Player Matchup

Mulan
Mulan
BaMaNation2684
Mulan
Level 1
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ferk4
Cthulhu
Level 28
God Stats
5W - 9L
1,198 SR
Queue Stats
89W - 111L
1,557 Elo+
Party 3
Amaterasu
Amaterasu
R3SPCTIIDR1P
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,369 Elo+
Party 3
Hel
Hel
dlgngrtg
Hel
Level 29
God Stats
3W - 3L
1,710 SR
Queue Stats
58W - 93L
1,312 Elo+
Solo
Heimdallr
Heimdallr
forestcrab132
Heimdallr
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 78L
1,588 Elo+
Party 3
Team Averages
Level 19
1,482 SR
1,465 Elo+

VS

Team Averages
Level 22
1,457 SR
1,419 Elo+
Apollo
Apollo
LucasLedger
Apollo
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 54L
1,401 Elo+
Party 1
Chronos
Chronos
Shiriyu_Ps
Chronos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,375 Elo+
Party 1
Bellona
Bellona
xAguacate_
Bellona
Level 28
God Stats
20W - 13L
1,582 SR
Queue Stats
39W - 29L
1,547 Elo+
Party 2
Susano
Susano
xKiiwyy
Susano
Level 29
God Stats
6W - 5L
1,502 SR
Queue Stats
275W - 297L
1,562 Elo+
Party 2
Yemoja
Yemoja
zombielust420
Yemoja
Level 21
God Stats
11W - 17L
1,199 SR
Queue Stats
21W - 42L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 4
10,467
698
13,261
10,547
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Ferk4
Cthulhu
12
5 / 2 / 10
8,505
567
6,009
9,621
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
R3SPCTIIDR1P
Amaterasu
12
0 / 2 / 3
7,439
496
2,152
7,252
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 5 / 4
8,400
560
5,948
10,208
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
forestcrab132
Heimdallr
12
7 / 2 / 7
8,110
541
8,019
8,684
3,386
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 8 / 2
7,160
477
4,578
9,756
3,007
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Shiriyu_Ps
Chronos
9
0 / 10 / 4
5,949
397
4,331
11,162
3,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Bellona
xAguacate_
Bellona
15
9 / 1 / 0
9,781
652
12,350
10,757
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
xKiiwyy
Susano
10
0 / 4 / 3
6,330
422
2,807
9,158
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 8 / 1
6,205
414
3,609
11,100
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
30
Kills
11
12
Deaths
31
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
W
Cthulhu
Ferk4
Cthulhu
5
2
10
5
L
Apollo
2
8
2
0.38
W
Amaterasu
R3SPCTIIDR1P
Amaterasu
0
2
3
0.75
L
Chronos
Shiriyu_Ps
Chronos
0
10
4
0.2
W
4
5
4
1.2
W
Heimdallr
forestcrab132
Heimdallr
7
2
7
5.25
L
Bellona
xAguacate_
Bellona
9
1
0
9
L
Susano
xKiiwyy
Susano
0
4
3
0.38
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,389
Damage
27,675
46,312
Taken
51,933
23,063
Mitigated
23,860
15,438
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,261
2,546
0
4,962
10,547
5,486
1,923
1,502
8,945
0
78,215
W
Cthulhu
Ferk4
Cthulhu
6,009
258
805
1,366
9,621
5,990
784
2,400
7,196
29,304
0
L
Apollo
4,578
2,287
858
831
9,756
3,007
356
2,720
6,900
0
27,064
W
Amaterasu
R3SPCTIIDR1P
Amaterasu
2,152
1,164
0
671
7,252
4,957
801
441
6,537
0
20,508
L
Chronos
Shiriyu_Ps
Chronos
4,331
1,832
0
509
11,162
3,052
440
2,954
8,073
12,595
0
W
5,948
712
1,395
3,325
10,208
3,244
1,113
1,373
8,785
49,144
0
W
Heimdallr
forestcrab132
Heimdallr
8,019
3,202
379
2,535
8,684
3,386
2,165
2,224
6,410
0
33,754
L
Bellona
xAguacate_
Bellona
12,350
6,057
0
3,158
10,757
11,071
422
587
9,955
0
43,952
L
Susano
xKiiwyy
Susano
2,807
451
0
2,692
9,158
2,367
0
2,014
7,100
0
27,596
L
3,609
849
641
216
11,100
4,363
842
3,122
7,779
27,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
35,425
402
Minions Killed
237
0
Camps Cleared
0
1,455,477
Distance Traveled
1,277,137
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,467
698
150
10
0
303,271
0
W
Cthulhu
8,505
567
43
3
0
283,168
2
L
Apollo
7,160
477
37
2
0
261,429
4
W
Amaterasu
7,439
496
45
3
0
334,535
0
L
Chronos
5,949
397
20
1
0
258,336
1
W
Hel
8,400
560
91
6
0
278,922
2
W
Heimdallr
8,110
541
73
5
0
255,581
0
L
Bellona
9,781
652
81
5
0
304,316
0
L
Susano
6,330
422
57
4
0
249,024
1
L
Yemoja
6,205
414
42
3
0
204,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role