stats
11W - 6L
1,618 SR
Queue Stats
146W - 149L
1,463 Elo+
Party 1
Janus
Janus
MVPpsh
Janus
Level 64
God Stats
15W - 14L
1,276 SR
Queue Stats
451W - 441L
1,484 Elo+
Party 1
Artio
Artio
TinaFierce
Artio
Level 88
God Stats
7W - 6L
1,460 SR
Queue Stats
203W - 211L
1,627 Elo+
Solo
Tyr
Tyr
Utopian Flaguer
Tyr
Level 83
God Stats
8W - 1L
1,703 SR
Queue Stats
17W - 7L
1,692 Elo+
Solo
Danzaburou
Danzaburou
mennyx24
Danzaburou
Level 88
God Stats
24W - 29L
1,525 SR
Queue Stats
237W - 274L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChopemUp
Scylla
15
2 / 3 / 1
9,474
474
8,071
8,668
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 3 / 1
9,567
478
1,975
12,887
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
blackdestroyr
Sylvanus
12
1 / 8 / 2
8,469
423
8,837
20,777
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 3 / 0
8,442
422
6,666
14,077
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xSagAStar
Izanami
14
1 / 5 / 0
8,250
413
6,273
16,545
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jukezs
Tsukuyomi
16
6 / 2 / 6
11,069
553
11,183
14,092
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
MVPpsh
Janus
18
7 / 0 / 5
11,871
594
15,332
5,649
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
14
4 / 0 / 9
10,080
504
5,400
14,300
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 2 / 7
10,619
531
9,188
14,496
13,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
mennyx24
Danzaburou
15
3 / 1 / 8
10,198
510
9,586
9,050
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
22
22
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChopemUp
Scylla
2
3
1
0.83
W
Tsukuyomi
Jukezs
Tsukuyomi
6
2
6
4.5
L
0
3
1
0.17
W
Janus
MVPpsh
Janus
7
0
5
9.5
W
Artio
4
0
9
8.5
W
2
2
7
2.75
L
Sylvanus
blackdestroyr
Sylvanus
1
8
2
0.25
L
1
3
0
0.33
W
Danzaburou
mennyx24
Danzaburou
3
1
8
7
L
Izanami
xSagAStar
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
50,689
72,954
Taken
57,587
35,223
Mitigated
35,532
18,884
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChopemUp
Scylla
8,071
554
0
476
8,668
2,602
0
2,455
6,078
56,244
0
W
Tsukuyomi
Jukezs
Tsukuyomi
11,183
3,189
0
4,704
14,092
5,517
522
5,024
8,948
0
68,060
L
1,975
222
0
1,150
12,887
4,747
0
1,985
10,768
0
78,251
W
Janus
MVPpsh
Janus
15,332
1,675
0
1,178
5,649
2,295
601
1,554
3,954
80,945
0
W
Artio
5,400
382
1,824
4,089
14,300
10,940
370
4,568
9,630
23,715
0
W
9,188
1,296
0
4,970
14,496
13,898
79
3,279
10,672
0
51,026
L
Sylvanus
blackdestroyr
Sylvanus
8,837
1,508
1,561
5,080
20,777
11,359
0
8,654
11,933
20,429
0
L
6,666
799
0
3,962
14,077
12,002
824
2,493
11,552
0
44,050
W
Danzaburou
mennyx24
Danzaburou
9,586
3,774
0
4,554
9,050
2,882
2,514
2,081
6,925
0
65,843
L
Izanami
xSagAStar
Izanami
6,273
3,551
0
6,655
16,545
4,513
0
4,540
11,891
0
70,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
53,837
478
Minions Killed
472
0
Camps Cleared
0
1,764,820
Distance Traveled
2,034,198
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,474
474
115
6
0
328,902
2
W
Tsukuyomi
11,069
553
107
5
0
414,249
3
L
Mercury
9,567
478
132
7
0
443,001
7
W
Janus
11,871
594
146
7
0
413,635
6
W
Artio
10,080
504
41
2
0
402,417
2
W
Tyr
10,619
531
95
5
0
429,915
4
L
Sylvanus
8,469
423
21
1
0
333,867
3
L
Mulan
8,442
422
91
5
0
344,969
4
W
Danzaburou
10,198
510
83
4
0
373,982
2
L
Izanami
8,250
413
119
6
0
314,081
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role