Player Matchup

Erlang Shen
Erlang Shen
Gold V
Alonxus
Erlang Shen
Gold V
Level 155
God Stats
15W - 6L
1,578 SR
Queue Stats
248W - 240L
1,505 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Dethliss
Sun Wukong
Gold IV
Level 160
God Stats
204W - 207L
1,541 SR
Queue Stats
716W - 727L
1,506 MMR
Solo
Neith
Neith
Silver I
Guitarist1029
Neith
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,506 MMR
Solo
Nu Wa
Nu Wa
Gold IV
HoodieDreamz
Nu Wa
Gold IV
Level 86
God Stats
4W - 3L
1,712 SR
Queue Stats
53W - 51L
1,507 MMR
Solo
Khepri
Khepri
Silver II
Shootingbirds
Khepri
Silver II
Level 102
God Stats
2W - 1L
1,735 SR
Queue Stats
32W - 43L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,613 SR
1,506 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,588 SR
1,507 MMR
Heimdallr
Heimdallr
Silver I
BUTTERS5188
Heimdallr
Silver I
Level 112
God Stats
3W - 10L
1,704 SR
Queue Stats
302W - 288L
1,503 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
DiosArez
Cu Chulainn
Gold IV
Level 142
God Stats
5W - 1L
1,736 SR
Queue Stats
131W - 128L
1,504 MMR
Solo
Mercury
Mercury
Gold IV
Sir vonzell
Mercury
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 121L
1,585 MMR
Party 1
Janus
Janus
Bronze III
cmzj
Janus
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 MMR
Solo
Hades
Hades
Gold V
imJustSalt
Hades
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,436 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alonxus
Erlang Shen
20
7 / 4 / 8
15,100
604
18,064
24,636
30,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Dethliss
Sun Wukong
20
3 / 1 / 15
14,181
567
16,602
17,192
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 6
14,397
576
13,053
13,909
6,570
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 6
13,874
555
15,309
14,662
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 14
12,082
483
5,660
16,675
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
FenrirTsukuyomiCthulhuRaHera

VS

Bans
DanzaburouSkadiSobekLokiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUTTERS5188
Heimdallr
20
2 / 4 / 3
12,344
494
6,798
15,279
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DiosArez
Cu Chulainn
19
3 / 6 / 3
12,527
501
14,758
24,673
24,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Sir vonzell
Mercury
19
2 / 3 / 4
12,182
487
10,771
19,805
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
cmzj
Janus
17
4 / 5 / 5
11,708
468
8,382
13,347
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
19
5 / 3 / 6
12,368
495
12,309
22,760
16,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
21
Kills
16
16
Deaths
21
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alonxus
Erlang Shen
7
4
8
2.75
L
Heimdallr
BUTTERS5188
Heimdallr
2
4
3
0.88
W
Sun Wukong
Dethliss
Sun Wukong
3
1
15
10.5
L
Cu Chulainn
DiosArez
Cu Chulainn
3
6
3
0.75
W
2
3
6
1.67
W
8
5
6
2.2
W
1
3
14
2.67
L
Mercury
Sir vonzell
Mercury
2
3
4
1.33
L
Janus
cmzj
Janus
4
5
5
1.3
L
Hades
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,688
Damage
53,018
87,074
Taken
95,864
73,455
Mitigated
58,168
29,896
Healing
18,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alonxus
Erlang Shen
18,064
10,047
0
9,517
24,636
30,950
1,465
5,947
18,689
8,977
99,771
L
Heimdallr
BUTTERS5188
Heimdallr
6,798
3,443
0
2,955
15,279
6,896
463
2,350
12,801
0
98,593
W
Sun Wukong
Dethliss
Sun Wukong
16,602
4,535
0
6,931
17,192
9,920
1,875
2,869
14,323
0
116,584
L
Cu Chulainn
DiosArez
Cu Chulainn
14,758
2,927
0
4,994
24,673
24,365
248
4,901
19,642
11,941
73,333
W
13,053
6,411
0
5,203
13,909
6,570
2,980
3,587
10,319
0
112,246
W
15,309
4,464
0
4,114
14,662
6,671
1,602
7,657
7,005
71,515
0
W
5,660
533
0
4,131
16,675
19,344
360
6,108
10,567
27,315
0
L
Mercury
Sir vonzell
Mercury
10,771
5,373
0
375
19,805
6,914
277
2,010
17,689
0
122,887
L
Janus
cmzj
Janus
8,382
368
0
500
13,347
3,604
1,864
5,412
7,613
75,852
0
L
Hades
12,309
822
561
9,089
22,760
16,389
0
6,830
15,556
66,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,634
Gold Earned
61,129
681
Minions Killed
713
0
Camps Cleared
0
2,377,930
Distance Traveled
2,245,409
45
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,100
604
174
7
0
492,700
7
L
Heimdallr
12,344
494
167
7
0
433,024
3
W
Sun Wukong
14,181
567
189
8
0
501,114
16
L
Cu Chulainn
12,527
501
145
6
0
480,695
6
W
Neith
14,397
576
195
8
0
448,828
8
W
Nu Wa
13,874
555
101
4
0
417,753
10
W
Khepri
12,082
483
22
1
0
517,535
4
L
Mercury
12,182
487
169
7
0
559,340
9
L
Janus
11,708
468
129
5
0
383,790
3
L
Hades
12,368
495
103
4
0
388,560
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role