Player Matchup

Chaac
Chaac
Diamond377
Chaac
Level 17
God Stats
17W - 14L
1,559 SR
Queue Stats
19W - 16L
1,444 Elo+
Party 2
Hera
Hera
EtG Cosmo
Hera
Level 136
God Stats
10W - 5L
1,665 SR
Queue Stats
177W - 142L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TuX Owl
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 121L
1,371 Elo+
Solo
Team Averages
Level 60
1,575 SR
1,427 Elo+

VS

Team Averages
Level 24
1,500 SR
1,217 Elo+
Kukulkan
Kukulkan
Fenix23235883
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,080 Elo+
Solo
Anubis
Anubis
JaaKellYT
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 41L
1,286 Elo+
Party 1
Cupid
Cupid
vTryNotToRunn
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 1 / 16
10,951
782
11,829
15,693
7,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
6 / 4 / 11
10,535
753
12,406
7,246
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
TuX Owl
Ah Muzen Cab
15
14 / 4 / 7
12,309
879
14,163
10,621
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fenix23235883
Kukulkan
11
0 / 9 / 4
8,312
594
2,055
16,308
8,630
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
JaaKellYT
Anubis
13
5 / 9 / 2
10,018
716
11,510
16,521
6,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 7 / 4
10,439
746
8,401
15,004
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
25
Kills
9
9
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
1
16
13
W
Hera
6
4
11
2.88
L
Kukulkan
Fenix23235883
Kukulkan
0
9
4
0.22
L
Anubis
JaaKellYT
Anubis
5
9
2
0.67
W
Ah Muzen Cab
TuX Owl
Ah Muzen Cab
14
4
7
4.38
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,398
Damage
21,966
33,560
Taken
47,833
14,879
Mitigated
20,237
9,229
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,829
1,967
0
6,530
15,693
7,871
285
6,691
9,002
0
33,942
W
Hera
12,406
2,755
0
621
7,246
2,167
830
3,030
4,216
37,046
0
L
Kukulkan
Fenix23235883
Kukulkan
2,055
807
246
1,170
16,308
8,630
0
3,631
12,444
10,857
0
L
Anubis
JaaKellYT
Anubis
11,510
566
0
1,281
16,521
6,962
0
3,336
12,953
33,826
0
W
Ah Muzen Cab
TuX Owl
Ah Muzen Cab
14,163
5,545
0
2,078
10,621
4,841
1,023
3,896
6,725
2,758
45,386
L
8,401
3,999
736
1,059
15,004
4,645
0
5,169
9,483
0
29,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
28,769
164
Minions Killed
96
0
Camps Cleared
0
721,957
Distance Traveled
608,568
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,951
782
41
3
0
250,079
0
W
Hera
10,535
753
62
4
0
225,986
2
L
Kukulkan
8,312
594
20
1
0
168,434
4
L
Anubis
10,018
716
47
3
0
210,588
0
W
Ah Muzen Cab
12,309
879
61
4
0
245,892
0
L
Cupid
10,439
746
29
2
0
229,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role