Player Matchup

Cabrakan
Cabrakan
IAmOGkingArthur
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,708 Elo+
Party 2
Merlin
Merlin
KermitSS
Merlin
Level 7
God Stats
3W - 5L
1,891 SR
Queue Stats
172W - 175L
1,629 Elo+
Party 2
Tyr
Tyr
THMthiago
Tyr
Level 25
God Stats
13W - 16L
1,375 SR
Queue Stats
24W - 45L
1,336 Elo+
Solo
Mercury
Mercury
TheGoldenDraco
Mercury
Level 17
God Stats
0W - 2L
1,545 SR
Queue Stats
3W - 5L
1,529 Elo+
Solo
Hou Yi
Hou Yi
matheuzinnn
Hou Yi
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 7L
1,018 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,444 Elo+

VS

Team Averages
Level 20
1,462 SR
1,554 Elo+
Cthulhu
Cthulhu
CaryInTokyo
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ReyPingLord
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
SoloForMenn
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
cahuper3
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Hercules
Hercules
mimaleo_10
Hercules
Level 16
God Stats
5W - 7L
1,311 SR
Queue Stats
32W - 30L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
7 / 8 / 4
9,188
540
11,666
17,794
10,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
KermitSS
Merlin
14
8 / 5 / 7
10,082
593
10,783
8,792
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 8 / 2
6,878
405
2,947
13,752
10,614
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 7 / 1
6,729
396
3,208
10,040
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
10
0 / 9 / 5
6,738
396
3,035
12,156
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaryInTokyo
Cthulhu
15
4 / 2 / 13
9,947
585
9,623
14,036
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
17 / 3 / 3
10,843
638
18,678
13,516
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
SoloForMenn
Poseidon
7
1 / 6 / 2
6,209
365
1,204
5,511
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
cahuper3
Fenrir
15
9 / 8 / 2
9,778
575
5,445
13,119
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mimaleo_10
Hercules
15
6 / 1 / 4
9,538
561
9,962
11,221
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
17
Kills
37
37
Deaths
20
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CaryInTokyo
Cthulhu
4
2
13
5.25
L
Cabrakan
7
8
4
1.13
L
Merlin
KermitSS
Merlin
8
5
7
2.3
W
17
3
3
6.17
W
Poseidon
SoloForMenn
Poseidon
1
6
2
0.33
L
0
8
2
0.13
L
2
7
1
0.36
W
Fenrir
cahuper3
Fenrir
9
8
2
1.25
L
Hou Yi
0
9
5
0.28
W
Hercules
mimaleo_10
Hercules
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
44,912
62,534
Taken
57,403
29,122
Mitigated
33,903
8,909
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CaryInTokyo
Cthulhu
9,623
1,209
0
3,780
14,036
9,814
576
3,749
10,287
47,094
0
L
Cabrakan
11,666
2,935
0
3,753
17,794
10,320
0
2,901
14,773
34,314
0
L
Merlin
KermitSS
Merlin
10,783
1,047
0
350
8,792
3,167
0
2,262
6,481
50,076
0
W
18,678
13,111
0
7,113
13,516
5,221
2,615
5,547
7,969
0
61,377
W
Poseidon
SoloForMenn
Poseidon
1,204
492
0
0
5,511
1,499
125
3,569
1,942
5,104
0
L
2,947
797
0
2,502
13,752
10,614
265
434
12,844
0
26,910
L
3,208
1,210
0
736
10,040
2,575
0
2,777
7,238
0
20,114
W
Fenrir
cahuper3
Fenrir
5,445
1,119
0
1,608
13,119
5,459
0
4,961
8,158
0
51,022
L
Hou Yi
3,035
1,557
0
1,568
12,156
2,446
52
2,453
9,703
0
18,869
W
Hercules
mimaleo_10
Hercules
9,962
3,024
0
6,180
11,221
11,910
1,405
4,623
6,598
0
50,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
46,315
265
Minions Killed
373
0
Camps Cleared
0
1,488,938
Distance Traveled
1,498,090
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,947
585
65
4
0
343,903
7
L
Cabrakan
9,188
540
57
3
0
269,781
2
L
Merlin
10,082
593
81
5
0
277,455
0
W
Anhur
10,843
638
90
5
0
276,722
2
W
Poseidon
6,209
365
14
1
0
217,617
0
L
Tyr
6,878
405
53
3
0
334,994
0
L
Mercury
6,729
396
32
2
0
359,163
0
W
Fenrir
9,778
575
99
6
0
341,018
1
L
Hou Yi
6,738
396
42
2
0
247,545
0
W
Hercules
9,538
561
105
6
0
318,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role