Player Matchup

Danzaburou
Danzaburou
BorisPM
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DreamHide
Merlin
Level 28
God Stats
20W - 26L
1,430 SR
Queue Stats
528W - 528L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
NotMexicanJesus
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
TonyBamanabony
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
xgingerninjax1
King Arthur
Level 62
God Stats
1W - 0L
1,531 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,492 SR
1,502 Elo+

VS

Team Averages
Level 18
1,622 SR
1,484 Elo+
Raijin
Raijin
ElPuertas
Raijin
Level 17
God Stats
12W - 7L
1,814 SR
Queue Stats
40W - 40L
1,561 Elo+
Party 1
Fenrir
Fenrir
Krey1st
Fenrir
Level 15
God Stats
47W - 40L
1,531 SR
Queue Stats
49W - 46L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Naxxanos
Cthulhu
Level 23
God Stats
3W - 4L
1,559 SR
Queue Stats
105W - 101L
1,418 Elo+
Party 3
Bellona
Bellona
OGThundergeist
Bellona
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 320L
1,427 Elo+
Party 3
The Morrigan
The Morrigan
ilife8
The Morrigan
Level 15
God Stats
25W - 19L
1,704 SR
Queue Stats
35W - 34L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BorisPM
Danzaburou
17
12 / 2 / 10
12,456
1,246
16,637
9,635
3,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
DreamHide
Merlin
17
2 / 1 / 23
10,604
1,060
21,066
6,309
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
16
3 / 3 / 15
9,837
984
10,033
15,769
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 14
10,127
1,013
11,388
9,699
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
xgingerninjax1
King Arthur
16
6 / 3 / 17
10,534
1,053
15,254
13,920
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

245

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ElPuertas
Raijin
16
2 / 6 / 7
9,882
988
12,862
15,387
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Krey1st
Fenrir
15
0 / 1 / 8
8,951
895
5,407
11,483
8,679
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Naxxanos
Cthulhu
15
4 / 10 / 3
9,997
1,000
14,814
25,564
23,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 8 / 8
9,445
945
7,545
18,101
13,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
ilife8
The Morrigan
15
5 / 3 / 4
10,371
1,037
12,086
9,561
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
28
Kills
12
12
Deaths
28
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BorisPM
Danzaburou
12
2
10
8.5
W
Merlin
DreamHide
Merlin
2
1
23
13.5
L
Raijin
ElPuertas
Raijin
2
6
7
0.92
L
Fenrir
Krey1st
Fenrir
0
1
8
4
L
Cthulhu
Naxxanos
Cthulhu
4
10
3
0.55
W
Ao Kuang
3
3
15
3.5
L
1
8
8
0.63
W
5
3
14
4
L
The Morrigan
ilife8
The Morrigan
5
3
4
2.33
W
King Arthur
xgingerninjax1
King Arthur
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,378
Damage
52,714
55,332
Taken
80,096
32,589
Mitigated
55,014
12,662
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BorisPM
Danzaburou
16,637
7,697
0
2,061
9,635
3,870
0
7,633
1,927
0
37,639
W
Merlin
DreamHide
Merlin
21,066
1,711
156
721
6,309
2,468
0
5,667
567
47,683
0
L
Raijin
ElPuertas
Raijin
12,862
724
0
930
15,387
5,568
0
7,357
7,644
48,704
0
L
Fenrir
Krey1st
Fenrir
5,407
1,092
0
170
11,483
8,679
0
4,151
6,975
0
10,539
L
Cthulhu
Naxxanos
Cthulhu
14,814
1,147
158
3,373
25,564
23,271
0
7,849
17,374
27,166
0
W
Ao Kuang
10,033
2,125
868
6,098
15,769
6,121
0
9,703
5,791
17,587
0
L
7,545
2,330
0
156
18,101
13,979
0
6,028
11,525
0
16,563
W
11,388
5,224
744
930
9,699
4,035
0
7,788
1,786
0
25,991
L
The Morrigan
ilife8
The Morrigan
12,086
1,660
120
688
9,561
3,517
0
4,465
4,844
34,283
0
W
King Arthur
xgingerninjax1
King Arthur
15,254
1,494
365
719
13,920
16,095
0
8,355
5,499
0
20,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
48,646
191
Minions Killed
185
4
Camps Cleared
5
861,573
Distance Traveled
878,996
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,456
1,246
49
5
1
161,971
1
W
Merlin
10,604
1,060
76
8
1
193,460
2
L
Raijin
9,882
988
77
8
0
167,400
0
L
Fenrir
8,951
895
7
1
0
194,551
0
L
Cthulhu
9,997
1,000
42
4
0
173,432
1
W
Ao Kuang
9,837
984
17
2
1
159,874
0
L
Bellona
9,445
945
23
2
4
152,610
0
W
Ullr
10,127
1,013
35
4
1
150,997
0
L
The Morrigan
10,371
1,037
36
4
1
191,003
0
W
King Arthur
10,534
1,053
14
1
0
195,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role