Player Matchup

Arachne
Arachne
Arantaxa
Arachne
Level 29
God Stats
4W - 4L
1,311 SR
Queue Stats
184W - 191L
1,509 Elo+
Solo
Cabrakan
Cabrakan
Geilegrille
Cabrakan
Level 23
God Stats
2W - 5L
1,365 SR
Queue Stats
8W - 7L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Kr0ne420
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Party 3
Cupid
Cupid
Ratte79
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gabocri
Danzaburou
Level 65
God Stats
5W - 4L
1,505 SR
Queue Stats
38W - 37L
1,419 Elo+
Party 3
Team Averages
Level 29
1,436 SR
1,403 Elo+

VS

Team Averages
Level 30
1,510 SR
1,434 Elo+
Guan Yu
Guan Yu
DEMECIAAAAAAA
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,205 Elo+
Solo
Cthulhu
Cthulhu
Mistrz32
Cthulhu
Level 25
God Stats
2W - 3L
1,367 SR
Queue Stats
40W - 34L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
TijuanaGecko69
Nu Wa
Level 61
God Stats
24W - 16L
1,786 SR
Queue Stats
269W - 283L
1,431 Elo+
Party 1
Chernobog
Chernobog
damik234
Chernobog
Level 29
God Stats
6W - 8L
1,399 SR
Queue Stats
44W - 41L
1,548 Elo+
Party 2
Fenrir
Fenrir
randygibbons
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 149L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arantaxa
Arachne
11
3 / 3 / 3
7,444
573
4,494
10,310
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Geilegrille
Cabrakan
9
3 / 7 / 1
6,252
481
3,816
9,571
7,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Kr0ne420
Kukulkan
9
1 / 9 / 3
6,035
464
1,727
8,214
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
Ratte79
Cupid
9
1 / 7 / 4
5,583
429
1,743
9,147
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
gabocri
Danzaburou
11
5 / 6 / 1
7,119
548
10,723
10,585
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
2 / 3 / 8
6,967
536
4,720
11,193
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Mistrz32
Cthulhu
11
5 / 2 / 12
7,762
597
6,155
7,900
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
12 / 3 / 9
8,994
692
10,883
6,584
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
damik234
Chernobog
13
11 / 2 / 9
8,584
660
8,622
7,568
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
13
2 / 3 / 5
7,651
589
5,542
11,093
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
32
32
Deaths
13
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arantaxa
Arachne
3
3
3
1.5
W
Guan Yu
2
3
8
2
L
Cabrakan
Geilegrille
Cabrakan
3
7
1
0.5
L
Kukulkan
Kr0ne420
Kukulkan
1
9
3
0.28
W
Cthulhu
Mistrz32
Cthulhu
5
2
12
5.5
L
Cupid
Ratte79
Cupid
1
7
4
0.43
W
12
3
9
5.5
W
Chernobog
damik234
Chernobog
11
2
9
7.75
L
Danzaburou
gabocri
Danzaburou
5
6
1
0.92
W
Fenrir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
35,922
47,827
Taken
44,338
19,659
Mitigated
21,302
8,121
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arantaxa
Arachne
4,494
3,977
0
4,197
10,310
2,882
528
2,537
7,723
0
21,229
W
Guan Yu
4,720
696
1,198
3,104
11,193
7,163
574
1,081
10,112
0
26,038
L
Cabrakan
Geilegrille
Cabrakan
3,816
533
0
394
9,571
7,667
0
3,455
6,092
23,422
0
L
Kukulkan
Kr0ne420
Kukulkan
1,727
455
0
0
8,214
1,420
0
5,028
3,111
15,965
0
W
Cthulhu
Mistrz32
Cthulhu
6,155
504
131
1,549
7,900
4,345
0
1,775
6,125
21,354
0
L
Cupid
Ratte79
Cupid
1,743
1,444
204
1,431
9,147
2,466
0
2,374
6,773
0
10,342
W
10,883
2,560
0
1,693
6,584
2,462
930
1,291
5,293
47,894
0
W
Chernobog
damik234
Chernobog
8,622
6,132
0
3,981
7,568
3,228
198
1,052
6,516
0
35,474
L
Danzaburou
gabocri
Danzaburou
10,723
4,150
0
1,895
10,585
5,224
628
3,644
6,765
2,373
30,694
W
Fenrir
5,542
806
0
4,677
11,093
4,104
522
847
10,246
0
49,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
39,958
204
Minions Killed
333
0
Camps Cleared
0
1,074,751
Distance Traveled
1,257,824
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,444
573
48
4
0
221,189
1
W
Guan Yu
6,967
536
55
4
0
251,414
4
L
Cabrakan
6,252
481
48
4
0
212,178
2
L
Kukulkan
6,035
464
40
3
0
196,377
2
W
Cthulhu
7,762
597
37
3
0
264,493
3
L
Cupid
5,583
429
19
1
0
226,730
1
W
Nu Wa
8,994
692
88
7
0
237,030
0
W
Chernobog
8,584
660
55
4
0
242,247
2
L
Danzaburou
7,119
548
49
4
0
218,277
0
W
Fenrir
7,651
589
98
8
0
262,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role