Player Matchup

Danzaburou
Danzaburou
LordJimbop
Danzaburou
Level 15
God Stats
8W - 6L
1,539 SR
Queue Stats
22W - 21L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
Mcafreee
Sun Wukong
Level 18
God Stats
43W - 47L
1,440 SR
Queue Stats
84W - 83L
1,431 Elo+
Party 1
Ymir
Ymir
Moritz14029833
Ymir
Level 15
God Stats
15W - 11L
1,623 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 3
Cerberus
Cerberus
titosurround
Cerberus
Level 13
God Stats
8W - 7L
1,610 SR
Queue Stats
10W - 15L
1,433 Elo+
Party 3
Chiron
Chiron
xXFTWXx
Chiron
Level 29
God Stats
2W - 1L
1,738 SR
Queue Stats
19W - 23L
1,433 Elo+
Party 3
Team Averages
Level 18
1,590 SR
1,460 Elo+

VS

Team Averages
Level 13
1,570 SR
1,514 Elo+
Yemoja
Yemoja
Bulldozerxxx1
Yemoja
Level 8
God Stats
2W - 2L
1,554 SR
Queue Stats
22W - 40L
1,491 Elo+
Solo
Set
Set
Info_Phoenix
Set
Level 18
God Stats
3W - 3L
1,729 SR
Queue Stats
37W - 28L
1,623 Elo+
Party 2
Ne Zha
Ne Zha
Millzy777
Ne Zha
Level 17
God Stats
15W - 9L
1,574 SR
Queue Stats
36W - 32L
1,558 Elo+
Party 2
Skadi
Skadi
RoaDDawg33_8b
Skadi
Level 16
God Stats
23W - 18L
1,712 SR
Queue Stats
44W - 38L
1,690 Elo+
Solo
Kukulkan
Kukulkan
Salah6363
Kukulkan
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 3L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordJimbop
Danzaburou
19
8 / 0 / 11
13,699
1,054
14,881
11,619
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Mcafreee
Sun Wukong
19
4 / 2 / 12
12,646
973
11,928
12,872
7,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 2 / 12
12,616
970
8,203
9,475
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
titosurround
Cerberus
19
4 / 1 / 17
13,629
1,048
11,754
13,454
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
xXFTWXx
Chiron
20
8 / 1 / 11
13,567
1,044
18,985
11,031
4,997
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 3
11,613
893
7,073
16,885
13,431
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 10 / 2
12,100
931
16,284
22,255
10,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Millzy777
Ne Zha
17
0 / 3 / 1
10,811
832
9,507
16,214
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 6 / 1
11,717
901
16,188
15,139
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Salah6363
Kukulkan
14
0 / 0 / 0
8,300
638
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
26
Kills
6
6
Deaths
26
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
3
10
2
0.4
W
Danzaburou
LordJimbop
Danzaburou
8
0
11
13.5
W
Sun Wukong
Mcafreee
Sun Wukong
4
2
12
5
L
Ne Zha
Millzy777
Ne Zha
0
3
1
0.17
W
2
2
12
4
L
3
6
1
0.58
L
Kukulkan
Salah6363
Kukulkan
0
0
0
0
W
Cerberus
titosurround
Cerberus
4
1
17
12.5
W
Chiron
xXFTWXx
Chiron
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,751
Damage
49,052
58,451
Taken
70,493
46,512
Mitigated
37,126
10,967
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,073
1,205
1,260
152
16,885
13,431
0
4,698
12,187
27,291
0
L
16,284
10,131
0
3,279
22,255
10,913
0
7,466
14,789
0
30,933
W
Danzaburou
LordJimbop
Danzaburou
14,881
8,878
0
1,966
11,619
5,836
0
1,175
10,203
0
26,795
W
Sun Wukong
Mcafreee
Sun Wukong
11,928
6,086
0
525
12,872
7,827
0
1,001
11,871
0
34,609
L
Ne Zha
Millzy777
Ne Zha
9,507
1,099
0
1,316
16,214
7,154
0
3,533
12,681
0
26,864
W
8,203
1,229
0
792
9,475
9,703
0
1,470
8,005
11,996
0
L
16,188
7,118
0
799
15,139
5,628
0
4,260
10,879
0
30,906
L
Kukulkan
Salah6363
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
titosurround
Cerberus
11,754
0
0
2,610
13,454
18,149
0
1,733
11,721
21,684
0
W
Chiron
xXFTWXx
Chiron
18,985
13,373
882
4,192
11,031
4,997
0
1,453
9,578
0
43,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,157
Gold Earned
54,541
200
Minions Killed
143
1
Camps Cleared
10
1,311,309
Distance Traveled
901,427
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,613
893
61
5
0
183,626
3
L
Set
12,100
931
26
2
6
215,848
1
W
Danzaburou
13,699
1,054
23
2
1
290,184
2
W
Sun Wukong
12,646
973
69
5
0
254,761
1
L
Ne Zha
10,811
832
28
2
4
268,784
0
W
Ymir
12,616
970
13
1
0
260,580
1
L
Skadi
11,717
901
28
2
0
233,169
0
L
Kukulkan
8,300
638
0
0
0
0
0
W
Cerberus
13,629
1,048
29
2
0
272,045
0
W
Chiron
13,567
1,044
66
5
0
233,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role