Player Matchup

Cabrakan
Cabrakan
Diamond V
CrazyGlitch
Cabrakan
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 201L
2,059 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Selfmade Sam
Heimdallr
Platinum II
Level 128
God Stats
3W - 1L
1,680 SR
Queue Stats
99W - 89L
1,950 MMR
Party 3
Guan Yu
Guan Yu
Diamond V
The Booph
Guan Yu
Diamond V
Level 142
God Stats
52W - 28L
1,987 SR
Queue Stats
259W - 233L
2,125 MMR
Party 3
Chang'e
Chang'e
Platinum IV
blaizaur
Chang'e
Platinum IV
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 139L
2,082 MMR
Solo
Hun Batz
Hun Batz
Platinum I
el guero perron
Hun Batz
Platinum I
Level 160
God Stats
5W - 4L
1,942 SR
Queue Stats
440W - 398L
2,092 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,722 SR
2,062 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,487 SR
1,965 MMR
Medusa
Medusa
Platinum V
Batteddegree
Medusa
Platinum V
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
240W - 219L
1,993 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
Ctons17
Cthulhu
Platinum V
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 119L
1,976 MMR
Party 2
Janus
Janus
Platinum II
Hijinxx
Janus
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Ikiya
Xing Tian
Platinum I
Level 160
God Stats
16W - 20L
1,613 SR
Queue Stats
87W - 72L
2,024 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
mSlem
Tsukuyomi
Platinum I
Level 158
God Stats
7W - 9L
1,322 SR
Queue Stats
588W - 549L
2,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CrazyGlitch
Cabrakan
17
3 / 3 / 19
12,225
532
10,754
21,656
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Selfmade Sam
Heimdallr
19
6 / 4 / 10
12,767
555
14,109
18,066
11,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
The Booph
Guan Yu
19
3 / 1 / 11
11,987
521
13,754
22,177
28,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
blaizaur
Chang'e
17
5 / 5 / 10
11,735
510
11,368
18,461
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
20
8 / 1 / 10
13,400
583
13,852
20,116
9,255
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetPersephoneDanzaburouCu ChulainnYemoja

VS

Bans
NemesisScyllaRaNu WaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 7 / 2
12,032
523
13,212
18,912
7,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ctons17
Cthulhu
18
0 / 4 / 4
11,383
495
13,880
19,306
21,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Hijinxx
Janus
19
3 / 4 / 2
12,147
528
15,312
13,545
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Ikiya
Xing Tian
16
1 / 2 / 8
10,513
457
5,988
16,465
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
mSlem
Tsukuyomi
16
5 / 8 / 2
10,886
473
17,347
18,808
10,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
25
Kills
14
14
Deaths
25
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
7
2
0.86
W
Cabrakan
CrazyGlitch
Cabrakan
3
3
19
4.17
L
Cthulhu
Ctons17
Cthulhu
0
4
4
0.5
L
Janus
Hijinxx
Janus
3
4
2
1
L
Xing Tian
Ikiya
Xing Tian
1
2
8
2.5
W
Heimdallr
Selfmade Sam
Heimdallr
6
4
10
2.75
W
Guan Yu
The Booph
Guan Yu
3
1
11
8.5
W
Chang'e
blaizaur
Chang'e
5
5
10
2
W
Hun Batz
8
1
10
13
L
Tsukuyomi
mSlem
Tsukuyomi
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,837
Damage
65,739
100,476
Taken
87,036
78,484
Mitigated
59,540
52,835
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,212
6,386
0
5,677
18,912
7,123
718
4,121
14,716
0
82,571
W
Cabrakan
CrazyGlitch
Cabrakan
10,754
1,243
0
4,676
21,656
21,616
828
6,920
14,530
41,967
0
L
Cthulhu
Ctons17
Cthulhu
13,880
962
552
4,215
19,306
21,528
152
3,479
15,302
73,499
0
L
Janus
Hijinxx
Janus
15,312
480
0
1,933
13,545
4,616
0
4,653
8,812
107,124
0
L
Xing Tian
Ikiya
Xing Tian
5,988
78
0
1,658
16,465
15,799
0
5,474
10,866
27,693
0
W
Heimdallr
Selfmade Sam
Heimdallr
14,109
6,791
0
4,668
18,066
11,234
4,807
6,520
11,449
10,764
73,387
W
Guan Yu
The Booph
Guan Yu
13,754
823
6,273
12,338
22,177
28,941
1,116
9,445
11,911
4,283
63,329
W
Chang'e
blaizaur
Chang'e
11,368
754
9,755
7,479
18,461
7,438
2,299
4,696
13,530
73,328
0
W
Hun Batz
13,852
3,089
0
7,646
20,116
9,255
1,221
7,381
12,513
0
121,058
L
Tsukuyomi
mSlem
Tsukuyomi
17,347
2,935
0
3,482
18,808
10,474
0
6,078
12,655
0
80,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,114
Gold Earned
56,961
599
Minions Killed
587
0
Camps Cleared
0
2,307,343
Distance Traveled
2,334,573
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,032
523
137
6
0
433,430
8
W
Cabrakan
12,225
532
55
2
0
446,475
6
L
Cthulhu
11,383
495
123
5
0
445,394
7
L
Janus
12,147
528
184
8
0
454,218
3
L
Xing Tian
10,513
457
24
1
0
539,690
9
W
Heimdallr
12,767
555
122
5
0
401,702
0
W
Guan Yu
11,987
521
128
6
0
507,117
5
W
Chang'e
11,735
510
127
6
0
434,471
8
W
Hun Batz
13,400
583
167
7
0
517,578
10
L
Tsukuyomi
10,886
473
119
5
0
461,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role