Player Matchup

Yemoja
Yemoja
DotTheDot
Yemoja
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 307L
1,395 Elo+
Solo
Guan Yu
Guan Yu
SacreddRa
Guan Yu
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 310L
1,501 Elo+
Party 3
Hachiman
Hachiman
TheOrgDarkWind
Hachiman
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
firekid927
Zeus
Level 86
God Stats
9W - 11L
1,528 SR
Queue Stats
24W - 27L
1,410 Elo+
Party 2
Nemesis
Nemesis
lol_cafe623
Nemesis
Level 123
God Stats
2W - 2L
1,725 SR
Queue Stats
31W - 30L
1,692 Elo+
Party 3
Team Averages
Level 85
1,551 SR
1,500 Elo+

VS

Team Averages
Level 55
1,460 SR
1,514 Elo+
Apollo
Apollo
ActuallySam
Apollo
Level 67
God Stats
25W - 24L
1,435 SR
Queue Stats
103W - 134L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
KingsBishop
Sylvanus
Level 38
God Stats
17W - 13L
1,500 SR
Queue Stats
262W - 235L
1,264 Elo+
Party 1
Set
Set
Kinkylime
Set
Level 48
God Stats
13W - 9L
1,583 SR
Queue Stats
39W - 17L
1,720 Elo+
Party 1
Scylla
Scylla
Wurdy
Scylla
Level 94
God Stats
3W - 1L
1,285 SR
Queue Stats
136W - 127L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
legohndary
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 22L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DotTheDot
Yemoja
11
1 / 4 / 4
7,524
418
6,069
14,777
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
SacreddRa
Guan Yu
14
1 / 3 / 2
8,226
457
8,022
11,697
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
11
1 / 5 / 4
7,111
395
5,979
14,055
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 6 / 3
8,972
498
11,791
9,237
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
lol_cafe623
Nemesis
13
1 / 2 / 0
8,175
454
5,249
12,947
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 2 / 11
8,361
465
9,959
10,600
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
KingsBishop
Sylvanus
13
5 / 3 / 8
8,426
468
12,611
18,553
15,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 2 / 8
9,879
549
12,353
14,622
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Wurdy
Scylla
15
6 / 1 / 6
9,902
550
8,398
9,597
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
legohndary
Sun Wukong
14
1 / 1 / 8
8,314
462
3,670
8,837
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
20
20
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
2
11
3.75
L
Yemoja
DotTheDot
Yemoja
1
4
4
0.75
W
Sylvanus
KingsBishop
Sylvanus
5
3
8
3
W
6
2
8
5
L
Guan Yu
SacreddRa
Guan Yu
1
3
2
0.67
L
Hachiman
1
5
4
0.6
W
Scylla
Wurdy
Scylla
6
1
6
9
L
5
6
3
1.08
W
Sun Wukong
legohndary
Sun Wukong
1
1
8
5
L
Nemesis
lol_cafe623
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
46,991
62,713
Taken
62,209
35,484
Mitigated
35,942
16,288
Healing
26,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,959
5,556
0
2,410
10,600
5,609
734
4,320
6,100
4,987
46,818
L
Yemoja
DotTheDot
Yemoja
6,069
1,711
1,697
3,166
14,777
8,319
0
7,228
7,396
23,968
0
W
Sylvanus
KingsBishop
Sylvanus
12,611
3,167
3,957
7,808
18,553
15,366
948
8,106
10,263
32,556
0
W
12,353
5,616
0
6,531
14,622
6,002
539
3,898
10,357
95
72,795
L
Guan Yu
SacreddRa
Guan Yu
8,022
483
371
3,730
11,697
12,780
0
1,736
9,545
108
41,073
L
Hachiman
5,979
4,124
429
5,265
14,055
4,168
0
5,640
8,334
0
27,535
W
Scylla
Wurdy
Scylla
8,398
270
0
3,864
9,597
3,440
46
3,603
5,645
60,986
0
L
11,791
674
0
671
9,237
2,325
0
3,787
5,234
34,315
0
W
Sun Wukong
legohndary
Sun Wukong
3,670
530
0
1,713
8,837
5,525
231
2,722
5,838
0
26,578
L
Nemesis
lol_cafe623
Nemesis
5,249
1,994
0
959
12,947
7,892
0
2,861
10,012
8,744
56,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,008
Gold Earned
44,882
339
Minions Killed
423
0
Camps Cleared
0
1,603,579
Distance Traveled
1,644,943
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,361
465
98
5
0
308,129
2
L
Yemoja
7,524
418
33
2
0
299,352
3
W
Sylvanus
8,426
468
27
2
0
300,028
2
W
Set
9,879
549
107
6
0
382,511
4
L
Guan Yu
8,226
457
76
4
0
339,755
3
L
Hachiman
7,111
395
64
4
0
300,525
3
W
Scylla
9,902
550
119
7
0
324,217
5
L
Zeus
8,972
498
65
4
0
324,878
2
W
Sun Wukong
8,314
462
72
4
0
330,058
0
L
Nemesis
8,175
454
101
6
0
339,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role