Player Matchup

Cabrakan
Cabrakan
Nelprez
Cabrakan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,802 Elo+
Solo
Jing Wei
Jing Wei
PhoenixCCG
Jing Wei
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 121L
1,694 Elo+
Solo
Thoth
Thoth
ScoobieDoobies
Thoth
Level 157
God Stats
18W - 8L
1,635 SR
Queue Stats
506W - 563L
1,540 Elo+
Party 2
Ganesha
Ganesha
YuPiHaZSKiLLz
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,856 Elo+
Solo
Bellona
Bellona
ozimot
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,743 Elo+
Party 2
Team Averages
Level 42
1,527 SR
1,727 Elo+

VS

Team Averages
Level 22
1,524 SR
1,648 Elo+
King Arthur
King Arthur
BabyMaqq
King Arthur
Level 18
God Stats
4W - 6L
1,492 SR
Queue Stats
94W - 55L
1,699 Elo+
Party 1
Mercury
Mercury
BabyXanq
Mercury
Level 25
God Stats
4W - 4L
1,627 SR
Queue Stats
73W - 58L
1,682 Elo+
Party 1
Apollo
Apollo
GoneBlinky
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Myraine
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
smoochygottlieb
Zhong Kui
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 70L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Nelprez
Cabrakan
15
4 / 3 / 5
8,851
553
12,180
11,654
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
PhoenixCCG
Jing Wei
16
7 / 0 / 5
9,818
614
13,963
11,417
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 4
8,539
534
10,851
6,874
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
10
0 / 4 / 8
7,382
461
4,030
11,969
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ozimot
Bellona
16
3 / 1 / 7
9,210
576
7,725
7,399
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyMaqq
King Arthur
13
4 / 4 / 2
8,441
528
10,203
19,124
16,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
BabyXanq
Mercury
13
3 / 3 / 1
7,829
489
3,332
12,079
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
GoneBlinky
Apollo
12
0 / 3 / 2
6,961
435
3,886
10,299
2,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Myraine
Cthulhu
6
0 / 2 / 0
5,564
348
2,291
4,387
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
smoochygottlieb
Zhong Kui
12
2 / 6 / 4
8,154
510
8,228
16,693
10,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
9
9
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BabyMaqq
King Arthur
4
4
2
1.25
L
Mercury
BabyXanq
Mercury
3
3
1
1.17
L
Apollo
GoneBlinky
Apollo
0
3
2
0.33
L
Cthulhu
Myraine
Cthulhu
0
2
0
0
W
Cabrakan
Nelprez
Cabrakan
4
3
5
2.17
W
Jing Wei
PhoenixCCG
Jing Wei
7
0
5
9.5
W
4
1
4
6
W
Ganesha
0
4
8
1
W
Bellona
ozimot
Bellona
3
1
7
6.5
L
Zhong Kui
smoochygottlieb
Zhong Kui
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,749
Damage
27,940
49,313
Taken
62,582
29,810
Mitigated
35,222
12,846
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BabyMaqq
King Arthur
10,203
1,426
0
5,946
19,124
16,069
35
9,180
9,729
0
45,400
L
Mercury
BabyXanq
Mercury
3,332
1,569
0
680
12,079
4,149
0
3,679
8,286
0
46,287
L
Apollo
GoneBlinky
Apollo
3,886
3,019
0
3,707
10,299
2,615
288
3,507
6,724
0
44,665
L
Cthulhu
Myraine
Cthulhu
2,291
336
0
758
4,387
2,007
0
1,390
2,997
9,813
0
W
Cabrakan
Nelprez
Cabrakan
12,180
3,131
0
1,676
11,654
7,939
124
2,450
8,862
60,339
0
W
Jing Wei
PhoenixCCG
Jing Wei
13,963
11,942
0
5,721
11,417
4,246
1,682
2,372
9,020
0
80,284
W
10,851
1,215
0
1,245
6,874
2,304
237
1,822
5,002
49,620
0
W
Ganesha
4,030
612
0
2,150
11,969
7,964
643
3,256
8,664
14,609
0
W
Bellona
ozimot
Bellona
7,725
2,462
0
2,054
7,399
7,357
108
619
6,538
11,482
45,803
L
Zhong Kui
smoochygottlieb
Zhong Kui
8,228
2,293
0
3,474
16,693
10,382
0
9,986
6,445
34,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
36,949
435
Minions Killed
349
0
Camps Cleared
0
1,578,790
Distance Traveled
1,305,493
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,441
528
95
6
0
308,852
3
L
Mercury
7,829
489
92
6
0
352,995
0
L
Apollo
6,961
435
86
5
0
274,367
0
L
Cthulhu
5,564
348
12
1
0
136,179
1
W
Cabrakan
8,851
553
90
6
0
323,739
5
W
Jing Wei
9,818
614
145
9
0
314,287
4
W
Thoth
8,539
534
87
5
0
313,812
3
W
Ganesha
7,382
461
3
0
0
309,879
0
W
Bellona
9,210
576
110
7
0
317,073
0
L
Zhong Kui
8,154
510
64
4
0
233,100
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role