Player Matchup

Merlin
Merlin
Aatriixx
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
B1GB0YF3N
Cthulhu
Level 114
God Stats
5W - 5L
1,500 SR
Queue Stats
238W - 177L
1,649 Elo+
Party 2
Nemesis
Nemesis
ClownishKitt3n
Nemesis
Level 149
God Stats
5W - 2L
1,647 SR
Queue Stats
309W - 300L
1,640 Elo+
Party 2
Janus
Janus
TB_2410
Janus
Level 46
God Stats
6W - 9L
1,893 SR
Queue Stats
26W - 43L
1,424 Elo+
Solo
Izanami
Izanami
Warnesy809
Izanami
Level 87
God Stats
3W - 1L
1,715 SR
Queue Stats
51W - 37L
1,611 Elo+
Party 2
Team Averages
Level 80
1,651 SR
1,565 Elo+

VS

Team Averages
Level 50
1,514 SR
1,480 Elo+
Bellona
Bellona
Kanekuikui
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 3
Freya
Freya
adriky_19
Freya
Level 53
God Stats
12W - 13L
1,500 SR
Queue Stats
81W - 95L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
aka_mariito
Cthulhu
Level 27
God Stats
8W - 10L
1,500 SR
Queue Stats
41W - 62L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
im-rank21
Baron Samedi
Level 67
God Stats
7W - 8L
1,295 SR
Queue Stats
311W - 311L
1,495 Elo+
Party 3
Kali
Kali
z3gr1nd
Kali
Level 90
God Stats
2W - 1L
1,776 SR
Queue Stats
424W - 397L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aatriixx
Merlin
18
8 / 1 / 2
11,478
604
14,817
13,685
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
B1GB0YF3N
Cthulhu
15
4 / 1 / 14
11,016
580
8,013
16,976
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 0 / 1
12,868
677
15,939
10,767
8,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
TB_2410
Janus
15
1 / 7 / 9
9,981
525
5,425
10,472
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Warnesy809
Izanami
17
6 / 2 / 3
11,660
614
14,057
12,491
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kanekuikui
Bellona
12
0 / 8 / 0
7,245
381
3,535
15,329
9,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
adriky_19
Freya
14
1 / 7 / 2
8,636
455
4,515
14,259
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
aka_mariito
Cthulhu
14
2 / 5 / 1
8,759
461
7,006
12,616
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
im-rank21
Baron Samedi
14
2 / 4 / 2
8,463
445
9,999
17,838
6,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
z3gr1nd
Kali
13
5 / 7 / 0
8,150
429
10,047
16,305
8,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
31
Kills
10
11
Deaths
31
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aatriixx
Merlin
8
1
2
9
W
Cthulhu
B1GB0YF3N
Cthulhu
4
1
14
11
W
12
0
1
12.5
L
Bellona
Kanekuikui
Bellona
0
8
0
0
W
Janus
TB_2410
Janus
1
7
9
0.79
W
Izanami
Warnesy809
Izanami
6
2
3
3.75
L
Freya
adriky_19
Freya
1
7
2
0.29
L
Cthulhu
aka_mariito
Cthulhu
2
5
1
0.5
L
Baron Samedi
im-rank21
Baron Samedi
2
4
2
0.75
L
Kali
z3gr1nd
Kali
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,251
Damage
35,102
64,391
Taken
76,347
39,374
Mitigated
39,705
13,782
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aatriixx
Merlin
14,817
394
0
2,901
13,685
5,479
2,191
4,746
8,597
87,482
0
W
Cthulhu
B1GB0YF3N
Cthulhu
8,013
410
198
2,963
16,976
17,670
368
4,477
12,259
27,703
0
W
15,939
8,517
0
3,252
10,767
8,083
6,034
1,302
9,459
0
89,330
L
Bellona
Kanekuikui
Bellona
3,535
1,058
0
72
15,329
9,982
0
2,799
12,415
1,226
27,426
W
Janus
TB_2410
Janus
5,425
931
0
88
10,472
3,668
270
3,198
7,118
56,625
0
W
Izanami
Warnesy809
Izanami
14,057
9,018
0
4,380
12,491
4,474
3,563
8,200
4,291
0
81,970
L
Freya
adriky_19
Freya
4,515
1,425
0
3,961
14,259
4,284
0
1,203
13,056
47,282
0
L
Cthulhu
aka_mariito
Cthulhu
7,006
391
195
1,652
12,616
9,899
0
2,181
10,359
33,673
0
L
Baron Samedi
im-rank21
Baron Samedi
9,999
327
169
6,274
17,838
6,760
0
11,458
5,819
49,276
0
L
Kali
z3gr1nd
Kali
10,047
4,023
0
4,884
16,305
8,780
0
9,460
6,443
9,835
35,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,003
Gold Earned
41,253
628
Minions Killed
360
0
Camps Cleared
0
1,757,331
Distance Traveled
1,606,105
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,478
604
146
8
0
354,043
2
W
Cthulhu
11,016
580
52
3
0
380,510
5
W
Nemesis
12,868
677
168
9
0
419,294
2
L
Bellona
7,245
381
60
3
0
297,986
0
W
Janus
9,981
525
104
5
0
303,120
3
W
Izanami
11,660
614
158
8
0
300,364
0
L
Freya
8,636
455
94
5
0
301,471
0
L
Cthulhu
8,759
461
45
2
0
386,964
0
L
Baron Samedi
8,463
445
98
5
0
300,222
3
L
Kali
8,150
429
63
3
0
319,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role