Player Matchup

Merlin
Merlin
Hatemebabe313
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
I3OOMSTAR
Bakasura
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,844 Elo+
Party 3
Ah Puch
Ah Puch
LexMex27
Ah Puch
Level 105
God Stats
3W - 1L
1,715 SR
Queue Stats
223W - 217L
1,552 Elo+
Party 1
Artio
Artio
OutPlayerNoob
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,844 Elo+
Party 3
Cabrakan
Cabrakan
PearlNicklas
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,844 Elo+
Party 3
Team Averages
Level 77
1,543 SR
1,717 Elo+

VS

Team Averages
Level 66
1,561 SR
1,502 Elo+
Vamana
Vamana
Bacek-ABH
Vamana
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 100L
1,581 Elo+
Party 4
Susano
Susano
Evlap
Susano
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 241L
1,617 Elo+
Party 4
Nu Wa
Nu Wa
Klambii
Nu Wa
Level 101
God Stats
14W - 13L
1,806 SR
Queue Stats
567W - 569L
1,577 Elo+
Solo
Mercury
Mercury
Robotito1148
Mercury
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,276 Elo+
Party 2
He Bo
He Bo
itz_AgentX
He Bo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 40L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 20
12,087
930
18,464
11,420
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
I3OOMSTAR
Bakasura
20
21 / 6 / 12
13,990
1,076
27,354
21,496
12,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
LexMex27
Ah Puch
19
8 / 3 / 17
11,653
896
17,377
10,079
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 21
10,439
803
5,740
17,077
17,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
PearlNicklas
Cabrakan
16
3 / 3 / 26
10,354
796
9,313
14,135
15,498
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bacek-ABH
Vamana
18
5 / 6 / 9
10,591
815
7,945
21,154
27,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Evlap
Susano
16
6 / 9 / 5
9,744
750
13,291
19,785
17,835
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Klambii
Nu Wa
20
5 / 6 / 6
11,329
871
19,353
13,439
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Robotito1148
Mercury
13
3 / 11 / 8
9,062
697
5,811
15,418
8,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
14
2 / 12 / 8
8,745
673
10,703
16,067
6,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
57
44
Kills
21
21
Deaths
44
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bacek-ABH
Vamana
5
6
9
1.58
L
Susano
Evlap
Susano
6
9
5
0.94
W
10
5
20
4
W
Bakasura
I3OOMSTAR
Bakasura
21
6
12
4.5
L
Nu Wa
Klambii
Nu Wa
5
6
6
1.33
W
Ah Puch
LexMex27
Ah Puch
8
3
17
5.5
W
2
4
21
3.13
W
Cabrakan
PearlNicklas
Cabrakan
3
3
26
5.33
L
Mercury
Robotito1148
Mercury
3
11
8
0.64
L
He Bo
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,248
Damage
57,103
74,207
Taken
85,863
55,467
Mitigated
66,244
29,873
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bacek-ABH
Vamana
7,945
3,584
646
6,293
21,154
27,557
0
14,272
5,585
0
16,625
L
Susano
Evlap
Susano
13,291
2,337
861
2,923
19,785
17,835
0
10,156
8,502
463
19,374
W
18,464
1,746
2,173
2,653
11,420
5,528
732
4,811
6,432
39,336
0
W
Bakasura
I3OOMSTAR
Bakasura
27,354
15,862
1,267
8,747
21,496
12,777
1,536
7,204
14,090
0
43,040
L
Nu Wa
Klambii
Nu Wa
19,353
5,151
980
2,636
13,439
5,854
72
4,374
7,943
42,144
0
W
Ah Puch
LexMex27
Ah Puch
17,377
569
1,222
3,261
10,079
4,533
1,889
2,910
7,055
46,502
0
W
5,740
649
2,070
3,768
17,077
17,131
315
8,729
7,963
18,572
0
W
Cabrakan
PearlNicklas
Cabrakan
9,313
1,675
940
3,772
14,135
15,498
725
5,634
8,172
18,222
0
L
Mercury
Robotito1148
Mercury
5,811
1,831
18
148
15,418
8,450
0
9,700
4,973
0
7,562
L
He Bo
10,703
1,419
10
1,323
16,067
6,548
0
10,872
4,326
20,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,523
Gold Earned
49,471
191
Minions Killed
124
0
Camps Cleared
0
1,150,927
Distance Traveled
1,042,929
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,591
815
18
1
0
204,169
0
L
Susano
9,744
750
14
1
0
212,331
2
W
Merlin
12,087
930
37
3
0
176,369
1
W
Bakasura
13,990
1,076
56
4
0
261,169
0
L
Nu Wa
11,329
871
59
5
0
204,234
0
W
Ah Puch
11,653
896
65
5
0
229,525
1
W
Artio
10,439
803
12
1
0
242,507
1
W
Cabrakan
10,354
796
21
2
0
241,357
0
L
Mercury
9,062
697
6
0
0
221,938
2
L
He Bo
8,745
673
27
2
0
200,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role