Player Matchup

Cerberus
Cerberus
Silver I
A Raging White
Cerberus
Silver I
Level 159
God Stats
31W - 22L
1,643 SR
Queue Stats
51W - 48L
1,456 MMR
Party 1
Achilles
Achilles
Silver I
Rottwelier7371
Achilles
Silver I
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 50L
1,408 MMR
Party 1
Scylla
Scylla
Gold V
TophMcGoph
Scylla
Gold V
Level 160
God Stats
12W - 7L
1,719 SR
Queue Stats
43W - 38L
1,670 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,621 SR
1,511 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 63
1,534 SR
1,490 MMR
Zeus
Zeus
Gold I
BBC_God-Takis
Zeus
Gold I
Level 123
God Stats
5W - 4L
1,601 SR
Queue Stats
219W - 244L
1,469 MMR
Solo
Chaac
Chaac
Bronze III
BstdwnFlavortown
Chaac
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Athena
Athena
Bronze III
Stat988
Athena
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 0 / 7
8,924
637
6,678
6,181
5,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
13
3 / 0 / 8
9,091
649
5,653
8,608
7,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
TophMcGoph
Scylla
14
5 / 1 / 6
9,918
708
13,070
5,403
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeLokiSobekKukulkanDanzaburou

VS

Bans
Cu ChulainnHeraAh Muzen CabRaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,004
572
7,340
6,348
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 0
7,547
539
4,262
11,450
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
Stat988
Athena
10
0 / 4 / 1
8,250
589
1,843
12,513
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
0
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
7
6.5
L
0
3
1
0.17
L
0
4
0
0
W
Achilles
3
0
8
7
L
Athena
Stat988
Athena
0
4
1
0.13
W
Scylla
TophMcGoph
Scylla
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
13,445
20,192
Taken
30,311
14,413
Mitigated
14,247
6,141
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,678
316
0
1,829
6,181
5,159
0
2,797
3,115
29,459
0
L
7,340
116
0
1,338
6,348
1,553
32
3,316
2,968
49,739
0
L
4,262
538
0
2,415
11,450
5,299
152
8,094
3,062
0
14,095
W
Achilles
5,653
711
0
1,613
8,608
7,501
0
4,367
3,993
0
27,330
L
Athena
Stat988
Athena
1,843
582
0
1,096
12,513
7,395
76
7,734
4,457
14,585
0
W
Scylla
TophMcGoph
Scylla
13,070
721
0
2,699
5,403
1,753
70
1,764
3,465
63,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
23,801
207
Minions Killed
147
0
Camps Cleared
0
802,480
Distance Traveled
726,108
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,924
637
49
4
0
268,024
1
L
Zeus
8,004
572
99
7
0
245,423
5
L
Chaac
7,547
539
23
2
0
249,505
0
W
Achilles
9,091
649
35
3
0
274,709
4
L
Athena
8,250
589
25
2
0
231,180
0
W
Scylla
9,918
708
123
9
0
259,747
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role