Player Matchup

Erlang Shen
Erlang Shen
Ban8h
Erlang Shen
Level 3
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 1
Tyr
Tyr
EhAleh
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ORPHYX202
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,607 Elo+
Party 2
Cabrakan
Cabrakan
Zaako Ohw
Cabrakan
Level 48
God Stats
12W - 13L
1,633 SR
Queue Stats
461W - 450L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
max-discreet-YTB
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,715 Elo+
Party 2
Team Averages
Level 20
1,581 SR
1,610 Elo+

VS

Team Averages
Level 11
1,438 SR
1,428 Elo+
Baron Samedi
Baron Samedi
DrBrokkoli
Baron Samedi
Level 28
God Stats
2W - 3L
1,191 SR
Queue Stats
8W - 6L
1,597 Elo+
Solo
Yemoja
Yemoja
LanaCaprina
Yemoja
Level 4
God Stats
7W - 4L
1,500 SR
Queue Stats
15W - 22L
1,093 Elo+
Solo
Medusa
Medusa
Metinasa
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,244 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,719 Elo+
Solo
Nemesis
Nemesis
SadgeGamer
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 60L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ban8h
Erlang Shen
10
1 / 6 / 3
6,726
420
7,413
10,315
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
EhAleh
Tyr
13
0 / 5 / 0
7,167
448
6,191
15,250
14,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
10
3 / 9 / 2
6,986
437
6,755
12,136
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Zaako Ohw
Cabrakan
12
5 / 2 / 1
8,587
537
6,952
11,465
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
max-discreet-YTB
The Morrigan
10
0 / 11 / 0
6,257
391
1,210
10,723
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrBrokkoli
Baron Samedi
16
10 / 1 / 3
10,078
630
12,153
6,341
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
12
0 / 0 / 5
7,531
471
0
1,452
621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Metinasa
Medusa
13
6 / 7 / 3
8,078
505
8,254
13,668
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
18
7 / 0 / 3
10,618
664
15,900
13,250
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SadgeGamer
Nemesis
14
10 / 1 / 5
9,438
590
9,734
13,083
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
33
33
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ban8h
Erlang Shen
1
6
3
0.42
W
Baron Samedi
DrBrokkoli
Baron Samedi
10
1
3
11.5
L
Tyr
EhAleh
Tyr
0
5
0
0
W
Yemoja
0
0
5
2.5
W
Medusa
Metinasa
Medusa
6
7
3
1.07
W
Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
7
0
3
8.5
L
Pele
3
9
2
0.44
W
Nemesis
SadgeGamer
Nemesis
10
1
5
12.5
L
Cabrakan
Zaako Ohw
Cabrakan
5
2
1
2.75
L
The Morrigan
max-discreet-YTB
The Morrigan
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
46,041
59,889
Taken
47,794
39,435
Mitigated
20,112
10,898
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ban8h
Erlang Shen
7,413
3,742
0
483
10,315
5,645
0
1,517
8,798
6,257
27,034
W
Baron Samedi
DrBrokkoli
Baron Samedi
12,153
1,127
371
2,649
6,341
2,721
835
1,036
5,305
59,622
0
L
Tyr
EhAleh
Tyr
6,191
583
0
6,686
15,250
14,626
0
1,119
14,131
0
42,980
W
Yemoja
0
0
0
295
1,452
621
0
27
1,425
1,055
0
W
Medusa
Metinasa
Medusa
8,254
4,330
0
4,783
13,668
3,915
1,654
3,810
9,858
0
42,967
W
Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
15,900
9,064
0
9,661
13,250
8,082
2,514
1,192
11,728
7,291
80,757
L
Pele
6,755
1,854
0
710
12,136
3,544
246
925
11,211
0
29,479
W
Nemesis
SadgeGamer
Nemesis
9,734
4,519
0
3,597
13,083
4,773
194
2,541
10,442
0
43,015
L
Cabrakan
Zaako Ohw
Cabrakan
6,952
1,309
393
2,626
11,465
12,200
160
940
10,525
25,636
0
L
The Morrigan
max-discreet-YTB
The Morrigan
1,210
674
0
0
10,723
3,420
0
8,925
1,729
19,209
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
45,743
284
Minions Killed
387
0
Camps Cleared
0
1,404,040
Distance Traveled
1,287,119
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,726
420
53
3
0
300,968
0
W
Baron Samedi
10,078
630
114
7
0
301,382
5
L
Tyr
7,167
448
109
7
0
302,496
3
W
Yemoja
7,531
471
3
0
0
139,863
0
W
Medusa
8,078
505
69
4
0
231,044
0
W
Ah Muzen Cab
10,618
664
138
9
0
276,494
0
L
Pele
6,986
437
50
3
0
307,578
0
W
Nemesis
9,438
590
63
4
0
338,336
4
L
Cabrakan
8,587
537
39
2
0
277,896
0
L
The Morrigan
6,257
391
33
2
0
215,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role