Player Matchup

Osiris
Osiris
BloodRexi
Osiris
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 207L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
GraphicDegree0
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PHGabriel28
Sylvanus
Level 105
God Stats
23W - 13L
1,536 SR
Queue Stats
413W - 368L
1,435 Elo+
Party 1
Apollo
Apollo
THECALLROCK
Apollo
Level 109
God Stats
2W - 4L
1,320 SR
Queue Stats
53W - 60L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
icebite0061
Baron Samedi
Level 94
God Stats
16W - 8L
1,500 SR
Queue Stats
152W - 159L
1,288 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,441 Elo+

VS

Team Averages
Level 67
1,299 SR
1,295 Elo+
Artemis
Artemis
TheSmitten
Artemis
Level 62
God Stats
4W - 7L
1,117 SR
Queue Stats
4W - 9L
1,160 Elo+
Party 2
Bacchus
Bacchus
Zyzygy
Bacchus
Level 95
God Stats
29W - 22L
1,082 SR
Queue Stats
321W - 320L
1,103 Elo+
Party 2
Ra
Ra
alinies
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,225 Elo+
Party 2
Ne Zha
Ne Zha
derpenor
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Tyr
Tyr
fabian1406
Tyr
Level 68
God Stats
0W - 4L
1,297 SR
Queue Stats
36W - 58L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BloodRexi
Osiris
11
3 / 1 / 0
6,116
612
5,678
5,907
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 3
6,481
648
3,272
2,877
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
PHGabriel28
Sylvanus
9
2 / 0 / 3
5,512
551
2,386
5,029
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
10
2 / 1 / 2
6,064
606
1,206
5,293
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
icebite0061
Baron Samedi
9
1 / 0 / 4
5,145
515
3,355
1,984
717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TheSmitten
Artemis
7
0 / 3 / 0
4,450
445
1,287
4,014
812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Zyzygy
Bacchus
6
0 / 2 / 0
4,217
422
2,020
5,002
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 2 / 0
4,693
469
627
3,513
926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
derpenor
Ne Zha
9
2 / 2 / 0
5,146
515
2,180
6,454
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 2
5,201
520
3,455
7,778
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
BloodRexi
Osiris
3
1
0
3
W
3
0
3
4.5
W
Sylvanus
PHGabriel28
Sylvanus
2
0
3
3.5
W
Apollo
2
1
2
3
L
Artemis
TheSmitten
Artemis
0
3
0
0
L
Bacchus
Zyzygy
Bacchus
0
2
0
0
L
0
2
0
0
L
Ne Zha
derpenor
Ne Zha
2
2
0
1
L
0
2
2
0.5
W
Baron Samedi
icebite0061
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
9,569
21,090
Taken
26,761
11,523
Mitigated
12,135
8,347
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BloodRexi
Osiris
5,678
1,657
0
1,960
5,907
6,333
0
0
5,633
3,537
24,736
W
3,272
1,098
0
651
2,877
815
0
78
2,799
36,710
0
W
Sylvanus
PHGabriel28
Sylvanus
2,386
843
672
2,495
5,029
2,028
780
1,230
3,799
13,246
0
W
Apollo
1,206
656
0
2,148
5,293
1,630
28
165
5,082
0
29,610
L
Artemis
TheSmitten
Artemis
1,287
291
0
698
4,014
812
0
2,710
1,244
0
18,378
L
Bacchus
Zyzygy
Bacchus
2,020
119
0
1,248
5,002
2,902
0
3,385
1,596
8,603
0
L
627
159
64
501
3,513
926
0
2,145
1,244
19,516
0
L
Ne Zha
derpenor
Ne Zha
2,180
942
0
2,476
6,454
2,052
0
476
5,936
0
22,029
L
3,455
969
0
3,754
7,778
5,443
0
477
7,283
0
23,022
W
Baron Samedi
icebite0061
Baron Samedi
3,355
464
196
225
1,984
717
699
1,174
810
21,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
23,707
264
Minions Killed
178
0
Camps Cleared
0
892,758
Distance Traveled
918,360
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,116
612
59
6
0
194,919
1
W
Nu Wa
6,481
648
72
7
0
187,178
4
W
Sylvanus
5,512
551
16
2
0
152,375
3
W
Apollo
6,064
606
69
7
0
197,346
2
L
Artemis
4,450
445
37
4
0
169,448
0
L
Bacchus
4,217
422
9
1
0
182,222
6
L
Ra
4,693
469
47
5
0
179,405
1
L
Ne Zha
5,146
515
43
4
0
202,918
2
L
Tyr
5,201
520
42
4
0
184,367
4
W
Baron Samedi
5,145
515
48
5
0
160,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role