Player Matchup

Merlin
Merlin
Digiology
Merlin
Level 68
God Stats
7W - 4L
1,350 SR
Queue Stats
339W - 174L
1,721 Elo+
Party 2
Ymir
Ymir
Granchle
Ymir
Level 16
God Stats
1W - 2L
1,125 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
LCBiscuit
Ganesha
Level 16
God Stats
0W - 2L
1,722 SR
Queue Stats
7W - 6L
1,360 Elo+
Party 2
Fenrir
Fenrir
Solancify
Fenrir
Level 39
God Stats
1W - 2L
1,670 SR
Queue Stats
446W - 255L
1,773 Elo+
Party 2
Tyr
Tyr
WolfLord1999
Tyr
Level 37
God Stats
2W - 3L
1,557 SR
Queue Stats
26W - 16L
1,360 Elo+
Party 2
Team Averages
Level 35
1,485 SR
1,543 Elo+

VS

Team Averages
Level 117
1,555 SR
1,480 Elo+
Apollo
Apollo
AtticusBadacus
Apollo
Level 152
God Stats
1W - 0L
1,241 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Mister Khep
Guan Yu
Level 157
God Stats
1W - 0L
1,885 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
RDY5 REAPER
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Relik1204
Cthulhu
Level 25
God Stats
2W - 1L
1,651 SR
Queue Stats
7W - 9L
1,399 Elo+
Solo
Agni
Agni
aRaMain
Agni
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 81L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Digiology
Merlin
12
2 / 6 / 7
7,364
818
7,021
8,101
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
2 / 6 / 6
8,005
889
2,009
11,129
8,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
LCBiscuit
Ganesha
11
0 / 4 / 8
6,077
675
2,644
8,131
4,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Solancify
Fenrir
12
3 / 4 / 4
7,541
838
5,964
8,454
4,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 4 / 7
8,373
930
7,926
10,706
9,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 15
8,945
994
9,178
7,152
2,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Mister Khep
Guan Yu
15
8 / 2 / 14
9,773
1,086
10,222
9,682
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 3 / 7
8,763
974
5,097
4,707
1,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Relik1204
Cthulhu
10
0 / 2 / 4
6,272
697
2,209
6,851
3,619
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
aRaMain
Agni
16
6 / 2 / 14
9,075
1,008
11,587
7,300
3,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
10
Kills
24
24
Deaths
10
32
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
Merlin
Digiology
Merlin
2
6
7
0.92
L
Ymir
2
6
6
0.83
L
Ganesha
LCBiscuit
Ganesha
0
4
8
1
W
Guan Yu
Mister Khep
Guan Yu
8
2
14
7.5
W
5
3
7
2.83
W
Cthulhu
Relik1204
Cthulhu
0
2
4
1
L
Fenrir
Solancify
Fenrir
3
4
4
1.25
L
3
4
7
1.63
W
Agni
aRaMain
Agni
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
38,293
46,521
Taken
35,692
29,682
Mitigated
20,381
3,724
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,178
6,383
0
1,463
7,152
2,892
531
2,854
4,248
0
34,965
L
Merlin
Digiology
Merlin
7,021
802
0
468
8,101
2,785
40
1,605
6,446
27,164
0
L
Ymir
2,009
546
0
1,311
11,129
8,596
28
2,910
8,194
10,071
0
L
Ganesha
LCBiscuit
Ganesha
2,644
202
0
391
8,131
4,265
0
2,305
5,776
6,978
0
W
Guan Yu
Mister Khep
Guan Yu
10,222
1,479
415
1,642
9,682
8,879
1,043
3,253
6,383
0
22,229
W
5,097
1,350
0
754
4,707
1,790
1,307
1,636
3,021
0
24,202
W
Cthulhu
Relik1204
Cthulhu
2,209
251
73
0
6,851
3,619
558
2,231
4,544
9,413
0
L
Fenrir
Solancify
Fenrir
5,964
1,757
0
752
8,454
4,691
31
2,848
5,514
0
9,800
L
7,926
1,372
0
802
10,706
9,345
0
4,128
6,457
1,474
14,580
W
Agni
aRaMain
Agni
11,587
225
0
2,479
7,300
3,201
598
2,248
5,002
34,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
42,828
105
Minions Killed
215
2
Camps Cleared
12
845,767
Distance Traveled
876,863
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,945
994
61
7
4
183,030
0
L
Merlin
7,364
818
60
7
1
142,229
1
L
Ymir
8,005
889
16
2
0
158,417
1
L
Ganesha
6,077
675
2
0
0
177,166
4
W
Guan Yu
9,773
1,086
25
3
4
198,126
0
W
Neith
8,763
974
65
7
0
173,812
2
W
Cthulhu
6,272
697
15
2
1
146,273
0
L
Fenrir
7,541
838
10
1
0
172,600
0
L
Tyr
8,373
930
17
2
1
195,355
1
W
Agni
9,075
1,008
49
5
3
175,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role