Player Matchup

Hou Yi
Hou Yi
Anxver
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
Ayleonus
Cthulhu
Level 29
God Stats
73W - 60L
1,641 SR
Queue Stats
1,353W - 1,318L
1,642 Elo+
Solo
Kukulkan
Kukulkan
Bo老白
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,756 Elo+
Solo
Arachne
Arachne
FINFOLFIN
Arachne
Level 17
God Stats
3W - 2L
1,757 SR
Queue Stats
8W - 4L
1,761 Elo+
Solo
Terra
Terra
KinshiWar
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Team Averages
Level 16
1,580 SR
1,718 Elo+

VS

Team Averages
Level 23
1,526 SR
1,491 Elo+
Chiron
Chiron
Neocromis
Chiron
Level 15
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 2L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
ParlynteBos
Erlang Shen
Level 43
God Stats
6W - 1L
1,814 SR
Queue Stats
20W - 21L
1,559 Elo+
Party 1
Ares
Ares
YxStorm
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 94L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
dafin300
Baba Yaga
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 1
Janus
Janus
iNeedPampers
Janus
Level 23
God Stats
11W - 13L
1,535 SR
Queue Stats
55W - 55L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Anxver
Hou Yi
18
2 / 13 / 3
11,773
420
7,656
28,455
9,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Ayleonus
Cthulhu
17
2 / 11 / 6
11,268
402
10,537
28,775
28,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Bo老白
Kukulkan
20
10 / 11 / 5
14,207
507
27,465
21,973
9,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
FINFOLFIN
Arachne
18
4 / 6 / 3
11,618
415
13,519
25,075
12,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
KinshiWar
Terra
18
5 / 9 / 7
13,182
471
6,186
29,854
38,549
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Neocromis
Chiron
20
6 / 3 / 5
13,870
495
17,387
17,245
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ParlynteBos
Erlang Shen
20
16 / 5 / 10
15,499
554
25,928
23,627
15,264
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
YxStorm
Ares
19
3 / 6 / 17
13,919
497
11,993
29,634
36,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
dafin300
Baba Yaga
20
9 / 5 / 13
14,058
502
19,089
13,526
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 5 / 12
15,578
556
32,917
24,162
9,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
23
Kills
49
50
Deaths
24
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Anxver
Hou Yi
2
13
3
0.27
L
Cthulhu
Ayleonus
Cthulhu
2
11
6
0.45
L
Kukulkan
Bo老白
Kukulkan
10
11
5
1.14
L
Arachne
FINFOLFIN
Arachne
4
6
3
0.92
L
Terra
KinshiWar
Terra
5
9
7
0.94
W
Chiron
Neocromis
Chiron
6
3
5
2.83
W
Erlang Shen
ParlynteBos
Erlang Shen
16
5
10
4.2
W
Ares
YxStorm
Ares
3
6
17
1.92
W
Baba Yaga
dafin300
Baba Yaga
9
5
13
3.1
W
15
5
12
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,363
Damage
107,314
134,132
Taken
108,194
99,214
Mitigated
73,705
27,905
Healing
32,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Anxver
Hou Yi
7,656
3,388
0
6,918
28,455
9,963
1,644
9,677
18,628
0
66,098
L
Cthulhu
Ayleonus
Cthulhu
10,537
212
229
3,188
28,775
28,630
0
15,514
12,848
51,817
0
L
Kukulkan
Bo老白
Kukulkan
27,465
1,220
0
1,460
21,973
9,239
275
11,426
10,421
98,296
0
L
Arachne
FINFOLFIN
Arachne
13,519
7,209
0
6,897
25,075
12,833
0
12,754
12,061
11,413
78,918
L
Terra
KinshiWar
Terra
6,186
2,114
3,924
5,289
29,854
38,549
585
13,384
16,175
22,486
0
W
Chiron
Neocromis
Chiron
17,387
7,610
1,532
8,738
17,245
7,268
6,617
7,621
9,498
0
84,628
W
Erlang Shen
ParlynteBos
Erlang Shen
25,928
14,672
0
7,337
23,627
15,264
1,148
7,656
15,513
0
97,501
W
Ares
YxStorm
Ares
11,993
851
0
1,891
29,634
36,049
1,114
11,808
17,549
51,092
0
W
Baba Yaga
dafin300
Baba Yaga
19,089
1,507
0
2,948
13,526
5,933
2,001
8,674
4,425
54,371
0
W
32,917
1,292
304
9,349
24,162
9,191
164
8,174
15,425
99,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,048
Gold Earned
72,924
506
Minions Killed
524
0
Camps Cleared
0
2,194,179
Distance Traveled
2,608,701
6
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,773
420
110
4
0
400,668
0
L
Cthulhu
11,268
402
84
3
0
365,140
1
L
Kukulkan
14,207
507
165
6
0
449,824
2
L
Arachne
11,618
415
114
4
0
481,038
1
L
Terra
13,182
471
33
1
0
497,509
2
W
Chiron
13,870
495
129
5
0
526,116
7
W
Erlang Shen
15,499
554
130
5
0
537,205
1
W
Ares
13,919
497
48
2
0
487,415
10
W
Baba Yaga
14,058
502
87
3
0
510,291
6
W
Janus
15,578
556
130
5
0
547,674
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role