Player Matchup

Hachiman
Hachiman
Mursada
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 176L
1,408 Elo+
Solo
Bellona
Bellona
RufusTheDoofus
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 160L
1,203 Elo+
Solo
Ymir
Ymir
ema-lavrac
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Nemesis
Nemesis
kara23-
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
pjojk
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,364 Elo+

VS

Team Averages
Level 7
1,564 SR
1,593 Elo+
Vulcan
Vulcan
HecticLeader28
Vulcan
Level 25
God Stats
36W - 37L
1,818 SR
Queue Stats
36W - 37L
1,797 Elo+
Solo
Medusa
Medusa
MrCass_
Medusa
Level 3
God Stats
13W - 5L
1,500 SR
Queue Stats
40W - 23L
1,666 Elo+
Party 1
Mulan
Mulan
MulanOnly
Mulan
Level 2
God Stats
10W - 2L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Thor
Thor
Samuelsales2010
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tweety4469
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mursada
Hachiman
5
0 / 7 / 1
4,094
409
1,765
7,329
1,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 1
5,131
513
2,715
5,041
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
1 / 11 / 1
4,044
404
914
9,722
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
kara23-
Nemesis
3
0 / 3 / 1
3,783
378
311
2,470
416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
pjojk
Anhur
2
0 / 6 / 0
3,538
354
268
5,016
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 5
7,232
723
7,948
3,024
1,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MrCass_
Medusa
11
11 / 0 / 5
7,153
715
7,545
5,375
1,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
MulanOnly
Mulan
11
7 / 0 / 3
6,869
687
5,145
5,725
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 7 / 4
4,850
485
372
6,299
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Tweety4469
Bellona
6
0 / 4 / 0
4,525
453
204
4,536
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
28
28
Deaths
11
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
Medusa
MrCass_
Medusa
11
0
5
13.5
W
Mulan
MulanOnly
Mulan
7
0
3
8.5
L
Hachiman
Mursada
Hachiman
0
7
1
0.07
L
2
1
1
2.5
W
0
7
4
0.29
W
Bellona
Tweety4469
Bellona
0
4
0
0
L
1
11
1
0.14
L
Nemesis
kara23-
Nemesis
0
3
1
0.17
L
Anhur
pjojk
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,973
Damage
21,214
29,578
Taken
24,959
10,317
Mitigated
10,240
1,430
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,948
4,115
159
699
3,024
1,049
1,973
530
2,494
32,761
0
W
Medusa
MrCass_
Medusa
7,545
5,297
0
2,458
5,375
1,621
2,241
304
5,046
0
34,083
W
Mulan
MulanOnly
Mulan
5,145
1,230
0
2,750
5,725
2,279
82
0
5,675
0
35,625
L
Hachiman
Mursada
Hachiman
1,765
1,228
0
111
7,329
1,449
0
1,728
5,601
0
7,805
L
2,715
1,105
0
726
5,041
4,269
422
0
4,995
0
14,451
W
372
170
0
0
6,299
1,917
1,699
80
6,219
0
5,850
W
Bellona
Tweety4469
Bellona
204
85
0
50
4,536
3,374
0
0
4,467
0
8,142
L
914
444
0
84
9,722
3,398
0
4,699
5,023
4,440
0
L
Nemesis
kara23-
Nemesis
311
311
0
238
2,470
416
0
0
2,470
0
2,577
L
Anhur
pjojk
Anhur
268
190
0
271
5,016
785
0
1,521
3,495
0
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,590
Gold Earned
30,629
57
Minions Killed
206
0
Camps Cleared
0
625,381
Distance Traveled
864,018
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,232
723
54
5
0
168,750
0
W
Medusa
7,153
715
40
4
0
170,015
0
W
Mulan
6,869
687
80
8
0
202,991
2
L
Hachiman
4,094
409
12
1
0
134,306
1
L
Bellona
5,131
513
27
3
0
163,359
0
W
Thor
4,850
485
14
1
0
169,867
0
W
Bellona
4,525
453
18
2
0
152,395
0
L
Ymir
4,044
404
4
0
0
155,407
0
L
Nemesis
3,783
378
10
1
0
65,419
0
L
Anhur
3,538
354
4
0
0
106,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role