Player Matchup

Agni
Agni
Daddy Sniff
Agni
Level 120
God Stats
1W - 3L
1,557 SR
Queue Stats
106W - 65L
1,746 Elo+
Party 1
Guan Yu
Guan Yu
MummyLick
Guan Yu
Level 116
God Stats
3W - 1L
1,683 SR
Queue Stats
119W - 88L
1,745 Elo+
Party 1
Cerberus
Cerberus
Sammy138
Cerberus
Level 29
God Stats
14W - 10L
1,285 SR
Queue Stats
118W - 93L
1,745 Elo+
Party 1
Awilix
Awilix
Teodosis2005
Awilix
Level 46
God Stats
4W - 8L
1,528 SR
Queue Stats
87W - 87L
1,445 Elo+
Solo
Freya
Freya
letmaelk420
Freya
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Team Averages
Level 69
1,511 SR
1,672 Elo+

VS

Team Averages
Level 67
1,604 SR
1,468 Elo+
Fenrir
Fenrir
Ori rayan
Fenrir
Level 44
God Stats
34W - 23L
1,672 SR
Queue Stats
534W - 494L
1,719 Elo+
Party 3
Thoth
Thoth
Satyyre
Thoth
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
379W - 341L
1,655 Elo+
Party 3
Cthulhu
Cthulhu
cm_bio
Cthulhu
Level 66
God Stats
4W - 5L
1,715 SR
Queue Stats
344W - 349L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
samy_gamer13
Sun Wukong
Level 17
God Stats
23W - 18L
1,522 SR
Queue Stats
239W - 247L
1,168 Elo+
Party 2
Izanami
Izanami
ultra0prime
Izanami
Level 46
God Stats
7W - 4L
1,611 SR
Queue Stats
160W - 163L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,785
424
3,490
8,409
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
MummyLick
Guan Yu
15
4 / 5 / 2
9,277
580
10,264
20,380
13,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Sammy138
Cerberus
12
2 / 5 / 2
7,312
457
4,840
11,408
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
3 / 3 / 1
7,814
488
2,659
10,256
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 8 / 2
7,048
441
3,270
13,801
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ori rayan
Fenrir
15
5 / 2 / 7
9,099
569
7,014
10,712
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Satyyre
Thoth
17
15 / 1 / 4
10,929
683
17,320
7,172
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
cm_bio
Cthulhu
13
3 / 0 / 8
8,336
521
8,123
9,126
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
samy_gamer13
Sun Wukong
13
3 / 4 / 1
7,934
496
7,844
11,952
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ultra0prime
Izanami
13
3 / 3 / 4
8,169
511
8,239
9,922
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
29
29
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Guan Yu
MummyLick
Guan Yu
4
5
2
1
W
Fenrir
Ori rayan
Fenrir
5
2
7
4.25
L
Cerberus
Sammy138
Cerberus
2
5
2
0.6
W
Thoth
Satyyre
Thoth
15
1
4
17
L
Awilix
3
3
1
1.17
W
Cthulhu
cm_bio
Cthulhu
3
0
8
7
L
0
8
2
0.13
W
Sun Wukong
samy_gamer13
Sun Wukong
3
4
1
0.88
W
Izanami
ultra0prime
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
48,540
64,254
Taken
48,884
27,127
Mitigated
22,768
12,855
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,490
422
207
738
8,409
1,669
0
5,183
2,896
35,555
0
L
Guan Yu
MummyLick
Guan Yu
10,264
1,734
0
4,789
20,380
13,540
442
4,973
14,755
0
47,573
W
Fenrir
Ori rayan
Fenrir
7,014
1,835
0
1,736
10,712
4,374
0
2,182
8,419
0
63,514
L
Cerberus
Sammy138
Cerberus
4,840
209
0
2,126
11,408
5,909
0
3,192
8,146
21,657
0
W
Thoth
Satyyre
Thoth
17,320
626
0
2,098
7,172
2,365
578
2,149
4,678
64,380
0
L
Awilix
2,659
824
0
2,206
10,256
2,853
0
4,530
5,533
0
25,353
W
Cthulhu
cm_bio
Cthulhu
8,123
328
585
2,157
9,126
5,668
0
2,532
6,515
22,212
0
L
3,270
1,153
0
2,789
13,801
3,156
920
6,739
6,858
25,948
0
W
Sun Wukong
samy_gamer13
Sun Wukong
7,844
1,973
0
4,614
11,952
7,420
139
506
10,972
0
41,619
W
Izanami
ultra0prime
Izanami
8,239
4,566
0
4,228
9,922
2,941
734
3,857
6,040
0
60,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,236
Gold Earned
44,467
308
Minions Killed
409
0
Camps Cleared
0
1,370,856
Distance Traveled
1,606,751
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,785
424
67
4
0
267,559
2
L
Guan Yu
9,277
580
90
6
0
286,804
0
W
Fenrir
9,099
569
81
5
0
299,130
0
L
Cerberus
7,312
457
44
3
0
276,705
3
W
Thoth
10,929
683
118
7
0
334,273
4
L
Awilix
7,814
488
59
4
0
265,737
1
W
Cthulhu
8,336
521
30
2
0
359,087
0
L
Freya
7,048
441
48
3
0
274,051
0
W
Sun Wukong
7,934
496
76
5
0
324,475
0
W
Izanami
8,169
511
104
7
0
289,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role