Player Matchup

Odin
Odin
ArnieFunkel
Odin
Level 3
God Stats
1W - 3L
1,696 SR
Queue Stats
17W - 14L
1,569 Elo+
Party 1
Medusa
Medusa
KingSagwa
Medusa
Level 17
God Stats
7W - 4L
1,674 SR
Queue Stats
10W - 9L
1,606 Elo+
Solo
Amaterasu
Amaterasu
OooKGuy
Amaterasu
Level 23
God Stats
81W - 80L
1,587 SR
Queue Stats
189W - 206L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
iguanaman12
Cthulhu
Level 35
God Stats
10W - 15L
1,477 SR
Queue Stats
124W - 176L
1,499 Elo+
Party 1
Ra
Ra
jimlyris81
Ra
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,534 Elo+

VS

Team Averages
Level 17
1,476 SR
1,395 Elo+
Ymir
Ymir
D3ath_Goddess19
Ymir
Level 25
God Stats
11W - 15L
1,500 SR
Queue Stats
81W - 108L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
LaChina998
Aphrodite
Level 18
God Stats
53W - 49L
1,613 SR
Queue Stats
109W - 131L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Silver_fox456
Ne Zha
Level 5
God Stats
4W - 7L
1,169 SR
Queue Stats
62W - 72L
1,151 Elo+
Party 2
Pele
Pele
devydoee
Pele
Level 14
God Stats
11W - 9L
1,620 SR
Queue Stats
14W - 19L
1,302 Elo+
Solo
Izanami
Izanami
julianrami10
Izanami
Level 23
God Stats
26W - 11L
1,479 SR
Queue Stats
48W - 28L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 11
14,908
994
11,332
19,344
25,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
KingSagwa
Medusa
20
7 / 4 / 9
15,683
1,046
34,278
16,471
12,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
OooKGuy
Amaterasu
20
2 / 7 / 12
13,806
920
12,462
23,902
14,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
iguanaman12
Cthulhu
20
5 / 8 / 13
15,296
1,020
23,853
37,419
40,167
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
0 / 12 / 4
12,189
813
4,658
18,087
9,291
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 24
16,166
1,078
18,332
18,457
11,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LaChina998
Aphrodite
20
2 / 4 / 25
14,064
938
13,567
18,688
20,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 8 / 22
14,428
962
17,986
23,092
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
7 / 4 / 13
13,443
896
19,944
17,901
8,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
julianrami10
Izanami
20
16 / 4 / 12
16,432
1,095
37,008
15,888
7,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
135
21
Kills
39
39
Deaths
21
49
Assists
96
Player
Kills
Deaths
Assists
KDA
L
7
8
11
1.56
W
9
1
24
21
L
Medusa
KingSagwa
Medusa
7
4
9
2.88
W
Aphrodite
LaChina998
Aphrodite
2
4
25
3.63
L
Amaterasu
OooKGuy
Amaterasu
2
7
12
1.14
W
5
8
22
2
W
Pele
7
4
13
3.38
L
Cthulhu
iguanaman12
Cthulhu
5
8
13
1.44
L
0
12
4
0.17
W
Izanami
julianrami10
Izanami
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,583
Damage
106,837
115,223
Taken
94,026
102,676
Mitigated
58,901
9,224
Healing
19,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,332
2,296
0
658
19,344
25,987
0
6,729
12,615
273
23,023
W
18,332
1,706
1,157
1,089
18,457
11,627
0
4,968
13,318
44,055
0
L
Medusa
KingSagwa
Medusa
34,278
20,040
0
0
16,471
12,418
0
3,803
12,668
0
61,380
W
Aphrodite
LaChina998
Aphrodite
13,567
2,432
5,807
7,459
18,688
20,852
0
5,796
12,739
41,207
0
L
Amaterasu
OooKGuy
Amaterasu
12,462
6,612
0
3,576
23,902
14,813
0
7,033
16,869
0
26,429
W
17,986
7,478
0
3,221
23,092
9,899
0
6,567
16,297
0
30,026
W
Pele
19,944
9,953
0
521
17,901
8,870
0
6,471
11,236
0
27,124
L
Cthulhu
iguanaman12
Cthulhu
23,853
2,864
1,912
1,320
37,419
40,167
0
8,504
28,915
64,118
0
L
4,658
315
327
1,431
18,087
9,291
0
5,830
12,257
16,574
0
W
Izanami
julianrami10
Izanami
37,008
25,069
0
662
15,888
7,653
0
4,969
10,844
0
65,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,882
Gold Earned
74,533
230
Minions Killed
237
9
Camps Cleared
3
1,171,585
Distance Traveled
1,322,921
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,908
994
19
1
0
268,225
0
W
Ymir
16,166
1,078
60
4
1
300,257
0
L
Medusa
15,683
1,046
69
5
7
225,945
0
W
Aphrodite
14,064
938
58
4
1
266,620
1
L
Amaterasu
13,806
920
34
2
0
266,546
1
W
Ne Zha
14,428
962
29
2
0
259,522
0
W
Pele
13,443
896
13
1
0
270,027
0
L
Cthulhu
15,296
1,020
90
6
2
275,577
1
L
Ra
12,189
813
18
1
0
135,292
2
W
Izanami
16,432
1,095
77
5
1
226,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role