Player Matchup

Sobek
Sobek
ChrispyBoy16
Sobek
Level 29
God Stats
2W - 1L
1,749 SR
Queue Stats
299W - 288L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
Disaster128
Ne Zha
Level 142
God Stats
9W - 22L
1,500 SR
Queue Stats
246W - 235L
1,393 Elo+
Party 1
Apollo
Apollo
Macho0414
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 213L
1,383 Elo+
Party 1
Chang'e
Chang'e
Ness TS
Chang'e
Level 49
God Stats
50W - 32L
1,865 SR
Queue Stats
68W - 56L
1,704 Elo+
Solo
King Arthur
King Arthur
fishpaw333
King Arthur
Level 46
God Stats
3W - 5L
1,587 SR
Queue Stats
10W - 14L
1,345 Elo+
Solo
Team Averages
Level 63
1,640 SR
1,453 Elo+

VS

Team Averages
Level 97
1,409 SR
1,496 Elo+
Ganesha
Ganesha
Cj_Misfits
Ganesha
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 65L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
Grendalif
Erlang Shen
Level 27
God Stats
2W - 2L
1,275 SR
Queue Stats
59W - 39L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
RainbowSushi35
Danzaburou
Level 45
God Stats
7W - 3L
1,465 SR
Queue Stats
397W - 401L
1,248 Elo+
Solo
Vulcan
Vulcan
SirBossAlot45
Vulcan
Level 128
God Stats
1W - 0L
1,283 SR
Queue Stats
29W - 29L
1,499 Elo+
Party 2
Achilles
Achilles
stardustking140
Achilles
Level 146
God Stats
5W - 5L
1,520 SR
Queue Stats
102W - 94L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,143
410
3,269
12,029
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
11
1 / 2 / 0
6,826
455
2,615
9,157
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Macho0414
Apollo
11
1 / 3 / 1
6,756
450
4,664
8,886
2,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Ness TS
Chang'e
8
0 / 9 / 0
5,617
374
3,688
9,403
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
fishpaw333
King Arthur
12
2 / 6 / 1
7,265
484
8,877
15,587
6,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cj_Misfits
Ganesha
11
0 / 1 / 17
6,780
452
4,365
7,895
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Grendalif
Erlang Shen
14
9 / 0 / 5
8,935
596
8,977
6,153
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RainbowSushi35
Danzaburou
14
2 / 1 / 8
8,401
560
5,917
4,853
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 0 / 9
9,308
621
10,058
5,868
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
5 / 3 / 7
8,379
559
9,861
11,996
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
5
Kills
25
25
Deaths
5
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Ganesha
Cj_Misfits
Ganesha
0
1
17
8.5
L
Ne Zha
1
2
0
0.5
W
Erlang Shen
Grendalif
Erlang Shen
9
0
5
11.5
L
Apollo
Macho0414
Apollo
1
3
1
0.5
L
Chang'e
Ness TS
Chang'e
0
9
0
0
W
Danzaburou
RainbowSushi35
Danzaburou
2
1
8
6
W
9
0
9
13.5
L
King Arthur
fishpaw333
King Arthur
2
6
1
0.42
W
Achilles
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
39,178
55,062
Taken
36,765
23,928
Mitigated
23,338
15,451
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,269
167
0
3,959
12,029
8,507
160
3,780
8,224
15,039
0
W
Ganesha
Cj_Misfits
Ganesha
4,365
263
550
3,336
7,895
3,223
0
1,940
5,955
20,486
0
L
Ne Zha
2,615
525
0
3,586
9,157
3,080
314
1,309
7,823
0
39,152
W
Erlang Shen
Grendalif
Erlang Shen
8,977
4,202
0
1,865
6,153
4,955
0
419
5,734
8,157
42,919
L
Apollo
Macho0414
Apollo
4,664
2,892
0
2,625
8,886
2,468
0
1,912
6,949
0
39,054
L
Chang'e
Ness TS
Chang'e
3,688
48
93
1,500
9,403
2,955
315
6,282
3,096
27,560
0
W
Danzaburou
RainbowSushi35
Danzaburou
5,917
3,775
0
1,056
4,853
2,757
802
1,301
3,552
4,318
55,318
W
10,058
2,082
0
980
5,868
2,222
0
2,335
3,533
69,186
0
L
King Arthur
fishpaw333
King Arthur
8,877
1,420
0
3,688
15,587
6,918
200
2,331
12,815
0
40,926
W
Achilles
9,861
4,077
0
3,734
11,996
10,181
954
962
11,034
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
41,803
315
Minions Killed
429
0
Camps Cleared
0
1,262,180
Distance Traveled
1,483,349
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,143
410
23
2
0
260,518
0
W
Ganesha
6,780
452
15
1
0
305,292
5
L
Ne Zha
6,826
455
79
5
0
286,208
4
W
Erlang Shen
8,935
596
94
6
0
306,937
4
L
Apollo
6,756
450
74
5
0
261,277
5
L
Chang'e
5,617
374
56
4
0
211,080
0
W
Danzaburou
8,401
560
117
8
0
273,664
2
W
Vulcan
9,308
621
124
8
0
322,214
3
L
King Arthur
7,265
484
83
6
0
243,097
2
W
Achilles
8,379
559
79
5
0
275,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role