Player Matchup

Hercules
Hercules
Freed0mPirate
Hercules
Level 149
God Stats
9W - 7L
1,578 SR
Queue Stats
88W - 77L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HandOfJustice666
Cu Chulainn
Level 156
God Stats
1W - 5L
1,274 SR
Queue Stats
258W - 207L
1,581 Elo+
Party 1
Chaac
Chaac
lam1966
Chaac
Level 137
God Stats
6W - 4L
1,751 SR
Queue Stats
115W - 75L
1,710 Elo+
Party 1
Team Averages
Level 147
1,534 SR
1,618 Elo+

VS

Team Averages
Level 86
1,519 SR
1,560 Elo+
Cthulhu
Cthulhu
AthenaXPalomino
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,760 Elo+
Party 2
Danzaburou
Danzaburou
AthyDrums
Danzaburou
Level 125
God Stats
88W - 71L
1,557 SR
Queue Stats
346W - 401L
1,433 Elo+
Party 2
He Bo
He Bo
Fafnibber
He Bo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 164L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Freed0mPirate
Hercules
12
1 / 7 / 4
9,799
576
6,805
25,390
16,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
HandOfJustice666
Cu Chulainn
14
3 / 6 / 2
10,718
630
10,264
19,540
12,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
lam1966
Chaac
12
1 / 4 / 3
9,683
570
13,343
23,701
13,269
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
11,923
701
17,267
12,328
19,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
AthyDrums
Danzaburou
15
4 / 2 / 12
12,519
736
18,385
13,673
10,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
Fafnibber
He Bo
15
6 / 3 / 9
12,043
708
16,627
12,365
8,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
17
17
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Danzaburou
AthyDrums
Danzaburou
4
2
12
5
W
He Bo
Fafnibber
He Bo
6
3
9
3.5
L
Hercules
Freed0mPirate
Hercules
1
7
4
0.43
L
Cu Chulainn
HandOfJustice666
Cu Chulainn
3
6
2
0.67
L
Chaac
lam1966
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,412
Damage
52,279
68,631
Taken
38,366
41,972
Mitigated
38,539
20,982
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,267
685
526
1,915
12,328
19,162
398
778
11,550
44,463
0
W
Danzaburou
AthyDrums
Danzaburou
18,385
5,737
0
5,718
13,673
10,768
1,521
647
13,026
0
72,306
W
He Bo
Fafnibber
He Bo
16,627
1,280
0
3,663
12,365
8,609
1,075
344
12,021
56,879
0
L
Hercules
Freed0mPirate
Hercules
6,805
1,579
884
8,307
25,390
16,100
126
12,183
12,932
1,049
17,186
L
Cu Chulainn
HandOfJustice666
Cu Chulainn
10,264
929
0
3,977
19,540
12,603
280
10,060
9,230
3,730
53,104
L
Chaac
lam1966
Chaac
13,343
2,282
0
7,814
23,701
13,269
462
11,036
12,364
0
48,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
36,485
152
Minions Killed
181
0
Camps Cleared
0
954,230
Distance Traveled
1,012,536
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,923
701
33
2
0
358,551
4
W
Danzaburou
12,519
736
87
5
0
333,673
5
W
He Bo
12,043
708
61
4
0
320,312
1
L
Hercules
9,799
576
21
1
0
351,414
6
L
Cu Chulainn
10,718
630
67
4
0
307,895
3
L
Chaac
9,683
570
64
4
0
294,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role