Player Matchup

Hachiman
Hachiman
BromeGnome
Hachiman
Level 49
God Stats
2W - 2L
1,864 SR
Queue Stats
5W - 12L
1,441 Elo+
Party 1
Discordia
Discordia
Mítts
Discordia
Level 22
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 9L
1,441 Elo+
Party 1
Fenrir
Fenrir
babybauti
Fenrir
Level 20
God Stats
18W - 12L
1,514 SR
Queue Stats
206W - 213L
1,453 Elo+
Solo
Team Averages
Level 30
1,563 SR
1,445 Elo+

VS

Team Averages
Level 53
1,493 SR
1,497 Elo+
Cthulhu
Cthulhu
DexterOne87
Cthulhu
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 45L
1,502 Elo+
Party 2
Bakasura
Bakasura
KadaAK2000
Bakasura
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TTVJaruud
Aphrodite
Level 89
God Stats
9W - 3L
1,479 SR
Queue Stats
221W - 127L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BromeGnome
Hachiman
20
5 / 10 / 11
17,614
652
35,617
26,165
10,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Mítts
Discordia
20
8 / 8 / 10
17,681
655
43,019
22,512
8,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
babybauti
Fenrir
19
6 / 9 / 9
16,823
623
24,897
42,578
25,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexterOne87
Cthulhu
20
11 / 5 / 16
19,035
705
26,383
49,982
60,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
KadaAK2000
Bakasura
20
5 / 10 / 15
17,251
639
21,264
35,371
17,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TTVJaruud
Aphrodite
20
11 / 4 / 13
18,425
682
30,024
38,830
20,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
19
Kills
27
27
Deaths
19
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BromeGnome
Hachiman
5
10
11
1.05
W
Cthulhu
DexterOne87
Cthulhu
11
5
16
3.8
W
Bakasura
KadaAK2000
Bakasura
5
10
15
1.25
L
Discordia
Mítts
Discordia
8
8
10
1.63
W
Aphrodite
TTVJaruud
Aphrodite
11
4
13
4.38
L
Fenrir
babybauti
Fenrir
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,533
Damage
77,671
91,255
Taken
124,183
44,381
Mitigated
99,177
27,827
Healing
71,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BromeGnome
Hachiman
35,617
25,555
0
6,704
26,165
10,553
2,567
17,387
7,734
0
105,773
W
Cthulhu
DexterOne87
Cthulhu
26,383
2,248
361
12,893
49,982
60,957
752
19,328
30,654
54,560
0
W
Bakasura
KadaAK2000
Bakasura
21,264
14,113
0
5,516
35,371
17,704
1,232
7,617
27,754
0
83,953
L
Discordia
Mítts
Discordia
43,019
986
0
4,716
22,512
8,643
509
14,556
6,705
115,595
0
W
Aphrodite
TTVJaruud
Aphrodite
30,024
2,635
24,870
28,349
38,830
20,516
2,322
17,239
21,591
106,965
0
L
Fenrir
babybauti
Fenrir
24,897
4,674
932
15,475
42,578
25,185
0
23,448
16,499
1,427
101,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
54,711
302
Minions Killed
275
0
Camps Cleared
0
1,295,839
Distance Traveled
1,523,581
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
17,614
652
99
4
0
425,739
0
W
Cthulhu
19,035
705
48
2
0
518,825
3
W
Bakasura
17,251
639
100
4
0
490,158
2
L
Discordia
17,681
655
115
4
0
404,125
0
W
Aphrodite
18,425
682
127
5
0
514,598
1
L
Fenrir
16,823
623
88
3
0
465,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role