Player Matchup

Fafnir
Fafnir
DOMINOJOSH
Fafnir
Level 124
God Stats
1W - 2L
1,745 SR
Queue Stats
40W - 32L
1,734 Elo+
Party 3
Anhur
Anhur
Super Sexy Joe
Anhur
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 216L
1,689 Elo+
Party 3
Hercules
Hercules
cArsi
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
oQuipster
Janus
Level 116
God Stats
5W - 2L
1,816 SR
Queue Stats
388W - 367L
1,609 Elo+
Solo
Agni
Agni
removal
Agni
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,286 Elo+
Solo
Team Averages
Level 129
1,612 SR
1,564 Elo+

VS

Team Averages
Level 146
1,460 SR
1,433 Elo+
Nox
Nox
ColdBeyond
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CorruptedLORD
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Godsibrella
Vamana
Level 125
God Stats
21W - 17L
1,300 SR
Queue Stats
87W - 91L
1,328 Elo+
Party 2
Bacchus
Bacchus
Kirapuro
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,336 Elo+
Party 2
Thanatos
Thanatos
txtCapi
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DOMINOJOSH
Fafnir
13
0 / 1 / 0
6,897
690
2,247
6,821
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
6,246
625
3,096
6,843
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
cArsi
Hercules
12
0 / 1 / 0
5,757
576
4,923
10,019
4,579
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
oQuipster
Janus
12
0 / 2 / 0
6,358
636
8,616
6,558
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
removal
Agni
13
0 / 2 / 0
6,163
616
5,637
5,615
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
6,511
651
8,087
7,212
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
13
2 / 0 / 5
7,119
712
4,321
5,481
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
14
2 / 0 / 5
8,113
811
5,953
5,935
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Kirapuro
Bacchus
14
3 / 0 / 5
8,237
824
4,955
6,625
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
txtCapi
Thanatos
13
2 / 0 / 2
6,932
693
6,140
8,809
3,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
9
9
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Artemis
2
0
5
4.5
L
Fafnir
DOMINOJOSH
Fafnir
0
1
0
0
W
Vamana
2
0
5
4.5
W
Bacchus
Kirapuro
Bacchus
3
0
5
5.5
L
0
3
0
0
L
Hercules
cArsi
Hercules
0
1
0
0
L
Janus
oQuipster
Janus
0
2
0
0
L
Agni
removal
Agni
0
2
0
0
W
Thanatos
txtCapi
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
29,456
35,856
Taken
34,062
17,254
Mitigated
19,213
8,852
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,087
1,025
0
1,486
7,212
2,664
0
2,709
4,453
27,430
0
W
Artemis
4,321
1,193
0
716
5,481
2,543
482
3,561
1,839
1,798
20,285
L
Fafnir
DOMINOJOSH
Fafnir
2,247
202
0
2,186
6,821
6,162
0
2,898
3,923
10,732
0
W
Vamana
5,953
2,384
0
1,794
5,935
3,996
111
3,337
2,408
0
24,531
W
Bacchus
Kirapuro
Bacchus
4,955
449
0
2,078
6,625
6,947
19
2,628
3,865
13,680
0
L
3,096
1,746
0
2,037
6,843
2,245
0
4,041
2,802
0
28,151
L
Hercules
cArsi
Hercules
4,923
1,063
336
3,113
10,019
4,579
0
4,448
5,571
0
9,094
L
Janus
oQuipster
Janus
8,616
472
0
1,180
6,558
2,312
0
937
5,621
24,612
0
L
Agni
removal
Agni
5,637
121
0
0
5,615
1,956
2
1,308
4,307
23,456
0
W
Thanatos
txtCapi
Thanatos
6,140
791
0
5,315
8,809
3,063
353
3,644
4,997
0
16,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
36,912
186
Minions Killed
212
6
Camps Cleared
8
889,802
Distance Traveled
1,019,037
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,511
651
54
5
2
196,856
0
W
Artemis
7,119
712
43
4
5
184,722
4
L
Fafnir
6,897
690
20
2
0
187,280
1
W
Vamana
8,113
811
49
5
0
203,866
2
W
Bacchus
8,237
824
24
2
0
217,899
3
L
Anhur
6,246
625
68
7
2
143,605
2
L
Hercules
5,757
576
8
1
0
210,984
1
L
Janus
6,358
636
47
5
2
167,746
1
L
Agni
6,163
616
43
4
2
180,187
4
W
Thanatos
6,932
693
42
4
1
215,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role