Player Matchup

Kumbhakarna
Kumbhakarna
CobsterLaws
Kumbhakarna
Level 23
God Stats
0W - 2L
1,348 SR
Queue Stats
35W - 20L
1,678 Elo+
Solo
Merlin
Merlin
ThatDumby
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,216 Elo+
Party 2
Kukulkan
Kukulkan
megamodesmiteguy
Kukulkan
Level 12
God Stats
1W - 2L
1,540 SR
Queue Stats
22W - 24L
1,481 Elo+
Solo
Neith
Neith
tuciiiiii
Neith
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 49L
1,383 Elo+
Solo
Odin
Odin
urmom307
Odin
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 10L
1,260 Elo+
Party 2
Team Averages
Level 13
1,434 SR
1,404 Elo+

VS

Team Averages
Level 37
1,581 SR
1,586 Elo+
Ymir
Ymir
AngelTheGoat
Ymir
Level 9
God Stats
28W - 11L
1,789 SR
Queue Stats
34W - 13L
1,782 Elo+
Party 1
Osiris
Osiris
CarlosMonzon
Osiris
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 77L
1,712 Elo+
Solo
Baron Samedi
Baron Samedi
Uhai98789
Baron Samedi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 57L
1,405 Elo+
Solo
Scylla
Scylla
Very prolific
Scylla
Level 126
God Stats
22W - 13L
1,745 SR
Queue Stats
78W - 38L
1,690 Elo+
Party 1
Hel
Hel
oksanasalvatore
Hel
Level 19
God Stats
11W - 17L
1,368 SR
Queue Stats
65W - 71L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CobsterLaws
Kumbhakarna
15
0 / 5 / 2
9,355
936
9,738
26,622
17,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
ThatDumby
Merlin
14
1 / 12 / 1
8,583
858
7,468
16,209
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 3
9,892
989
14,424
13,438
4,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
tuciiiiii
Neith
14
1 / 14 / 1
8,597
860
7,742
22,780
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
14
1 / 14 / 0
8,456
846
4,817
18,886
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 24
9,855
986
7,863
12,717
11,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
18
13 / 2 / 20
11,571
1,157
21,112
13,682
12,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Uhai98789
Baron Samedi
18
7 / 1 / 26
10,905
1,091
14,451
7,696
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
28 / 0 / 12
13,511
1,351
40,186
8,719
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 0 / 25
10,151
1,015
8,395
6,574
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
158
4
Kills
51
51
Deaths
4
7
Assists
107
Player
Kills
Deaths
Assists
KDA
W
1
1
24
13
W
Osiris
13
2
20
11.5
L
Kumbhakarna
CobsterLaws
Kumbhakarna
0
5
2
0.2
L
Merlin
ThatDumby
Merlin
1
12
1
0.13
W
Baron Samedi
Uhai98789
Baron Samedi
7
1
26
20
W
28
0
12
34
L
1
6
3
0.42
W
2
0
25
14.5
L
Neith
tuciiiiii
Neith
1
14
1
0.11
L
Odin
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,189
Damage
92,007
97,935
Taken
49,388
52,032
Mitigated
34,247
2,586
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,863
2,014
0
430
12,717
11,836
0
7,465
4,972
13,370
0
W
Osiris
21,112
10,975
0
3,498
13,682
12,001
0
8,139
5,351
199
33,419
L
Kumbhakarna
CobsterLaws
Kumbhakarna
9,738
1,146
0
708
26,622
17,904
0
20,414
5,984
21,687
0
L
Merlin
ThatDumby
Merlin
7,468
512
0
0
16,209
6,626
0
11,439
4,558
14,972
0
W
Baron Samedi
Uhai98789
Baron Samedi
14,451
2,296
2,984
4,336
7,696
3,563
0
5,406
2,265
21,107
0
W
40,186
7,479
0
3,622
8,719
3,897
0
6,348
2,371
64,856
0
L
14,424
646
0
0
13,438
4,198
0
9,585
3,668
44,570
0
W
8,395
1,358
450
867
6,574
2,950
0
4,446
2,128
18,668
0
L
Neith
tuciiiiii
Neith
7,742
3,292
0
1,603
22,780
8,022
0
15,822
6,714
0
19,183
L
Odin
4,817
1,164
0
275
18,886
15,282
0
12,853
5,917
406
11,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,883
Gold Earned
55,993
150
Minions Killed
157
4
Camps Cleared
5
769,390
Distance Traveled
839,292
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,855
986
12
1
1
167,278
0
W
Osiris
11,571
1,157
22
2
1
157,361
0
L
Kumbhakarna
9,355
936
24
2
0
190,159
0
L
Merlin
8,583
858
16
2
0
144,816
1
W
Baron Samedi
10,905
1,091
14
1
0
165,825
1
W
Scylla
13,511
1,351
76
8
1
171,168
0
L
Kukulkan
9,892
989
76
8
1
179,207
1
W
Hel
10,151
1,015
33
3
2
177,660
2
L
Neith
8,597
860
28
3
2
124,938
0
L
Odin
8,456
846
6
1
1
130,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role