Player Matchup

Neith
Neith
Juice613
Neith
Level 53
God Stats
13W - 12L
1,510 SR
Queue Stats
21W - 23L
1,492 Elo+
Solo
Bellona
Bellona
Tuchulu
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Vidool
Baba Yaga
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 35L
1,276 Elo+
Solo
Team Averages
Level 68
1,503 SR
1,410 Elo+

VS

Team Averages
Level 89
1,401 SR
1,433 Elo+
Hel
Hel
Blacksid16
Hel
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 245L
1,462 Elo+
Solo
Osiris
Osiris
G0blinSlay3r
Osiris
Level 88
God Stats
2W - 2L
1,129 SR
Queue Stats
3W - 8L
1,556 Elo+
Solo
Danzaburou
Danzaburou
MajinHonjo
Danzaburou
Level 108
God Stats
4W - 5L
1,574 SR
Queue Stats
70W - 80L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juice613
Neith
15
4 / 7 / 6
11,041
649
12,829
13,041
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Tuchulu
Bellona
13
2 / 8 / 7
10,411
612
7,543
17,581
13,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Vidool
Baba Yaga
14
7 / 6 / 5
11,648
685
16,172
13,886
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 16
12,043
708
12,420
17,625
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
6 / 6 / 11
11,904
700
7,702
16,674
6,524
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MajinHonjo
Danzaburou
17
9 / 1 / 9
13,144
773
13,560
12,172
4,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
13
Kills
19
21
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
W
Osiris
6
6
11
1.92
L
Neith
Juice613
Neith
4
7
6
1
W
Danzaburou
MajinHonjo
Danzaburou
9
1
9
13.5
L
Bellona
Tuchulu
Bellona
2
8
7
0.69
L
Baba Yaga
Vidool
Baba Yaga
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,544
Damage
33,682
44,508
Taken
46,471
25,005
Mitigated
17,529
8,401
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,420
1,120
6,137
10,071
17,625
6,289
189
6,176
11,039
48,607
0
W
Osiris
7,702
2,830
0
1,005
16,674
6,524
1,538
4,413
11,938
0
45,330
L
Neith
Juice613
Neith
12,829
5,254
0
1,909
13,041
5,214
452
3,113
9,706
0
53,134
W
Danzaburou
MajinHonjo
Danzaburou
13,560
4,322
0
2,506
12,172
4,716
951
4,951
6,847
0
51,554
L
Bellona
Tuchulu
Bellona
7,543
2,134
588
2,901
17,581
13,658
308
4,257
13,047
1,484
24,399
L
Baba Yaga
Vidool
Baba Yaga
16,172
417
0
3,003
13,886
6,133
357
4,292
9,283
48,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
37,091
176
Minions Killed
202
0
Camps Cleared
0
849,836
Distance Traveled
932,295
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,043
708
65
4
0
279,706
0
W
Osiris
11,904
700
52
3
0
316,887
1
L
Neith
11,041
649
77
5
0
265,016
4
W
Danzaburou
13,144
773
85
5
0
335,702
5
L
Bellona
10,411
612
37
2
0
297,105
2
L
Baba Yaga
11,648
685
62
4
0
287,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role