Player Matchup

Raijin
Raijin
Akrhoo
Raijin
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 42L
1,322 Elo+
Party 1
Set
Set
SleepingOldOne
Set
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
85W - 102L
1,188 Elo+
Party 2
Ullr
Ullr
Votabrook
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 55L
1,188 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lkuhdfaeyjrxcax
Cu Chulainn
Level 24
God Stats
4W - 6L
1,301 SR
Queue Stats
64W - 66L
1,188 Elo+
Party 2
Yemoja
Yemoja
remjapan
Yemoja
Level 9
God Stats
6W - 12L
1,433 SR
Queue Stats
14W - 28L
1,287 Elo+
Party 1
Team Averages
Level 16
1,447 SR
1,234 Elo+

VS

Team Averages
Level 15
1,375 SR
1,369 Elo+
Cthulhu
Cthulhu
AutisitcAplle
Cthulhu
Level 7
God Stats
11W - 7L
1,393 SR
Queue Stats
35W - 39L
1,206 Elo+
Solo
Merlin
Merlin
Caledrian
Merlin
Level 18
God Stats
1W - 3L
1,206 SR
Queue Stats
29W - 37L
1,321 Elo+
Solo
Yemoja
Yemoja
Occudo
Yemoja
Level 21
God Stats
42W - 26L
1,521 SR
Queue Stats
181W - 132L
1,422 Elo+
Solo
Hun Batz
Hun Batz
Ragnarok1026
Hun Batz
Level 28
God Stats
1W - 1L
1,255 SR
Queue Stats
33W - 43L
1,394 Elo+
Solo
The Morrigan
The Morrigan
undergrouddog
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akrhoo
Raijin
20
10 / 4 / 3
11,976
570
15,152
16,272
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
13 / 6 / 5
11,286
537
11,761
19,258
10,632
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
13
2 / 5 / 2
7,841
373
3,858
11,393
3,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
lkuhdfaeyjrxcax
Cu Chulainn
15
4 / 5 / 6
9,800
467
10,178
17,745
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
remjapan
Yemoja
7
0 / 2 / 1
6,834
325
586
2,892
1,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
6 / 5 / 1
10,717
510
11,568
12,520
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Caledrian
Merlin
16
2 / 9 / 2
10,108
481
8,229
12,486
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Occudo
Yemoja
17
4 / 1 / 10
12,161
579
9,593
15,268
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Ragnarok1026
Hun Batz
19
6 / 5 / 4
12,238
583
11,048
16,427
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
undergrouddog
The Morrigan
14
4 / 9 / 4
10,235
487
8,084
9,868
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
29
Kills
22
22
Deaths
29
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
Akrhoo
Raijin
10
4
3
2.88
W
Cthulhu
6
5
1
1.3
W
Merlin
Caledrian
Merlin
2
9
2
0.33
W
Yemoja
Occudo
Yemoja
4
1
10
9
W
Hun Batz
Ragnarok1026
Hun Batz
6
5
4
1.6
L
13
6
5
2.58
L
Ullr
2
5
2
0.6
L
Cu Chulainn
lkuhdfaeyjrxcax
Cu Chulainn
4
5
6
1.4
L
Yemoja
remjapan
Yemoja
0
2
1
0.25
W
The Morrigan
undergrouddog
The Morrigan
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
48,522
67,560
Taken
66,569
33,458
Mitigated
44,349
17,714
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Akrhoo
Raijin
15,152
828
0
4,173
16,272
7,773
506
8,645
7,577
94,783
0
W
Cthulhu
11,568
806
418
1,397
12,520
10,709
117
836
11,684
34,118
0
W
Merlin
Caledrian
Merlin
8,229
733
0
0
12,486
5,211
2,918
6,254
6,232
57,912
0
W
Yemoja
Occudo
Yemoja
9,593
2,080
838
4,222
15,268
17,845
2,808
3,099
12,169
46,432
0
W
Hun Batz
Ragnarok1026
Hun Batz
11,048
4,375
0
3,655
16,427
7,101
3,368
3,614
12,813
0
69,305
L
11,761
3,442
0
7,398
19,258
10,632
285
5,729
13,454
0
49,583
L
Ullr
3,858
963
0
1,727
11,393
3,865
0
7,670
3,723
0
28,308
L
Cu Chulainn
lkuhdfaeyjrxcax
Cu Chulainn
10,178
1,904
0
3,075
17,745
10,178
1,314
12,246
4,971
2,116
48,955
L
Yemoja
remjapan
Yemoja
586
173
745
596
2,892
1,010
0
1,541
1,351
7,938
0
W
The Morrigan
undergrouddog
The Morrigan
8,084
3,041
0
0
9,868
3,483
491
2,156
7,498
32,915
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
55,459
379
Minions Killed
422
0
Camps Cleared
0
1,472,214
Distance Traveled
1,788,559
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,976
570
148
7
0
362,992
0
W
Cthulhu
10,717
510
58
3
0
386,359
6
W
Merlin
10,108
481
104
5
0
313,907
6
W
Yemoja
12,161
579
78
4
0
382,353
1
W
Hun Batz
12,238
583
116
6
0
400,826
3
L
Set
11,286
537
95
5
0
325,623
0
L
Ullr
7,841
373
44
2
0
271,211
0
L
Cu Chulainn
9,800
467
79
4
0
390,492
1
L
Yemoja
6,834
325
13
1
0
121,896
0
W
The Morrigan
10,235
487
66
3
0
305,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role