Player Matchup

Hel
Hel
Hxctix
Hel
Level 34
God Stats
3W - 3L
1,745 SR
Queue Stats
14W - 21L
1,532 Elo+
Solo
Bacchus
Bacchus
MHunter_9
Bacchus
Level 20
God Stats
0W - 3L
1,839 SR
Queue Stats
8W - 7L
1,726 Elo+
Party 2
Jing Wei
Jing Wei
MartinNamichev
Jing Wei
Level 78
God Stats
25W - 21L
1,500 SR
Queue Stats
76W - 58L
1,537 Elo+
Party 3
Ra
Ra
Myapricot
Ra
Level 18
God Stats
0W - 3L
1,298 SR
Queue Stats
71W - 56L
1,507 Elo+
Party 3
Tyr
Tyr
Salticrack
Tyr
Level 144
God Stats
2W - 6L
1,305 SR
Queue Stats
59W - 39L
1,654 Elo+
Party 2
Team Averages
Level 59
1,537 SR
1,591 Elo+

VS

Team Averages
Level 69
1,409 SR
1,477 Elo+
Ares
Ares
BlueRevangeQQ
Ares
Level 47
God Stats
2W - 1L
1,187 SR
Queue Stats
3W - 2L
1,224 Elo+
Party 4
Anubis
Anubis
MysticShadow11
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
RYGH7AN
Vulcan
Level 113
God Stats
13W - 12L
1,149 SR
Queue Stats
198W - 191L
1,564 Elo+
Party 1
Cupid
Cupid
TheRobbyYT
Cupid
Level 27
God Stats
4W - 0L
1,734 SR
Queue Stats
24W - 14L
1,553 Elo+
Party 1
Mercury
Mercury
vetdruppel
Mercury
Level 69
God Stats
39W - 26L
1,474 SR
Queue Stats
47W - 34L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hxctix
Hel
10
1 / 2 / 0
5,430
1,086
1,223
3,365
1,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MHunter_9
Bacchus
10
0 / 1 / 0
5,769
1,154
1,936
5,438
4,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
10
2 / 2 / 0
5,927
1,185
2,763
4,283
1,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 3
5,739
1,148
2,116
5,313
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 2
5,460
1,092
2,588
4,570
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

353

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,115
1,223
3,195
2,729
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 2
5,997
1,199
2,261
2,656
1,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
RYGH7AN
Vulcan
11
2 / 0 / 3
6,273
1,255
5,556
2,326
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
10
1 / 2 / 3
5,653
1,131
5,623
2,381
866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
vetdruppel
Mercury
11
1 / 0 / 5
5,954
1,191
3,315
2,588
913
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
6
6
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Hel
Hxctix
Hel
1
2
0
0.5
L
Bacchus
MHunter_9
Bacchus
0
1
0
0
L
Jing Wei
2
2
0
1
L
0
1
3
1.5
W
2
1
2
3
W
Vulcan
RYGH7AN
Vulcan
2
0
3
3.5
L
0
0
2
1
W
Cupid
1
2
3
1.25
W
Mercury
vetdruppel
Mercury
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,626
Damage
19,950
22,969
Taken
12,680
12,309
Mitigated
5,483
6,286
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,195
93
0
1,203
2,729
1,570
0
950
1,729
5,503
0
L
Hel
Hxctix
Hel
1,223
153
2,111
1,344
3,365
1,214
0
1,785
1,580
8,744
0
L
Bacchus
MHunter_9
Bacchus
1,936
0
0
598
5,438
4,453
0
2,307
3,131
5,301
0
L
Jing Wei
2,763
2,479
0
0
4,283
1,388
0
2,102
2,147
0
13,640
L
2,116
272
524
470
5,313
1,925
0
2,715
2,598
12,954
0
W
2,261
83
0
766
2,656
1,261
0
655
1,951
14,115
0
W
Vulcan
RYGH7AN
Vulcan
5,556
3,122
0
0
2,326
873
0
939
1,337
15,411
0
L
2,588
551
0
1,239
4,570
3,329
0
2,103
2,467
0
9,881
W
Cupid
5,623
3,568
0
0
2,381
866
0
1,251
1,130
0
15,074
W
Mercury
vetdruppel
Mercury
3,315
274
0
0
2,588
913
0
1,480
1,058
0
11,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
29,992
92
Minions Killed
105
4
Camps Cleared
7
500,407
Distance Traveled
537,189
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,115
1,223
7
1
1
112,055
1
L
Hel
5,430
1,086
11
2
1
68,561
0
L
Bacchus
5,769
1,154
7
1
0
100,274
1
L
Jing Wei
5,927
1,185
29
6
3
112,215
1
L
Ra
5,739
1,148
35
7
0
113,737
0
W
Anubis
5,997
1,199
27
5
0
94,719
0
W
Vulcan
6,273
1,255
21
4
3
119,766
1
L
Tyr
5,460
1,092
10
2
0
105,620
1
W
Cupid
5,653
1,131
20
4
0
92,792
1
W
Mercury
5,954
1,191
30
6
3
117,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role