Player Matchup

Set
Set
Dunco448
Set
Level 76
God Stats
1W - 2L
1,499 SR
Queue Stats
8W - 10L
1,462 Elo+
Solo
Bellona
Bellona
ElenaMakovka
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,531 Elo+
Solo
Heimdallr
Heimdallr
FizzSpectre
Heimdallr
Level 82
God Stats
1W - 3L
1,319 SR
Queue Stats
9W - 12L
1,622 Elo+
Party 3
Terra
Terra
LYCA0NN
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,567 Elo+
Party 3
Nu Wa
Nu Wa
potnoodledave
Nu Wa
Level 105
God Stats
48W - 30L
1,581 SR
Queue Stats
165W - 199L
1,520 Elo+
Solo
Team Averages
Level 99
1,480 SR
1,540 Elo+

VS

Team Averages
Level 117
1,445 SR
1,387 Elo+
Fenrir
Fenrir
Luis_Cruiser
Fenrir
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 100L
1,463 Elo+
Solo
Sobek
Sobek
Praivet_Dallas79
Sobek
Level 84
God Stats
2W - 1L
1,495 SR
Queue Stats
34W - 42L
1,164 Elo+
Party 2
Ra
Ra
biergourmet
Ra
Level 145
God Stats
2W - 1L
1,231 SR
Queue Stats
213W - 205L
1,544 Elo+
Party 1
Anubis
Anubis
byrap1000
Anubis
Level 123
God Stats
44W - 25L
1,753 SR
Queue Stats
100W - 104L
1,146 Elo+
Party 2
Danzaburou
Danzaburou
malte_707
Danzaburou
Level 144
God Stats
29W - 32L
1,247 SR
Queue Stats
697W - 695L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,003
462
3,040
11,762
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ElenaMakovka
Bellona
11
0 / 5 / 0
6,562
505
2,985
9,424
6,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
FizzSpectre
Heimdallr
11
3 / 6 / 3
7,425
571
9,204
11,713
3,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
LYCA0NN
Terra
11
2 / 5 / 5
7,163
551
5,726
9,329
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 1
7,429
571
5,292
5,709
1,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 1 / 7
8,080
622
5,491
10,329
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 8
7,681
591
5,740
11,823
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 2
8,361
643
4,188
6,691
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
byrap1000
Anubis
15
9 / 0 / 0
8,903
685
9,780
7,516
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
malte_707
Danzaburou
12
7 / 3 / 6
7,745
596
7,890
10,176
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
29
29
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Bellona
ElenaMakovka
Bellona
0
5
0
0
L
Heimdallr
FizzSpectre
Heimdallr
3
6
3
0.75
L
Terra
LYCA0NN
Terra
2
5
5
0.9
W
Fenrir
5
1
7
8.5
W
5
2
8
4.5
W
3
1
2
4
W
Anubis
byrap1000
Anubis
9
0
0
9
W
Danzaburou
malte_707
Danzaburou
7
3
6
3.33
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
33,089
47,937
Taken
46,535
22,321
Mitigated
19,972
11,216
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,040
1,206
0
2,391
11,762
3,654
0
4,365
7,397
0
27,337
L
Bellona
ElenaMakovka
Bellona
2,985
291
0
1,579
9,424
6,490
0
5,657
3,767
0
27,571
L
Heimdallr
FizzSpectre
Heimdallr
9,204
5,068
0
3,444
11,713
3,844
248
3,824
7,889
0
36,933
L
Terra
LYCA0NN
Terra
5,726
998
813
2,454
9,329
6,630
546
2,598
6,731
15,424
0
W
Fenrir
5,491
1,022
0
4,380
10,329
3,821
90
1,073
9,180
0
41,691
W
5,740
931
405
4,435
11,823
7,695
126
3,015
8,708
20,881
0
W
4,188
201
173
2,625
6,691
2,677
897
1,227
5,310
62,593
0
W
Anubis
byrap1000
Anubis
9,780
567
0
3,827
7,516
2,739
588
1,014
6,428
55,147
0
W
Danzaburou
malte_707
Danzaburou
7,890
3,355
0
4,216
10,176
3,040
732
4,197
5,891
0
35,005
L
5,292
1,318
0
535
5,709
1,703
756
3,264
2,445
38,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
40,770
273
Minions Killed
373
0
Camps Cleared
0
1,109,716
Distance Traveled
1,250,181
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,003
462
61
5
0
239,013
3
L
Bellona
6,562
505
63
5
0
213,159
4
L
Heimdallr
7,425
571
52
4
0
219,503
0
L
Terra
7,163
551
27
2
0
235,003
6
W
Fenrir
8,080
622
66
5
0
292,844
2
W
Sobek
7,681
591
25
2
0
265,402
2
W
Ra
8,361
643
119
9
0
249,045
0
W
Anubis
8,903
685
106
8
0
215,765
2
W
Danzaburou
7,745
596
57
4
0
227,125
0
L
Nu Wa
7,429
571
70
5
0
203,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role