Player Matchup

Da Ji
Da Ji
Akeno_Himejima32
Da Ji
Level 21
God Stats
6W - 7L
1,720 SR
Queue Stats
27W - 26L
1,525 Elo+
Party 1
Hel
Hel
DemonsNextToYou
Hel
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
32W - 24L
1,603 Elo+
Solo
Cthulhu
Cthulhu
Hs_AnitF_sH
Cthulhu
Level 9
God Stats
8W - 11L
1,660 SR
Queue Stats
20W - 29L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MatusNicic
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,422 Elo+
Solo
Sol
Sol
WD_ShEpHeRdOFiRe
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,562 Elo+
Party 1
Team Averages
Level 15
1,621 SR
1,520 Elo+

VS

Team Averages
Level 23
1,430 SR
1,482 Elo+
Olorun
Olorun
Dandef8520
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,408 Elo+
Solo
Discordia
Discordia
Ekko2701
Discordia
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,303 Elo+
Party 2
Neith
Neith
Ethyy1
Neith
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
382W - 366L
1,596 Elo+
Solo
Hachiman
Hachiman
KendoTheNinja
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 113L
1,662 Elo+
Solo
Arachne
Arachne
Spezification
Arachne
Level 14
God Stats
4W - 9L
1,150 SR
Queue Stats
11W - 15L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 1
9,709
441
5,279
16,853
6,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 4
11,015
501
17,356
16,212
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hs_AnitF_sH
Cthulhu
14
1 / 12 / 3
9,122
415
9,337
24,391
11,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MatusNicic
Tsukuyomi
14
0 / 5 / 5
8,803
400
7,635
15,540
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 7 / 1
10,133
461
9,499
17,582
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dandef8520
Olorun
16
4 / 3 / 8
10,757
489
8,378
15,133
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Ekko2701
Discordia
16
6 / 3 / 5
10,652
484
8,354
11,482
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Ethyy1
Neith
18
6 / 1 / 6
12,137
552
9,836
10,650
4,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
KendoTheNinja
Hachiman
20
16 / 1 / 3
14,053
639
23,671
19,294
6,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
16
2 / 7 / 2
10,560
480
7,828
17,511
5,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
15
Kills
34
35
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Olorun
Dandef8520
Olorun
4
3
8
2.67
L
7
2
4
4.5
W
Discordia
Ekko2701
Discordia
6
3
5
2.83
W
Neith
Ethyy1
Neith
6
1
6
9
L
Cthulhu
Hs_AnitF_sH
Cthulhu
1
12
3
0.21
W
Hachiman
KendoTheNinja
Hachiman
16
1
3
17.5
L
Tsukuyomi
MatusNicic
Tsukuyomi
0
5
5
0.5
W
Arachne
2
7
2
0.43
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
58,067
90,578
Taken
74,070
35,241
Mitigated
23,974
24,148
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,279
1,578
0
2,105
16,853
6,443
819
2,465
14,388
0
47,965
W
Olorun
Dandef8520
Olorun
8,378
2,605
401
5,725
15,133
4,653
2,229
7,338
7,377
44,394
0
L
17,356
1,062
3,147
7,877
16,212
6,483
159
3,792
12,420
73,474
0
W
Discordia
Ekko2701
Discordia
8,354
410
0
2,199
11,482
3,462
532
6,034
5,370
41,508
0
W
Neith
Ethyy1
Neith
9,836
5,518
0
5,131
10,650
4,434
3,119
2,713
7,897
0
68,464
L
Cthulhu
Hs_AnitF_sH
Cthulhu
9,337
2,032
84
700
24,391
11,645
761
1,104
23,287
47,757
0
W
Hachiman
KendoTheNinja
Hachiman
23,671
18,484
34
10,403
19,294
6,348
7,209
10,940
8,068
0
95,577
L
Tsukuyomi
MatusNicic
Tsukuyomi
7,635
2,388
0
4,086
15,540
5,310
256
3,031
12,509
0
62,484
W
Arachne
7,828
5,761
0
5,009
17,511
5,077
889
8,161
9,166
0
65,476
L
9,499
3,524
0
6,149
17,582
5,360
310
6,340
11,242
43,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
58,159
456
Minions Killed
470
0
Camps Cleared
0
1,671,860
Distance Traveled
1,784,921
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,709
441
83
4
0
319,001
0
W
Olorun
10,757
489
72
3
0
350,178
1
L
Hel
11,015
501
117
5
0
390,399
2
W
Discordia
10,652
484
49
2
0
406,376
1
W
Neith
12,137
552
98
4
0
319,967
5
L
Cthulhu
9,122
415
86
4
0
313,277
0
W
Hachiman
14,053
639
144
7
0
334,343
3
L
Tsukuyomi
8,803
400
97
4
0
316,434
0
W
Arachne
10,560
480
107
5
0
374,057
0
L
Sol
10,133
461
73
3
0
332,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role