Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BLAZEXBOAR420
Sol
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 145L
1,430 Elo+
Party 2
Yemoja
Yemoja
Joce2430
Yemoja
Level 26
God Stats
16W - 26L
1,265 SR
Queue Stats
61W - 100L
1,293 Elo+
Party 2
Team Averages
Level 112
1,422 SR
1,408 Elo+

VS

Team Averages
Level 30
1,660 SR
1,632 Elo+
Scylla
Scylla
Jose_11cg
Scylla
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 3L
1,724 Elo+
Party 1
Yemoja
Yemoja
doGfloW27
Yemoja
Level 16
God Stats
4W - 12L
1,740 SR
Queue Stats
285W - 314L
1,449 Elo+
Solo
Mulan
Mulan
ercpullo0209
Mulan
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 23L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 3 / 3
10,427
652
13,305
10,678
3,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 5 / 3
10,260
641
13,598
12,806
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Joce2430
Yemoja
12
0 / 4 / 6
9,240
578
5,950
9,677
8,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jose_11cg
Scylla
13
4 / 2 / 8
9,997
625
10,392
10,087
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
doGfloW27
Yemoja
13
3 / 0 / 7
10,552
660
5,170
10,467
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 4 / 5
9,934
621
7,378
18,472
16,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
12
12
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
3
1.5
W
3
5
3
0.9
W
Yemoja
Joce2430
Yemoja
0
4
6
0.75
L
Scylla
Jose_11cg
Scylla
4
2
8
4
L
Yemoja
doGfloW27
Yemoja
3
0
7
6.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
22,940
33,161
Taken
39,026
16,622
Mitigated
27,786
6,974
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,305
8,768
0
2,030
10,678
3,795
1,192
5,712
4,488
0
51,564
W
13,598
2,813
0
3,705
12,806
4,085
1,942
5,181
7,230
41,224
0
W
Yemoja
Joce2430
Yemoja
5,950
679
726
513
9,677
8,742
420
3,865
5,366
26,887
0
L
Scylla
Jose_11cg
Scylla
10,392
150
0
1,509
10,087
3,659
0
5,266
4,541
40,163
0
L
Yemoja
doGfloW27
Yemoja
5,170
1,158
5,079
2,669
10,467
7,833
26
6,424
3,635
23,252
0
L
7,378
1,051
0
2,143
18,472
16,294
475
6,738
11,294
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
30,483
168
Minions Killed
127
0
Camps Cleared
0
770,882
Distance Traveled
936,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,427
652
75
5
0
255,827
2
W
Sol
10,260
641
61
4
0
262,769
1
W
Yemoja
9,240
578
32
2
0
252,286
0
L
Scylla
9,997
625
57
4
0
284,348
0
L
Yemoja
10,552
660
32
2
0
279,858
0
L
Mulan
9,934
621
38
2
0
372,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role