Player Matchup

Izanami
Izanami
CTR_Jay
Izanami
Level 88
God Stats
16W - 22L
1,408 SR
Queue Stats
109W - 139L
1,283 Elo+
Party 1
Apollo
Apollo
CursedxVibez
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 127L
1,248 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jacob43pt
Cu Chulainn
Level 16
God Stats
1W - 4L
1,297 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 1
Fenrir
Fenrir
SageArtKuso
Fenrir
Level 58
God Stats
4W - 9L
1,500 SR
Queue Stats
62W - 77L
1,321 Elo+
Party 1
Hercules
Hercules
ThatDudeSage
Hercules
Level 17
God Stats
5W - 18L
1,226 SR
Queue Stats
6W - 22L
1,208 Elo+
Party 1
Team Averages
Level 42
1,386 SR
1,273 Elo+

VS

Team Averages
Level 55
1,545 SR
1,286 Elo+
Izanami
Izanami
Nija123
Izanami
Level 46
God Stats
1W - 1L
1,553 SR
Queue Stats
2W - 10L
1,071 Elo+
Solo
Kali
Kali
Richpanda111
Kali
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 216L
1,329 Elo+
Solo
Bacchus
Bacchus
Rios_Vega
Bacchus
Level 67
God Stats
9W - 6L
1,505 SR
Queue Stats
28W - 37L
1,287 Elo+
Party 2
Olorun
Olorun
WhiteLotus5X-YT
Olorun
Level 21
God Stats
2W - 6L
1,668 SR
Queue Stats
509W - 512L
1,335 Elo+
Party 2
Achilles
Achilles
WoIfix_
Achilles
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 43L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CTR_Jay
Izanami
15
6 / 3 / 1
9,648
536
9,712
10,820
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
4
0 / 1 / 0
5,792
322
250
796
236
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Jacob43pt
Cu Chulainn
12
1 / 8 / 0
8,009
445
7,311
17,231
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fenrir
14
4 / 5 / 0
9,081
505
11,540
16,755
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ThatDudeSage
Hercules
14
1 / 7 / 4
8,290
461
5,050
12,669
8,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nija123
Izanami
14
3 / 4 / 9
9,233
513
7,517
10,959
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 6
9,923
551
9,321
12,642
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Rios_Vega
Bacchus
14
6 / 2 / 6
10,102
561
5,982
15,038
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
4 / 4 / 5
9,713
540
6,555
10,665
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
WoIfix_
Achilles
19
7 / 0 / 4
11,394
633
13,681
11,891
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
12
Kills
23
24
Deaths
12
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
CTR_Jay
Izanami
6
3
1
2.17
L
Apollo
0
1
0
0
L
Cu Chulainn
Jacob43pt
Cu Chulainn
1
8
0
0.13
W
Izanami
Nija123
Izanami
3
4
9
1.88
W
3
2
6
3
W
Bacchus
Rios_Vega
Bacchus
6
2
6
4.5
L
Fenrir
4
5
0
0.8
L
Hercules
ThatDudeSage
Hercules
1
7
4
0.43
W
4
4
5
1.63
W
Achilles
WoIfix_
Achilles
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,863
Damage
43,056
58,271
Taken
61,195
29,383
Mitigated
39,800
10,911
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CTR_Jay
Izanami
9,712
7,271
0
3,562
10,820
3,157
5,643
1,422
9,373
0
65,317
L
Apollo
250
162
0
0
796
236
0
585
211
0
3,982
L
Cu Chulainn
Jacob43pt
Cu Chulainn
7,311
1,579
0
796
17,231
10,400
17
2,313
14,435
0
34,014
W
Izanami
Nija123
Izanami
7,517
4,176
0
4,486
10,959
3,562
3,093
0
10,884
0
48,198
W
9,321
4,964
0
3,803
12,642
4,779
836
0
12,571
0
53,473
W
Bacchus
Rios_Vega
Bacchus
5,982
938
549
4,018
15,038
14,310
1,154
0
14,762
29,044
0
L
Fenrir
11,540
4,797
177
5,948
16,755
6,875
0
4,556
12,099
0
56,631
L
Hercules
ThatDudeSage
Hercules
5,050
2,059
0
428
12,669
8,715
1,681
3,661
9,008
0
27,263
W
6,555
3,813
807
4,949
10,665
4,043
4,283
0
10,590
45,372
0
W
Achilles
WoIfix_
Achilles
13,681
5,769
0
5,809
11,891
13,106
1,907
0
10,714
0
74,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
50,365
325
Minions Killed
429
0
Camps Cleared
0
1,240,158
Distance Traveled
1,732,222
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,648
536
125
7
0
303,453
0
L
Apollo
5,792
322
10
1
0
36,496
0
L
Cu Chulainn
8,009
445
62
3
0
290,193
1
W
Izanami
9,233
513
82
5
0
322,027
0
W
Kali
9,923
551
93
5
0
363,984
0
W
Bacchus
10,102
561
34
2
0
400,548
3
L
Fenrir
9,081
505
81
5
0
305,256
5
L
Hercules
8,290
461
47
3
0
304,760
0
W
Olorun
9,713
540
79
4
0
310,783
5
W
Achilles
11,394
633
141
8
0
334,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role