Player Matchup

Heimdallr
Heimdallr
Agent_DC2
Heimdallr
Level 27
God Stats
33W - 18L
1,798 SR
Queue Stats
138W - 169L
1,529 Elo+
Solo
Cthulhu
Cthulhu
BANANAMANGAM1NG
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 123L
1,689 Elo+
Solo
Ah Puch
Ah Puch
Shadowtaker3
Ah Puch
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 263L
1,546 Elo+
Solo
Yemoja
Yemoja
Teeree98
Yemoja
Level 11
God Stats
77W - 96L
1,310 SR
Queue Stats
169W - 227L
1,278 Elo+
Party 2
Chaac
Chaac
iBite sometimes
Chaac
Level 127
God Stats
6W - 9L
1,225 SR
Queue Stats
390W - 449L
1,400 Elo+
Party 2
Team Averages
Level 44
1,466 SR
1,489 Elo+

VS

Team Averages
Level 14
1,574 SR
1,497 Elo+
Nemesis
Nemesis
DeepExpert2846
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,459 Elo+
Party 1
Hades
Hades
SHOTTAS KILLA
Hades
Level 10
God Stats
5W - 9L
1,448 SR
Queue Stats
8W - 13L
1,454 Elo+
Solo
Ares
Ares
SWAT_EM_3172
Ares
Level 18
God Stats
3W - 2L
1,902 SR
Queue Stats
26W - 19L
1,571 Elo+
Party 3
Cerberus
Cerberus
country_rebel101
Cerberus
Level 16
God Stats
17W - 11L
1,521 SR
Queue Stats
20W - 17L
1,484 Elo+
Party 3
Anubis
Anubis
gamerfarmer05
Anubis
Level 12
God Stats
4W - 12L
1,500 SR
Queue Stats
50W - 65L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agent_DC2
Heimdallr
19
11 / 1 / 10
13,408
1,117
24,729
9,756
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 1 / 20
12,264
1,022
17,231
18,078
9,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Shadowtaker3
Ah Puch
19
8 / 2 / 13
12,877
1,073
26,213
12,272
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Teeree98
Yemoja
19
1 / 0 / 18
12,664
1,055
4,158
7,515
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 3 / 14
13,139
1,095
23,429
17,645
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 5
11,116
926
12,374
19,234
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 0
9,270
773
0
0
0
17
1 / 9 / 4
11,564
964
11,597
30,887
37,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 8 / 2
11,912
993
17,716
30,675
14,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 12 / 4
11,983
999
17,567
25,041
12,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
31
Kills
7
7
Deaths
32
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Agent_DC2
Heimdallr
11
1
10
16
W
3
1
20
13
L
0
3
5
0.83
L
0
0
0
0
L
1
9
4
0.33
W
Ah Puch
Shadowtaker3
Ah Puch
8
2
13
7.25
W
Yemoja
Teeree98
Yemoja
1
0
18
10
L
4
8
2
0.63
L
2
12
4
0.33
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,760
Damage
59,254
65,266
Taken
105,837
40,528
Mitigated
74,218
17,254
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Agent_DC2
Heimdallr
24,729
15,373
0
1,693
9,756
2,838
0
7,951
1,805
0
56,720
W
17,231
2,353
135
1,460
18,078
9,170
0
12,997
5,081
33,429
0
L
12,374
5,057
0
1,598
19,234
9,951
0
7,220
11,839
0
30,612
L
0
0
0
0
0
0
0
0
0
0
0
L
11,597
776
0
527
30,887
37,061
0
15,312
15,373
26,138
0
W
Ah Puch
Shadowtaker3
Ah Puch
26,213
3,038
0
1,023
12,272
3,114
0
9,757
2,515
45,132
0
W
Yemoja
Teeree98
Yemoja
4,158
1,588
5,236
1,540
7,515
6,298
0
6,091
1,424
12,976
0
L
17,716
559
0
3,024
30,675
14,963
0
14,766
15,734
36,464
0
L
17,567
2,017
0
3,789
25,041
12,243
0
10,304
14,529
42,966
0
W
23,429
7,167
0
6,167
17,645
19,108
0
10,084
7,561
0
39,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,352
Gold Earned
55,845
231
Minions Killed
165
7
Camps Cleared
5
1,128,826
Distance Traveled
806,799
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,408
1,117
78
7
1
223,080
0
W
Cthulhu
12,264
1,022
48
4
0
255,168
6
L
Nemesis
11,116
926
34
3
1
243,511
1
L
Hades
9,270
773
0
0
0
0
0
L
Ares
11,564
964
26
2
3
177,898
1
W
Ah Puch
12,877
1,073
46
4
1
224,703
0
W
Yemoja
12,664
1,055
19
2
1
213,329
2
L
Cerberus
11,912
993
44
4
0
204,819
1
L
Anubis
11,983
999
61
5
1
180,571
0
W
Chaac
13,139
1,095
40
3
4
212,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role