Player Matchup

The Morrigan
The Morrigan
Bronze III
ItzRogge
The Morrigan
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Kennedy1232
Khepri
Bronze III
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 3L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
MR_hinds13_507
Chaac
Bronze III
Level 37
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Thor
Thor
Silver I
TZarcer
Thor
Silver I
Level 128
God Stats
8W - 16L
1,370 SR
Queue Stats
112W - 120L
1,502 MMR
Solo
Artemis
Artemis
Silver II
Tortillas559
Artemis
Silver II
Level 155
God Stats
16W - 18L
1,193 SR
Queue Stats
160W - 164L
1,502 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,373 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,606 SR
1,501 MMR
Anubis
Anubis
Gold IV
DoNotDistrb
Anubis
Gold IV
Level 125
God Stats
43W - 37L
1,672 SR
Queue Stats
208W - 222L
1,503 MMR
Solo
Ymir
Ymir
Bronze III
IHasBeard
Ymir
Bronze III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 MMR
Solo
Set
Set
Silver II
Jaskier4218
Set
Silver II
Level 99
God Stats
2W - 1L
1,855 SR
Queue Stats
140W - 143L
1,502 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Spooky1873
Erlang Shen
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Rama
Rama
Bronze III
reeeeeeebugg
Rama
Bronze III
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
107W - 86L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ItzRogge
The Morrigan
7
0 / 4 / 0
5,299
379
2,902
5,199
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
10
0 / 4 / 3
5,883
420
3,450
10,331
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 2
5,763
412
4,322
13,557
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
TZarcer
Thor
12
4 / 5 / 3
7,128
509
5,292
11,181
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Tortillas559
Artemis
13
5 / 2 / 0
7,163
512
7,396
10,414
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DanzaburouNemesisArachneCu ChulainnSkadi

VS

Bans
CthulhuKing ArthurSun WukongNikeGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 5
8,134
581
9,675
6,176
3,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
11
2 / 2 / 7
7,554
540
4,145
9,361
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
10 / 0 / 0
9,006
643
13,164
8,969
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Spooky1873
Erlang Shen
11
1 / 2 / 0
6,379
456
2,734
7,921
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
7,043
503
6,730
11,037
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
18
20
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
5
7.5
W
Ymir
2
2
7
2.75
L
The Morrigan
ItzRogge
The Morrigan
0
4
0
0
W
10
0
0
10
L
Khepri
0
4
3
0.38
L
0
5
2
0.2
W
Erlang Shen
Spooky1873
Erlang Shen
1
2
0
0.5
L
Thor
TZarcer
Thor
4
5
3
1.1
L
Artemis
Tortillas559
Artemis
5
2
0
2.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,362
Damage
36,448
50,682
Taken
43,464
26,334
Mitigated
24,757
14,456
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,675
101
0
3,173
6,176
3,582
573
1,070
4,934
57,754
0
W
Ymir
4,145
432
0
2,055
9,361
7,073
35
2,074
7,192
19,446
0
L
The Morrigan
ItzRogge
The Morrigan
2,902
540
159
1,401
5,199
1,266
273
2,799
2,387
20,465
0
W
13,164
6,363
0
4,411
8,969
8,156
392
277
8,428
4,348
49,144
L
Khepri
3,450
245
0
840
10,331
8,138
0
3,687
6,644
13,282
0
L
4,322
564
0
3,350
13,557
9,286
0
3,665
9,892
0
23,548
W
Erlang Shen
Spooky1873
Erlang Shen
2,734
1,003
0
1,158
7,921
2,802
10
1,839
6,037
0
32,306
L
Thor
TZarcer
Thor
5,292
1,137
0
2,904
11,181
3,846
0
3,090
8,091
0
34,126
L
Artemis
Tortillas559
Artemis
7,396
3,085
0
5,802
10,414
3,798
938
1,334
9,080
0
41,309
W
6,730
5,284
0
5,074
11,037
3,144
1,837
880
10,157
0
49,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
38,116
236
Minions Killed
371
0
Camps Cleared
0
1,007,285
Distance Traveled
1,188,437
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,134
581
93
7
0
222,399
3
W
Ymir
7,554
540
27
2
0
236,377
3
L
The Morrigan
5,299
379
37
3
0
136,678
0
W
Set
9,006
643
84
6
0
271,194
0
L
Khepri
5,883
420
22
2
0
238,667
2
L
Chaac
5,763
412
39
3
0
211,979
3
W
Erlang Shen
6,379
456
69
5
0
234,739
0
L
Thor
7,128
509
70
5
0
215,414
4
L
Artemis
7,163
512
68
5
0
204,547
1
W
Rama
7,043
503
98
7
0
223,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role