Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Astroyjax
Yemoja
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
396W - 358L
1,562 Elo+
Solo
Heimdallr
Heimdallr
Rogelioram
Heimdallr
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 27L
1,709 Elo+
Solo
Hera
Hera
RpG x LEGEND215
Hera
Level 146
God Stats
7W - 7L
1,794 SR
Queue Stats
440W - 462L
1,434 Elo+
Solo
Hercules
Hercules
SquadLycan
Hercules
Level 138
God Stats
10W - 4L
1,725 SR
Queue Stats
185W - 156L
1,721 Elo+
Solo
Team Averages
Level 142
1,604 SR
1,585 Elo+

VS

Team Averages
Level 99
1,571 SR
1,223 Elo+
Ymir
Ymir
BigManO1O
Ymir
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 35L
1,251 Elo+
Party 1
Odin
Odin
Blasser Reiter
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,102 Elo+
Party 1
Awilix
Awilix
CatheterThief
Awilix
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,084 Elo+
Party 1
Medusa
Medusa
Umbagwae
Medusa
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 34L
1,185 Elo+
Party 1
Poseidon
Poseidon
gobegobelin
Poseidon
Level 148
God Stats
2W - 10L
1,638 SR
Queue Stats
58W - 48L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
0 / 1 / 7
7,258
726
6,091
6,630
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Astroyjax
Yemoja
13
2 / 0 / 3
7,114
711
1,129
4,582
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Rogelioram
Heimdallr
16
5 / 0 / 1
8,966
897
5,575
8,051
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 6
7,699
770
7,630
3,355
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SquadLycan
Hercules
14
0 / 0 / 7
6,894
689
3,854
10,072
7,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 2
6,718
672
4,052
9,549
6,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 3 / 2
6,211
621
2,843
5,748
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 1 / 1
5,722
572
1,364
3,456
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Umbagwae
Medusa
14
0 / 1 / 1
6,802
680
5,880
4,985
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
gobegobelin
Poseidon
14
2 / 1 / 0
7,487
749
8,109
5,032
1,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
8
Kills
2
2
Deaths
8
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
1
7
3.5
W
Yemoja
Astroyjax
Yemoja
2
0
3
3.5
L
Ymir
0
2
2
0.5
L
0
3
2
0.33
L
0
1
1
0.5
W
Heimdallr
Rogelioram
Heimdallr
5
0
1
5.5
W
1
1
6
4
W
Hercules
SquadLycan
Hercules
0
0
7
3.5
L
Medusa
Umbagwae
Medusa
0
1
1
0.5
L
Poseidon
gobegobelin
Poseidon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
22,248
32,690
Taken
28,770
20,618
Mitigated
17,200
11,894
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,091
1,165
0
176
6,630
4,024
360
2,539
4,047
1,383
19,734
W
Yemoja
Astroyjax
Yemoja
1,129
290
4,223
1,474
4,582
2,977
412
2,754
1,803
10,764
0
L
Ymir
4,052
487
915
994
9,549
6,955
0
3,467
5,896
25,755
0
L
2,843
645
0
250
5,748
5,372
0
1,225
4,481
0
8,536
L
1,364
310
0
819
3,456
1,108
0
609
2,801
0
4,107
W
Heimdallr
Rogelioram
Heimdallr
5,575
1,275
0
1,217
8,051
4,767
0
3,081
4,882
2,795
32,897
W
7,630
1,357
0
0
3,355
1,336
803
1,891
1,464
33,955
0
W
Hercules
SquadLycan
Hercules
3,854
997
0
4,804
10,072
7,514
213
2,295
7,752
0
12,239
L
Medusa
Umbagwae
Medusa
5,880
2,122
0
250
4,985
2,013
0
1,629
3,284
0
35,572
L
Poseidon
gobegobelin
Poseidon
8,109
259
0
250
5,032
1,752
0
1,753
3,191
36,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
32,940
244
Minions Killed
233
10
Camps Cleared
7
916,328
Distance Traveled
971,621
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,258
726
39
4
4
201,166
1
W
Yemoja
7,114
711
17
2
0
160,416
1
L
Ymir
6,718
672
64
6
0
225,995
4
L
Odin
6,211
621
31
3
1
207,630
2
L
Awilix
5,722
572
3
0
0
160,120
1
W
Heimdallr
8,966
897
91
9
4
187,147
2
W
Hera
7,699
770
76
8
1
184,525
2
W
Hercules
6,894
689
21
2
1
183,074
5
L
Medusa
6,802
680
73
7
1
189,991
2
L
Poseidon
7,487
749
62
6
5
187,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role