Player Matchup

Mercury
Mercury
OofMister
Mercury
Level 24
God Stats
15W - 9L
1,353 SR
Queue Stats
69W - 47L
1,519 Elo+
Solo
Artemis
Artemis
TВАРЬ
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,364 Elo+
Solo
Persephone
Persephone
ehb14
Persephone
Level 22
God Stats
2W - 1L
1,711 SR
Queue Stats
20W - 17L
1,440 Elo+
Solo
Neith
Neith
keidoking
Neith
Level 28
God Stats
26W - 32L
1,721 SR
Queue Stats
57W - 55L
1,494 Elo+
Solo
Loki
Loki
wmwmw0
Loki
Level 18
God Stats
8W - 4L
1,432 SR
Queue Stats
14W - 15L
1,341 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,431 Elo+

VS

Team Averages
Level 20
1,487 SR
1,299 Elo+
Yemoja
Yemoja
Anfer23200
Yemoja
Level 29
God Stats
79W - 122L
1,398 SR
Queue Stats
80W - 125L
1,397 Elo+
Solo
Bakasura
Bakasura
Cojj
Bakasura
Level 18
God Stats
1W - 2L
1,321 SR
Queue Stats
28W - 32L
1,278 Elo+
Party 1
Kuzenbo
Kuzenbo
SwampCheeks21
Kuzenbo
Level 12
God Stats
2W - 1L
1,821 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
partlow
Sun Wukong
Level 14
God Stats
0W - 3L
1,214 SR
Queue Stats
4W - 18L
1,097 Elo+
Party 1
Skadi
Skadi
sergerium
Skadi
Level 29
God Stats
15W - 16L
1,683 SR
Queue Stats
115W - 154L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OofMister
Mercury
19
14 / 3 / 10
13,569
543
21,762
20,481
9,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
TВАРЬ
Artemis
16
6 / 11 / 14
11,341
454
10,004
16,907
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
ehb14
Persephone
18
10 / 2 / 11
12,672
507
17,905
17,414
6,842
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
keidoking
Neith
18
0 / 6 / 13
11,903
476
11,797
18,196
6,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
wmwmw0
Loki
20
12 / 2 / 14
13,481
539
23,370
27,963
24,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anfer23200
Yemoja
17
0 / 8 / 3
10,924
437
7,099
22,754
21,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Cojj
Bakasura
17
4 / 9 / 2
10,979
439
13,934
23,638
11,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
15
3 / 10 / 9
11,364
455
18,428
24,731
32,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
partlow
Sun Wukong
13
2 / 11 / 4
9,536
381
7,809
22,943
21,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
sergerium
Skadi
20
15 / 5 / 3
14,290
572
27,844
19,780
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
42
Kills
24
24
Deaths
43
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anfer23200
Yemoja
0
8
3
0.19
L
Bakasura
Cojj
Bakasura
4
9
2
0.56
W
Mercury
OofMister
Mercury
14
3
10
6.33
L
Kuzenbo
3
10
9
0.75
W
Artemis
TВАРЬ
Artemis
6
11
14
1.18
W
Persephone
ehb14
Persephone
10
2
11
7.75
W
Neith
keidoking
Neith
0
6
13
1.08
L
Sun Wukong
partlow
Sun Wukong
2
11
4
0.36
L
Skadi
sergerium
Skadi
15
5
3
3.3
W
Loki
wmwmw0
Loki
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,838
Damage
75,114
100,961
Taken
113,846
53,399
Mitigated
94,455
32,647
Healing
19,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anfer23200
Yemoja
7,099
478
205
272
22,754
21,132
1,735
4,877
17,727
67,716
0
L
Bakasura
Cojj
Bakasura
13,934
9,279
49
8,555
23,638
11,232
61
3,235
19,978
0
58,533
W
Mercury
OofMister
Mercury
21,762
13,423
0
5,036
20,481
9,546
2,002
6,474
13,742
0
73,245
L
Kuzenbo
18,428
4,130
0
1,514
24,731
32,019
0
5,112
19,506
45,459
0
W
Artemis
TВАРЬ
Artemis
10,004
4,715
0
2,726
16,907
5,638
719
5,193
11,165
0
31,792
W
Persephone
ehb14
Persephone
17,905
1,842
0
3,000
17,414
6,842
263
4,997
12,122
68,911
0
W
Neith
keidoking
Neith
11,797
3,034
2,396
7,506
18,196
6,994
1,618
2,507
15,524
0
84,089
L
Sun Wukong
partlow
Sun Wukong
7,809
2,497
0
1,968
22,943
21,612
0
1,336
21,101
0
22,724
L
Skadi
sergerium
Skadi
27,844
14,760
0
7,074
19,780
8,460
3,157
3,345
16,335
0
102,795
W
Loki
wmwmw0
Loki
23,370
6,234
0
11,983
27,963
24,379
625
6,356
20,223
0
74,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,966
Gold Earned
57,093
485
Minions Killed
453
0
Camps Cleared
0
2,173,151
Distance Traveled
1,928,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,924
437
109
4
0
332,294
1
L
Bakasura
10,979
439
120
5
0
437,375
0
W
Mercury
13,569
543
84
3
0
526,960
0
L
Kuzenbo
11,364
455
54
2
0
394,014
0
W
Artemis
11,341
454
47
2
0
359,966
1
W
Persephone
12,672
507
113
5
0
425,084
1
W
Neith
11,903
476
138
6
0
375,886
0
L
Sun Wukong
9,536
381
24
1
0
388,545
1
L
Skadi
14,290
572
146
6
0
376,769
0
W
Loki
13,481
539
103
4
0
485,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role