Player Matchup

Apollo
Apollo
Bextornt
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Duuh-22sk
Cthulhu
Level 113
God Stats
10W - 9L
1,436 SR
Queue Stats
459W - 654L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
Flash_HunterX
Nu Wa
Level 123
God Stats
55W - 38L
1,449 SR
Queue Stats
640W - 599L
1,490 Elo+
Party 1
Set
Set
Nyxse__
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
687W - 649L
1,491 Elo+
Party 1
Sol
Sol
RangerRosα
Sol
Level 137
God Stats
5W - 3L
1,474 SR
Queue Stats
14W - 20L
1,431 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,464 Elo+

VS

Team Averages
Level 79
1,635 SR
1,517 Elo+
Ne Zha
Ne Zha
Arrozitol
Ne Zha
Level 106
God Stats
5W - 3L
1,750 SR
Queue Stats
54W - 48L
1,650 Elo+
Solo
Danzaburou
Danzaburou
GhostDragonXV
Danzaburou
Level 61
God Stats
3W - 1L
1,727 SR
Queue Stats
44W - 59L
1,459 Elo+
Solo
Nox
Nox
L0OB00
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Teiichilicious
Ganesha
Level 88
God Stats
6W - 6L
1,695 SR
Queue Stats
972W - 1,008L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vinicius4747
Cu Chulainn
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bextornt
Apollo
9
1 / 3 / 4
5,536
503
5,394
7,579
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Duuh-22sk
Cthulhu
9
3 / 3 / 2
6,378
580
3,898
8,380
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 2
5,680
516
4,221
4,573
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
11
3 / 3 / 0
6,386
581
3,332
7,329
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 4 / 0
6,456
587
5,200
8,430
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arrozitol
Ne Zha
9
1 / 5 / 1
5,764
524
3,527
8,079
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
GhostDragonXV
Danzaburou
11
3 / 2 / 4
6,546
595
6,307
5,813
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
L0OB00
Nox
12
7 / 1 / 0
7,169
652
5,414
4,755
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 7
6,075
552
4,609
6,773
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Vinicius4747
Cu Chulainn
13
4 / 3 / 0
7,553
687
6,860
10,778
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
12
Kills
15
15
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Arrozitol
Ne Zha
1
5
1
0.3
L
Apollo
Bextornt
Apollo
1
3
4
1
L
Cthulhu
Duuh-22sk
Cthulhu
3
3
2
1.33
L
1
2
2
1
W
Danzaburou
GhostDragonXV
Danzaburou
3
2
4
2.5
W
Nox
L0OB00
Nox
7
1
0
7
L
Set
3
3
0
1
L
4
4
0
1
W
0
1
7
3.5
W
Cu Chulainn
Vinicius4747
Cu Chulainn
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
26,717
36,291
Taken
36,198
14,160
Mitigated
16,851
8,853
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Arrozitol
Ne Zha
3,527
1,915
0
1,069
8,079
2,331
442
1,349
6,603
0
25,633
L
Apollo
Bextornt
Apollo
5,394
3,551
0
1,569
7,579
1,931
0
2,837
4,696
0
27,419
L
Cthulhu
Duuh-22sk
Cthulhu
3,898
550
0
1,387
8,380
3,625
0
3,459
4,882
19,838
0
L
4,221
1,248
0
644
4,573
1,232
44
2,372
2,036
27,669
0
W
Danzaburou
GhostDragonXV
Danzaburou
6,307
2,559
0
1,951
5,813
2,840
1,026
2,148
3,642
4,114
31,107
W
Nox
L0OB00
Nox
5,414
760
0
1,301
4,755
1,514
902
1,856
2,728
35,391
0
L
Set
3,332
1,327
0
2,552
7,329
2,770
0
1,668
5,561
0
38,403
L
5,200
2,242
0
2,701
8,430
4,602
146
0
8,078
30,400
0
W
4,609
461
0
1,266
6,773
3,359
0
2,492
4,182
16,691
0
W
Cu Chulainn
Vinicius4747
Cu Chulainn
6,860
2,052
0
3,940
10,778
6,807
352
5,019
5,724
0
42,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
33,107
286
Minions Killed
325
0
Camps Cleared
0
1,052,720
Distance Traveled
1,122,500
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,764
524
55
5
0
222,431
3
L
Apollo
5,536
503
54
5
0
186,861
2
L
Cthulhu
6,378
580
35
3
0
222,869
1
L
Nu Wa
5,680
516
49
4
0
207,590
6
W
Danzaburou
6,546
595
87
8
0
215,836
3
W
Nox
7,169
652
87
8
0
219,624
0
L
Set
6,386
581
89
8
0
241,518
0
L
Sol
6,456
587
59
5
0
193,882
2
W
Ganesha
6,075
552
6
1
0
238,501
1
W
Cu Chulainn
7,553
687
90
8
0
226,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role