Player Matchup

Sun Wukong
Sun Wukong
Bloodbeast666
Sun Wukong
Level 22
God Stats
8W - 9L
1,500 SR
Queue Stats
100W - 92L
1,599 Elo+
Solo
Izanami
Izanami
HanselYT20
Izanami
Level 27
God Stats
7W - 6L
1,706 SR
Queue Stats
65W - 82L
1,815 Elo+
Solo
Janus
Janus
War Hero Girl13
Janus
Level 21
God Stats
5W - 0L
1,705 SR
Queue Stats
67W - 32L
1,910 Elo+
Party 1
Artemis
Artemis
WrldSrpnt
Artemis
Level 18
God Stats
10W - 4L
1,904 SR
Queue Stats
31W - 11L
1,956 Elo+
Solo
Chaac
Chaac
jiHADES
Chaac
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 41L
1,910 Elo+
Party 1
Team Averages
Level 25
1,663 SR
1,838 Elo+

VS

Team Averages
Level 14
1,558 SR
1,530 Elo+
Merlin
Merlin
CharlieSon5663
Merlin
Level 29
God Stats
8W - 15L
1,291 SR
Queue Stats
120W - 130L
1,623 Elo+
Solo
Cthulhu
Cthulhu
RlgambleuQc
Cthulhu
Level 7
God Stats
4W - 3L
1,825 SR
Queue Stats
34W - 37L
1,638 Elo+
Solo
Ymir
Ymir
harrypotterpogba
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
wolf_sammy2468
Baron Samedi
Level 22
God Stats
4W - 4L
1,762 SR
Queue Stats
4W - 7L
1,586 Elo+
Solo
Chernobog
Chernobog
ØßÄMÅSÊRIĂŁ
Chernobog
Level 10
God Stats
2W - 5L
1,414 SR
Queue Stats
4W - 10L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bloodbeast666
Sun Wukong
12
2 / 0 / 0
6,667
606
4,715
6,476
3,113
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
HanselYT20
Izanami
11
1 / 2 / 7
6,607
601
4,183
7,341
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 6
6,920
629
5,059
4,138
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
WrldSrpnt
Artemis
12
11 / 1 / 1
7,886
717
6,637
6,100
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
jiHADES
Chaac
13
10 / 0 / 5
7,503
682
8,507
9,244
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,699
518
5,082
7,070
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
RlgambleuQc
Cthulhu
11
0 / 0 / 0
6,095
554
2,694
6,629
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 9 / 0
4,368
397
1,424
9,044
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
wolf_sammy2468
Baron Samedi
7
0 / 7 / 0
4,691
426
3,477
7,603
2,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 7 / 0
5,008
455
2,435
8,918
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
29
Kills
3
3
Deaths
29
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bloodbeast666
Sun Wukong
2
0
0
2
L
2
6
1
0.42
W
Izanami
HanselYT20
Izanami
1
2
7
2.25
L
Cthulhu
RlgambleuQc
Cthulhu
0
0
0
0
W
5
0
6
8
W
Artemis
WrldSrpnt
Artemis
11
1
1
11.5
L
0
9
0
0
W
Chaac
jiHADES
Chaac
10
0
5
12.5
L
Baron Samedi
wolf_sammy2468
Baron Samedi
0
7
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
15,112
33,299
Taken
39,264
14,150
Mitigated
15,876
13,645
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bloodbeast666
Sun Wukong
4,715
567
0
2,226
6,476
3,113
0
2,823
3,328
0
34,127
L
5,082
311
0
886
7,070
1,716
0
620
6,450
25,563
0
W
Izanami
HanselYT20
Izanami
4,183
3,181
0
3,101
7,341
2,164
1,029
4,048
2,919
0
37,881
L
Cthulhu
RlgambleuQc
Cthulhu
2,694
480
0
1,376
6,629
4,843
0
0
6,629
26,819
0
W
5,059
1,296
0
750
4,138
1,003
344
683
3,455
40,436
0
W
Artemis
WrldSrpnt
Artemis
6,637
3,730
0
2,710
6,100
1,750
694
1,601
4,331
0
33,490
L
1,424
614
0
0
9,044
4,422
0
1,337
7,707
5,522
0
W
Chaac
jiHADES
Chaac
8,507
3,337
0
4,858
9,244
6,120
124
2,644
6,589
2,928
39,015
L
Baron Samedi
wolf_sammy2468
Baron Samedi
3,477
661
139
245
7,603
2,698
0
2,298
5,305
17,083
0
L
2,435
1,513
0
1,763
8,918
2,197
74
1,279
7,639
0
17,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
25,861
361
Minions Killed
181
0
Camps Cleared
0
1,068,866
Distance Traveled
1,002,944
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,667
606
88
8
0
210,788
2
L
Merlin
5,699
518
48
4
0
205,955
0
W
Izanami
6,607
601
71
6
0
205,502
2
L
Cthulhu
6,095
554
71
6
0
212,554
3
W
Janus
6,920
629
76
7
0
209,452
0
W
Artemis
7,886
717
58
5
0
212,297
0
L
Ymir
4,368
397
8
1
0
188,937
0
W
Chaac
7,503
682
68
6
0
230,827
0
L
Baron Samedi
4,691
426
25
2
0
206,730
5
L
Chernobog
5,008
455
29
3
0
188,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role