Player Matchup

Achilles
Achilles
BNCSaints
Achilles
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 17L
1,092 Elo+
Solo
Rama
Rama
CBispojf
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 166L
1,482 Elo+
Solo
Athena
Athena
GhostlyBadge999
Athena
Level 79
God Stats
6W - 5L
1,863 SR
Queue Stats
31W - 23L
1,614 Elo+
Solo
Merlin
Merlin
The Luke Oshea
Merlin
Level 108
God Stats
8W - 5L
1,874 SR
Queue Stats
119W - 111L
1,606 Elo+
Solo
Bastet
Bastet
black shadow307
Bastet
Level 116
God Stats
14W - 14L
1,272 SR
Queue Stats
558W - 517L
1,448 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,449 Elo+

VS

Team Averages
Level 111
1,542 SR
1,459 Elo+
Fenrir
Fenrir
AbstractWet
Fenrir
Level 89
God Stats
13W - 8L
1,403 SR
Queue Stats
41W - 67L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Convailent
Sylvanus
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
116W - 147L
1,448 Elo+
Solo
Danzaburou
Danzaburou
RedPandaMelody
Danzaburou
Level 108
God Stats
10W - 2L
1,647 SR
Queue Stats
25W - 20L
1,300 Elo+
Party 1
Artio
Artio
Txvi
Artio
Level 128
God Stats
3W - 1L
1,661 SR
Queue Stats
40W - 27L
1,415 Elo+
Party 1
Persephone
Persephone
uwu Uzaki
Persephone
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BNCSaints
Achilles
14
0 / 4 / 1
8,228
392
5,662
12,288
8,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
16
0 / 4 / 3
9,635
459
5,544
16,172
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 7 / 4
8,670
413
7,900
25,047
16,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 4
10,754
512
13,753
8,650
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 3
10,419
496
11,066
16,414
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 3 / 1
12,137
578
12,028
16,371
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Convailent
Sylvanus
15
1 / 2 / 11
10,754
512
11,244
19,935
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
RedPandaMelody
Danzaburou
18
9 / 4 / 4
12,055
574
18,110
15,568
6,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Txvi
Artio
20
2 / 0 / 5
12,226
582
10,162
17,487
15,872
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
uwu Uzaki
Persephone
17
1 / 3 / 6
10,914
520
8,372
9,590
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
21
22
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
3
1
2.83
L
Achilles
BNCSaints
Achilles
0
4
1
0.13
L
Rama
0
4
3
0.38
W
Sylvanus
Convailent
Sylvanus
1
2
11
3.25
L
4
7
4
0.86
W
Danzaburou
RedPandaMelody
Danzaburou
9
4
4
2.75
L
4
3
4
2
W
Artio
Txvi
Artio
2
0
5
4.5
L
4
4
3
1.38
W
Persephone
uwu Uzaki
Persephone
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
59,916
78,571
Taken
78,951
39,098
Mitigated
52,900
18,887
Healing
38,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,028
3,179
473
9,315
16,371
8,940
418
2,733
13,508
0
87,495
L
Achilles
BNCSaints
Achilles
5,662
2,508
0
3,265
12,288
8,354
0
7,848
4,368
0
35,083
L
Rama
5,544
4,345
0
5,323
16,172
4,499
548
4,680
11,455
0
70,957
W
Sylvanus
Convailent
Sylvanus
11,244
3,180
6,239
9,100
19,935
18,499
725
6,503
13,196
35,462
0
L
7,900
2,235
412
3,810
25,047
16,714
0
7,884
17,046
22,226
0
W
Danzaburou
RedPandaMelody
Danzaburou
18,110
9,705
0
4,026
15,568
6,282
5,750
4,118
11,362
0
80,788
L
13,753
1,019
0
848
8,650
3,786
0
4,146
4,306
73,499
0
W
Artio
Txvi
Artio
10,162
882
452
7,511
17,487
15,872
2,395
3,087
14,254
82,037
0
L
11,066
2,695
0
5,229
16,414
5,745
17
4,758
11,618
0
67,754
W
Persephone
uwu Uzaki
Persephone
8,372
630
0
1,190
9,590
3,307
506
4,315
4,977
70,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
58,086
498
Minions Killed
568
0
Camps Cleared
0
1,866,773
Distance Traveled
2,016,815
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,137
578
120
6
0
438,345
2
L
Achilles
8,228
392
67
3
0
378,870
3
L
Rama
9,635
459
142
7
0
345,853
1
W
Sylvanus
10,754
512
38
2
0
395,650
7
L
Athena
8,670
413
38
2
0
376,963
5
W
Danzaburou
12,055
574
141
7
0
378,445
3
L
Merlin
10,754
512
136
6
0
381,333
0
W
Artio
12,226
582
137
7
0
410,252
2
L
Bastet
10,419
496
115
5
0
383,754
0
W
Persephone
10,914
520
132
6
0
394,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role