Player Matchup

Danzaburou
Danzaburou
BabyMaqq
Danzaburou
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
94W - 55L
1,679 Elo+
Party 1
Hun Batz
Hun Batz
BabyXanq
Hun Batz
Level 25
God Stats
6W - 2L
1,715 SR
Queue Stats
73W - 58L
1,667 Elo+
Party 1
King Arthur
King Arthur
ForFun0021
King Arthur
Level 25
God Stats
3W - 1L
1,612 SR
Queue Stats
9W - 5L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hypnaa
Tsukuyomi
Level 29
God Stats
39W - 23L
1,968 SR
Queue Stats
495W - 456L
1,749 Elo+
Solo
Merlin
Merlin
MrCoinit
Merlin
Level 28
God Stats
3W - 5L
1,299 SR
Queue Stats
21W - 25L
1,512 Elo+
Solo
Team Averages
Level 25
1,619 SR
1,624 Elo+

VS

Team Averages
Level 17
1,607 SR
1,575 Elo+
Guan Yu
Guan Yu
DefGaming
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,693 Elo+
Solo
Yemoja
Yemoja
Hammondd
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,508 Elo+
Party 2
Janus
Janus
Redhead511
Janus
Level 24
God Stats
9W - 12L
1,712 SR
Queue Stats
179W - 195L
1,592 Elo+
Solo
Apollo
Apollo
WilliamAdolphe
Apollo
Level 27
God Stats
8W - 12L
1,825 SR
Queue Stats
99W - 98L
1,643 Elo+
Solo
Rama
Rama
gabogab
Rama
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 18L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyMaqq
Danzaburou
14
9 / 0 / 4
9,202
657
15,221
12,433
4,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
BabyXanq
Hun Batz
12
0 / 1 / 2
6,702
479
5,258
9,669
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ForFun0021
King Arthur
13
3 / 3 / 1
7,318
523
9,949
11,789
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Hypnaa
Tsukuyomi
12
2 / 3 / 7
7,369
526
9,336
7,607
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MrCoinit
Merlin
13
3 / 4 / 2
7,770
555
2,854
6,980
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DefGaming
Guan Yu
13
2 / 1 / 3
7,564
540
10,016
17,792
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Hammondd
Yemoja
10
1 / 3 / 0
6,301
450
4,110
9,870
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
12
3 / 4 / 1
7,595
543
4,178
7,076
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 3
8,235
588
6,645
12,283
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
gabogab
Rama
10
0 / 7 / 0
5,979
427
2,764
10,991
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
11
11
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BabyMaqq
Danzaburou
9
0
4
11
W
Hun Batz
BabyXanq
Hun Batz
0
1
2
1
L
Guan Yu
DefGaming
Guan Yu
2
1
3
3.5
W
King Arthur
ForFun0021
King Arthur
3
3
1
1.17
L
Yemoja
Hammondd
Yemoja
1
3
0
0.33
W
Tsukuyomi
Hypnaa
Tsukuyomi
2
3
7
1.83
W
Merlin
MrCoinit
Merlin
3
4
2
1
L
Janus
3
4
1
0.88
L
5
2
3
3.25
L
Rama
gabogab
Rama
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
27,713
48,478
Taken
58,012
19,959
Mitigated
31,252
18,474
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BabyMaqq
Danzaburou
15,221
8,438
0
7,819
12,433
4,350
2,141
3,834
8,452
0
57,477
W
Hun Batz
BabyXanq
Hun Batz
5,258
1,726
0
2,931
9,669
2,684
0
294
9,324
0
46,770
L
Guan Yu
DefGaming
Guan Yu
10,016
1,471
227
8,579
17,792
13,052
177
0
17,217
0
47,259
W
King Arthur
ForFun0021
King Arthur
9,949
1,798
0
4,800
11,789
8,025
0
201
11,097
0
38,272
L
Yemoja
Hammondd
Yemoja
4,110
1,583
817
1,410
9,870
7,536
0
633
9,152
16,278
0
W
Tsukuyomi
Hypnaa
Tsukuyomi
9,336
1,859
0
1,960
7,607
2,478
177
1,222
6,360
0
36,491
W
Merlin
MrCoinit
Merlin
2,854
233
0
964
6,980
2,422
0
2,454
4,391
34,774
0
L
Janus
4,178
669
0
395
7,076
2,344
0
501
6,369
45,222
0
L
6,645
3,876
0
4,065
12,283
5,332
30
1,366
10,754
0
49,589
L
Rama
gabogab
Rama
2,764
1,653
0
2,378
10,991
2,988
0
0
10,966
0
33,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
35,674
393
Minions Killed
373
0
Camps Cleared
0
1,377,183
Distance Traveled
1,262,159
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,202
657
104
7
0
254,229
4
W
Hun Batz
6,702
479
91
7
0
316,141
0
L
Guan Yu
7,564
540
91
7
0
272,168
2
W
King Arthur
7,318
523
64
5
0
281,829
1
L
Yemoja
6,301
450
24
2
0
233,354
2
W
Tsukuyomi
7,369
526
47
3
0
279,815
1
W
Merlin
7,770
555
87
6
0
245,169
0
L
Janus
7,595
543
92
7
0
255,112
4
L
Apollo
8,235
588
98
7
0
266,583
5
L
Rama
5,979
427
68
5
0
234,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role